Gamespot's Site Mashup

Written By Kom Limpulnam on Senin, 10 Maret 2014 | 11.52

Gamespot's Site MashupXbox's Phil Spencer says Games with Gold is "fundamentally different" than PlayStation PlusXbox One comes with free game on NeweggFree Assassin's Creed Pirates update adds hours of contentGearbox asks what you want in your Homeworld Remastered Collector's EditionTitanfall getting live-action content?Reality Check - 6 Exciting Alternatives to Oculus RiftOuya games coming to other devices, starting with Mad Catz's M.O.J.O.Dark Souls II and Titanfall - New ReleasesNintendo's Plan to Quietly Kill the Wii UEverything you need to know before playing Dark Souls 2Sony comments on God of War dev layoffs and what they mean for the studioGTA developer to receive prestigious BAFTA Fellowship from Metal Gear's KojimaYaiba: Ninja Gaiden Z - The Style of SlaughterTales from the Borderlands first details revealedEpic Angry Birds teaser channels Dark Souls

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Sun, 09 Mar 2014 21:05:46 -0700 http://www.gamespot.com/articles/xbox-s-phil-spencer-says-games-with-gold-is-fundamentally-different-than-playstation-plus/1100-6418195/ <figure data-align="right" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2451498-8715380782-88db0.jpg" data-ref-id="1300-2451498" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2451498-8715380782-88db0.jpg" data-ref-id="1300-2451498"><img src="http://static.gamespot.com/uploads/scale_small/1535/15354745/2451498-8715380782-88db0.jpg"></a></figure><p style=""> </p><p style="">Speaking at SXSW, Microsoft Studios corporate vice president Phil Spencer said that Xbox's Games with Gold program is "fundamentally different" than "other programs" because it allows members to keep the games regardless of whether they continue to pay for a subscription.</p><p dir="ltr" style="">Spencer is clearly referring to Sony's competitive PlayStation Plus program, which gives users access to a collection of free games, but locks them out if their subscription expires. Microsoft allowing you to keep the games even when your subscription expires has an impact on what games it can include in Games with Gold, Spencer said.</p><p dir="ltr" style="">According to <a href="http://www.polygon.com/2014/3/9/5488832/phil-spencer-games-with-gold-will-feel-more-true-to-what-consumers" rel="nofollow">Polygon</a>, however, Spencer said that he's "playing a more active role in picking franchises that show up in Games with Gold, and I think you'll see something that feels at least more true to what I think Games with Gold should look like with the constraints that are there."</p><p dir="ltr" style="">Games with Gold is currently available for Xbox 360 only. At the start of February, Spencer said that we could expect to hear about Games with Gold reaching Xbox One "<a href="http://www.gamespot.com/articles/xbox-one-free-game-promotion-news-coming-soon/1100-6417482/">fairly soon</a>".</p><p dir="ltr" style="">For <a href="http://www.gamespot.com/articles/and-microsoft-s-free-xbox-360-games-for-march-are/1100-6418029/">March, Games with Gold's</a> free games are <a href="http://www.gamespot.com/sid-meiers-civilization-revolution/">Sid Meier's Civilization Revolution</a> and <a href="http://www.gamespot.com/dungeon-defenders/">Dungeon Defenders</a>, following February's <a href="http://www.gamespot.com/dead-island/">Dead Island</a> and <a href="http://www.gamespot.com/phoenix-cms/videos/form?id=6303624/">Toy Soldiers: Cold War</a>.</p><p style="">By comparison, for March, PlayStation Plus is offering <a href="http://www.gamespot.com/dead-nation/">Dead Nation: Apocalypse Edition</a> on PlayStation 4, <a href="http://www.gamespot.com/tomb-raider/">Tomb Raider</a>, <a href="http://www.gamespot.com/thomas-was-alone/">Thomas Was Alone</a>, and <a href="http://www.gamespot.com/lone-survivor/">Lone Survivor: Director's Cut</a> on PlayStation 3, and <a href="http://www.gamespot.com/unit-13/">Unit 13</a> and <a href="http://www.gamespot.com/monster-hunter-freedom-unite/">Monster Hunter: Freedom Unite</a> on PlayStation Vita.