How good was the Morpheus demo at GDC 2015?

Written By Kom Limpulnam on Sabtu, 07 Maret 2015 | 11.53

@reduc_ab_ Real life tank controls ftw. :P

On a serious note, for this to work someone would need to figure out how to allow you to turn and move in VR without playing on a gamepad. These are the exact same problems the Kinect faced. 

Gamepad takes away from VR. But movement would be a big issue unless they have some sort of ball or treadmill that can keep you in place. But then if you can turn, you have a problem with wires. It would need to be a wireless setup which will be on battery power, and I can't imagine the battery lasting long. Putting in a treadmill will be expensive.

That's a lot of challenges VR is going to have to sort out and I don't htink it will be done in the first generation. It will take 2 or 3 gens of the hardware for them to solve these issues and until they do, we're not going to get real games in VR. We're just going to get tech demos, and games designed around VR's limitations. It will probably be on rails stuff, and mini games.


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