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Sun, 09 Mar 2014 18:15:00 -0700 http://www.gamespot.com/articles/xbox-s-phil-spencer-says-games-with-gold-is-fundamentally-different-than-playstation-plus/1100-6418195/ http://www.gamespot.com/articles/xbox-one-comes-with-free-game-on-newegg/1100-6418194/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2451469-8708582507-24258.png" data-ref-id="1300-2451469" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2451469-8708582507-24258.png" data-ref-id="1300-2451469"><img src="http://static.gamespot.com/uploads/scale_super/1535/15354745/2451469-8708582507-24258.png"></a></figure><p dir="ltr" style="">Online retailer Newegg is currently offering a free game with a purchase of an Xbox One, priced at $500.</p><p dir="ltr" style="">You can choose between <a href="http://www.gamespot.com/battlefield-4/">Battlefield 4</a>, <a href="http://www.gamespot.com/fifa-14/%E2%80%8E/">FIFA 14</a>, <a href="http://www.gamespot.com/madden-nfl-25/%E2%80%8E/">NFL 25</a>, <a href="http://www.gamespot.com/need-for-speed-rivals/%E2%80%8E/">Need for Speed: Rivals</a>, <a href="http://www.gamespot.com/nba-2k14/">NBA 2K14</a>, <a href="http://www.gamespot.com/assassins-creed-iv-black-flag/%E2%80%8E/">Assassin's Creed IV: Black Flag</a>, <a href="http://www.gamespot.com/just-dance-2014/">Just Dance 2014</a>, and <a href="http://www.gamespot.com/call-of-duty-ghosts/%E2%80%8E/">Call of Duty: Ghosts</a>.</p><p dir="ltr" style="">Technically, you'll be getting the biggest discount if you choose Battlefield 4, which Newegg sells for $53, compared to Call of Duty: Ghosts, which goes for $30. You can find this special offer on <a href="http://promotions.newegg.com/premier/14-0730/trial/index.html" rel="nofollow">Newegg.com</a>.</p><p dir="ltr" style="">Of course, starting March 11, you'll be able to buy the <a href="http://www.gamespot.com/articles/get-titanfall-for-free-when-you-buy-an-xbox-one/1100-6417928/">Xbox One Titanfall bundle</a> for the same price.</p><p dir="ltr" style="">Microsoft also recently announced a<a href="http://www.gamespot.com/articles/xbox-one-price-cut-to-ps399-99-in-the-uk-from-this-friday/1100-6417929/"> £30/$50 price cut for the Xbox One in the United Kingdom</a>, but said it is <a href="http://www.gamespot.com/articles/xbox-one-price-cut-doesn-t-mean-the-system-is-struggling-microsoft-says/1100-6417940/">not an indication that the newly launched system is struggling</a> in the region or abroad. In January, Microsoft also offered a <a href="http://www.gamespot.com/articles/microsoft-get-an-xbox-one-for-399-if-you-ditch-your-ps3/1100-6417436/">$100 discount if you "ditched"</a> your PlayStation 3. Microsoft maintains that the Xbox One's launch has been a success, with over <a href="http://www.gamespot.com/articles/xbox-one-sold-3-million-units-in-2013-microsoft-says/1100-6416955/">3 million consoles sold in 2013</a> alone.</p><p dir="ltr" style="">Last week, <a href="http://www.gamespot.com/articles/playstation-4-crosses-6-million-sales-following-strong-japan-launch/1100-6418086/">Sony announced the PlayStation 4 has sold more than 6 million</a> units worldwide, following the machine's launch in Japan at the end of February.</p><p dir="ltr" style="">For more on Xbox One and PS4, make sure to read our recent editorial on why <a href="http://www.gamespot.com/articles/advantage-ps4-why-sony-is-winning-the-console-war/1100-6418034/" data-ref-id="1100-6418034">Sony is winning the console war</a>. </p><div data-embed-type="video" data-ref-id="2300-6416679" data-width="854" data-height="480"><iframe src="/videos/embed/6416679/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Sun, 09 Mar 2014 16:46:00 -0700 http://www.gamespot.com/articles/xbox-one-comes-with-free-game-on-newegg/1100-6418194/ http://www.gamespot.com/articles/free-assassin-s-creed-pirates-update-adds-hours-of-content/1100-6418193/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2451455-5839421036-23963.png" data-ref-id="1300-2451455" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2451455-5839421036-23963.png" data-ref-id="1300-2451455"><img src="http://static.gamespot.com/uploads/scale_super/1535/15354745/2451455-5839421036-23963.png"></a></figure><p style=""><a href="http://www.gamespot.com/assassin-s-creed-pirates/">Assassin's Creed Pirates</a>, the mobile spin-off of the recent blockbuster <a href="http://www.gamespot.com/assassins-creed-iv-black-flag/">Assassin's Creed IV: Black Flag</a>, received a second, free major update this week.</p><p dir="ltr" style="">Much like the first update released in January, Ubisoft says the second update adds hours of content with a new map area, new campaign mission, two new ships, three secondary missions, and more collectibles. It also introduces a new mission type, Survival, in which you can fish and hunt for food.</p><p dir="ltr" style="">Set in the year 1716 during the golden age of piracy in the Caribbean, Assassin's Creed Pirates puts players into the shoes of Alonzo Batilla, a young and ambitious captain on a quest to find La Buse's famed treasure. Players must manage their crew, upgrade their ships, and recruit new crew members as they take part in real-time naval battles.</p><p dir="ltr" style="">You can buy Assassin's Creed Pirates for $5 from the <a href="https://itunes.apple.com/us/app/assassins-creed-pirates/id692717444?mt=8" rel="nofollow">iTunes App Store</a> and <a href="https://play.google.com/store/apps/details?id=com.ubisoft.assassin.pirates&amp;&amp;referrer=utm_content%3Dbb389880-0542-416c-8155-97278858c49b%26utm_medium%3Dad-analytics%26utm_source%3Dflurry%26utm_campaign%3DLaunchACP_Website_AssassinPage" rel="nofollow">Google Play</a>.</p><p dir="ltr" style="">For more on Assassin's Creed, check out our previous coverage of <a href="http://www.gamespot.com/assassin-s-creed-pirates/">Pirates</a> and <a href="http://www.gamespot.com/assassins-creed-iv-black-flag/">Black Flag</a>.</p><div data-embed-type="video" data-ref-id="2300-6416330" data-width="854" data-height="480"><iframe src="/videos/embed/6416330/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Sun, 09 Mar 2014 15:15:00 -0700 http://www.gamespot.com/articles/free-assassin-s-creed-pirates-update-adds-hours-of-content/1100-6418193/ http://www.gamespot.com/articles/gearbox-asks-what-you-want-in-your-homeworld-remastered-collector-s-edition/1100-6418192/ <figure data-align="right" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2451445-9042071282-ce_sp.png" data-ref-id="1300-2451445" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2451445-9042071282-ce_sp.png" data-ref-id="1300-2451445"><img src="http://static.gamespot.com/uploads/scale_small/1535/15354745/2451445-9042071282-ce_sp.png"></a></figure><p style=""> </p><p style=""> </p><p style=""> </p><p dir="ltr" style="">Gearbox Software is asking fans which version of a physical Collector's Edition of Homeworld Remastered Collection they would prefer.</p><p dir="ltr" style="">The cheaper version costs $75 and comes with a six-inch die cast zinc alloy Mothership replica with brushed metal finish, stand included. The more expensive version costs $100, and comes with a 12-inch hand decorated, molded ABS resin Mothership with LED lights, stand and USB/AC power cable included.</p><p dir="ltr" style="">Both versions of the Collector's Edition will contain other memorabilia such as an art book, game manual (the original Homeworld was fantastic), key chain, and game codes. Gearbox says that the items included are not finalized, and that the number of Collector's Editions will be very limited.</p><p dir="ltr" style="">You can complete the survey on <a href="http://www.homeworldremastered.com/" rel="nofollow">the game's official website</a>.</p><p dir="ltr" style="">The Homeworld Remastered Collection will include the original Homeworld and Homeworld 2, updated with modern high-res textures and models, new graphical effects, and support for HD, UHD, and 4K resolutions.</p><p style="">Gearbox, which acquired the Homeworld license from the now defunct THQ, <a href="http://www.gamespot.com/articles/gearbox-working-on-hd-remake-of-homeworld-series/1100-6411798/">announced its plans to relaunch the games last year</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a><br /></em></strong></td></tr></tbody></table><p style=""> </p><p style=""> </p> Sun, 09 Mar 2014 14:10:00 -0700 http://www.gamespot.com/articles/gearbox-asks-what-you-want-in-your-homeworld-remastered-collector-s-edition/1100-6418192/ http://www.gamespot.com/articles/titanfall-getting-live-action-content/1100-6418191/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2451429-4861818957-24501.jpg" data-ref-id="1300-2451429" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2451429-4861818957-24501.jpg" data-ref-id="1300-2451429"><img src="http://static.gamespot.com/uploads/scale_super/1535/15354745/2451429-4861818957-24501.jpg"></a></figure><p style="">A website with the URL <a href="http://yourtitanisready.com/" rel="nofollow">yourtitanisready.com</a> has announced that Respawn and the visual effects studio Playfight, which made the Call of Duty live-action short <a href="http://www.gamespot.com/videos/operation-kingfish-trailer/2300-6332687/">Operation Kingfish</a>, "have teamed up to bring you original content set within the vast expanse of the <a href="http://www.gamespot.com/titanfall/">Titanfall</a> universe."</p><p dir="ltr" style="">"Titanfall is set in a rich near future universe with visceral, epic battles with Pilots and their Titan companions," Dusty Welch of Respawn is quoted on the website. "We wanted to partner with Playfight, who has a history of delivering movies that meld gameplay, live action and stellar CG into truly entertaining media, for Titanfall. What this collaboration brings is yet to unfold…"</p><p dir="ltr" style="">The site features a clock that's counting back to Titanfall's launch, when a teaser trailer should unlock. Several Playfight team members also said on Twitter that they are heading to Austin for SXSW, teasing a Titanfall announcement.</p><p dir="ltr" style="">Respawn and Electronic Arts have yet to confirm if the website is officially tied to Titanfall, and it's also suspicious that it's registered in Panama, so you should take all of this with a grain of salt.</p><p dir="ltr" style="">There was some confusion yesterday about what new Titanfall information would be revealed at the game's midnight launch event in Austin after Microsoft's Jeff Rubenstein said on <a href="http://majornelson.com/cast/2014/03/07/mnr-502-xbox-one-system-update/" rel="nofollow">Major Nelson Radio</a> that it will be "showcasing the future of Titanfall."</p><p dir="ltr" style="">Respawn's Vince <a href="http://www.gamespot.com/articles/zampella-clears-up-confusion-about-the-future-of-titanfall-showcased-at-austin-launch-event/1100-6418184/">Zampella later clarified</a> that the "'future' thing is just something fun. Not how I would have described it, but still fun."</p><p style="">Could this be what Zampella was referring to, and would you be interested in live-action content that explores the Titanfall universe?</p><div data-embed-type="video" data-ref-id="2300-6417517" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417517/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a><br /></em></strong></td></tr></tbody></table> Sun, 09 Mar 2014 13:03:00 -0700 http://www.gamespot.com/articles/titanfall-getting-live-action-content/1100-6418191/ http://www.gamespot.com/videos/reality-check-6-exciting-alternatives-to-oculus-ri/2300-6417561/ Cam dips into the world of VR once more, but this time exploring everything that is NOT Oculus Rift! Sun, 09 Mar 2014 12:00:00 -0700 http://www.gamespot.com/videos/reality-check-6-exciting-alternatives-to-oculus-ri/2300-6417561/ http://www.gamespot.com/articles/ouya-games-coming-to-other-devices-starting-with-mad-catz-s-m-o-j-o/1100-6418189/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2451394-3643642620-23087.jpg" data-ref-id="1300-2451394" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2451394-3643642620-23087.jpg" data-ref-id="1300-2451394"><img src="http://static.gamespot.com/uploads/scale_super/1535/15354745/2451394-3643642620-23087.jpg"></a></figure><p dir="ltr" style="">Ouya and Mad Catz have announced an agreement to bring Ouya to <a href="http://www.gamespot.com/articles/mad-catz-console-up-for-preorder/1100-6415434/">M.O.J.O.</a>, Mad Catz's own microconsole. The price of the M.O.J.O. is also being reduced from $250 to $200.</p><p dir="ltr" style="">Earlier this week, Ouya announced its Ouya Everywhere initiative, which aims to bring Ouya to set-top boxes, smart TVs, and other devices besides its dedicated $99 microconsole, which was successfully Kickstarted in 2012.</p><p dir="ltr" style="">"Up until now, the game console experience has been locked inside a box," CEO and founder of Ouya Julie Uhrman said in a press release. "Together with the hardware veterans at Mad Catz, we end that. Today's announcement signifies the inception of a truly open platform where independent developers can bring their creations to the platforms where gamers actually play: everywhere."</p><p dir="ltr" style="">In January, Ouya announced <a href="http://www.gamespot.com/articles/new-16gb-ouya-revision-out-now-promises-better-controller-and-storage/1100-6417447/">a revision of its first console</a>, with an overhauled controller, improved Wi-Fi, and 16GB of storage--double that of the original model's 8GB. The M.O.J.O., by comparison, features a Nvidia Tegra 4 T40S 1.8GHz processor, 16GB of internal storage, 2GB RAM, Android 4.2.2 (Jelly Bean) OS, and WiFi b/g/n support.</p><p dir="ltr" style="">Ouya said it is staying in the hardware business, and that it will continue making a new Ouya model every year.</p><p dir="ltr" style=""><a href="http://www.gamespot.com/articles/ouya-ceo-we-ve-made-a-lot-of-mistakes/1100-6415734/">While Ouya has made mistakes</a>, it also has some great games, like <a href="http://www.gamespot.com/reviews/towerfall-ascension-review/1900-6415688/">TowerFall</a>, which has since made its way to PlayStation 4 and PC. Ouya Everywhere should make it easier to access such games in the future.</p><p style="">Ouya on M.O.J.O. is expected to debut later this spring with all existing and upcoming Ouya content available on the Mad Catz microconsole.</p><div data-embed-type="video" data-ref-id="2300-6417423" data-width="854" data-height="480"><iframe src="/videos/embed/6417423/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Sun, 09 Mar 2014 11:08:00 -0700 http://www.gamespot.com/articles/ouya-games-coming-to-other-devices-starting-with-mad-catz-s-m-o-j-o/1100-6418189/ http://www.gamespot.com/videos/dark-souls-ii-and-titanfall-new-releases/2300-6417580/ This week on New Releases we get Dark Souls 2 and Titanfall, but don't forget about Towerfall Ascension and Yoshi's New Island! Sun, 09 Mar 2014 10:00:00 -0700 http://www.gamespot.com/videos/dark-souls-ii-and-titanfall-new-releases/2300-6417580/ http://www.gamespot.com/articles/nintendo-s-plan-to-quietly-kill-the-wii-u/1100-6418177/ <p style="">The Wii U is <a href="http://www.gamespot.com/articles/nintendo-we-are-to-blame-for-poor-wii-u-sales/1100-6410425/" data-ref-id="1100-6410425">performing dismally</a> at retail. It's the depressing reality in which we live, and one that has caused us to think up ways to improve the console's fate. What if Nintendo no longer bundled it with the expensive GamePad? Or partnered with outside studios willing to create exclusive games for the Wii U? Then maybe the system wouldn't lag so far behind its competitors. Though such moves might help Nintendo in the short term, they would be mere Band-Aids on an open wound. The Wii U is in a dire situation. I believe Nintendo has reconciled itself to that fact, and has already planned a way to bail from this sinking ship.</p><p style="">Enter the "<a href="http://www.gamespot.com/articles/nintendo-explains-why-it-wants-to-improve-your-quality-of-life/1100-6418059/" data-ref-id="1100-6418059">quality of life</a>" (QOL) platform. No one knows what to make of Nintendo's proposed QOL initiative, partly because we know almost nothing about it. Nintendo wants to improve people's lives in some indeterminate way--using non-wearable technology--and is going to introduce this nebulous product some time next year. According to CEO Satoru Iwata, whatever the QOL platform is, it will be <a href="http://readwrite.com/2014/01/31/nintendo-next-console-quality-of-life-platform-health#awesm=~oxSjEcQ81Zo592" rel="nofollow" data-ref-id="false">entirely separate from their gaming ventures</a>. Iwata said, "When we use 'health' as a keyword, some may inevitably think about 'Wii Fit.' However, we are considering themes that we have not incorporated to games for our existing platforms." But what if Nintendo has much grander plans for this mysterious device than they're letting on? This could be Nintendo's next big idea. An idea much more in-demand than their ill-advised tablet controller, and one that could propel the company to the same heights it enjoyed during the peak years of the Wii.</p><figure data-ref-id="1300-2450463" data-img-src="http://static.gamespot.com/uploads/original/725/7253563/2450463-425148_0_org.jpg" data-size="large" data-align="center" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/725/7253563/2450463-425148_0_org.jpg" data-ref-id="1300-2450463"><img src="http://static.gamespot.com/uploads/scale_super/725/7253563/2450463-425148_0_org.jpg"></a><figcaption>Could Nintendo build an entire platform around the likes of Wii Fit?</figcaption></figure><p style="">But I'm getting ahead of myself. First, let's take a look back at history. In 2004, Nintendo announced the DS, and positioned it as a complement to the Game Boy Advance and GameCube. It was going to be their "<a href="http://www.n-sider.com/contentview.php?contentid=515" rel="nofollow" data-ref-id="false">third pillar</a>," another portable system that would coexist alongside their other hardware. Remember, this was a difficult time for Nintendo. The GameCube was lagging far behind the PlayStation 2 and Xbox, and though the Game Boy Advance was still in its prime, it wasn't successful enough to prop up an entire company. Nintendo was becoming less relevant. They needed to make a serious splash to turn the attention of the gaming audience back toward them.</p><blockquote data-align="right" data-size="medium"><p style="">What if Nintendo has much grander plans for this mysterious device than they're letting on?</p></blockquote><p style="">As you may remember, the Nintendo DS was a phenomenon. Nintendo had a masterful software lineup that appealed to its core audience while bringing in newcomers as well. There was nothing else like <a href="/nintendogs-labrador-and-friends/" data-ref-id="false">Nintendogs</a> or <a href="/phoenix-cms/reviews/form?id=6147704/" data-ref-id="false">Brain Age</a>, so Nintendo was able to expand to the casual market, though they never ignored those who kept them afloat during the lean years of the GameCube and Nintendo 64. It soon became clear that their planned "third pillar" was no more than a shield. If the DS were to fail, they could sweep it under the carpet and release a new Game Boy. But after the handheld took off, the Game Boy name was forgotten, and Nintendo has continued to have one dual-screen handheld and one console ever since.</p><p style="">Now we're seeing history repeat itself. The 3DS is selling well, though not nearly as well as its predecessor, and the Wii U is bottoming out. Nintendo is losing relevance. Its investors are demanding that they <a href="http://www.gamespot.com/articles/nintendo-on-why-bringing-mario-to-iphones-is-problematic/1100-6418105/" data-ref-id="1100-6418105">develop games for smartphones</a> while its loyal fans are gobbling up the few games still trickling out for the Wii U. It's a sad situation. Excellent games such as <a href="/the-wonderful-101/" data-ref-id="false">The Wonderful 101</a> and <a href="/donkey-kong-country-tropical-freeze/" data-ref-id="false">Donkey Kong Country: Tropical Freeze</a> are being ignored at retail simply because not many people own the system, and third-party studios are <a href="http://www.gamespot.com/articles/ea-not-developing-anything-for-wii-u/1100-6408481/" data-ref-id="1100-6408481">sprinting away from the console</a> as if it has Ebola. Is it too late for a price cut? Is it too late to secure exclusive games? The Wii U's fate isn't sealed yet, but the chances of Nintendo turning its fortunes around are so slim that a plan B is needed.</p><figure data-ref-id="1300-2450467" data-img-src="http://static.gamespot.com/uploads/original/725/7253563/2450467-vitality-sensor-controller2.jpg" data-size="small" data-align="left" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/725/7253563/2450467-vitality-sensor-controller2.jpg" data-ref-id="1300-2450467"><img src="http://static.gamespot.com/uploads/scale_small/725/7253563/2450467-vitality-sensor-controller2.jpg"></a><figcaption>Maybe the Vitality Sensor will make a triumphant return.</figcaption></figure><p style="">And that plan is the curious quality of life platform. When Nintendo first announced this device, I was puzzled. Nintendo has been around for more than 100 years, and in that time they may have transitioned from manufacturing playing cards to video games, but they have always focused on entertainment. Quality of life gives me visions of doing P90X workouts or downing a raw egg after jogging five miles. It makes me think about psychiatric evaluations and acupuncture appointments. People improve their lives in ways that are necessary, but not fun, so I couldn't imagine how a quality of life platform could possibly be appealing.</p><p style="">But then I remembered who we're talking about. There's no way that Nintendo is going to push our minds and bodies to their limits without a carrot dangling tantalizingly before our eyes. I may not have a clue what this QOL thing actually is, but I have a sneaking suspicion that it will be fun. More importantly, it's going to attract an audience that could not care less about the 3DS and Wii U. Part of the reason the DS and Wii were so popular is that Nintendo broke free of popular gaming conventions to appeal to people who don't want to spend their leisure time stomping goombas or doing barrel rolls. <a href="/wii-sports/" data-ref-id="false">Wii Sports</a> and <a href="/picross-ds/" data-ref-id="false">Picross DS</a> showed those who normally shun games why we spend so much time in front of a digital screen, and elevated Nintendo to the predominant technology company.</p><p style="">So right now, Nintendo is taking a cautious approach with their quality of life platform. They announced it at the same time they said Mario Kart 8 is coming out in May and Satoru Iwata is taking a paycut, news stories that would deflect attention away from this mystery. They're carefully saying that it's separate from their gaming division. Nintendo is trying to make the QOL as inoffensive as possible, something that gets mentioned during investment meetings instead of taking center stage during a Nintendo Direct. But they're only going to stay quiet for so long.</p><figure data-ref-id="1300-2450470" data-img-src="http://static.gamespot.com/uploads/original/725/7253563/2450470-wiisports-club-1-1280x1280.jpg" data-size="small" data-align="right" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/725/7253563/2450470-wiisports-club-1-1280x1280.jpg" data-ref-id="1300-2450470"><img src="http://static.gamespot.com/uploads/scale_small/725/7253563/2450470-wiisports-club-1-1280x1280.jpg"></a><figcaption>A model for our future wellness.</figcaption></figure><p style="">For the rest of 2014, Nintendo is going to continue with the plans we've already seen with the Wii U. <a href="/mario-kart-8/" data-ref-id="false">Mario Kart 8</a>, Yoshi's Epic Yarn, <a href="/super-smash-bros-for-wii-u/" data-ref-id="false">Super Smash Bros</a>. and <a href="/bayonetta-2/" data-ref-id="false">Bayonetta 2</a> are still going to come out this year. Maybe we'll even see X and Zelda come out next year. But after that? Don't expect much. Nintendo is treading water with the Wii U, but that's not a long-term strategy. Once the QOL platform comes out next year, you're going to see their focus shift. Advertising and store kiosks will force this device into people's consciousness, and Nintendo will distance itself from the failing Wii U. It's a smart strategy. Nintendo doesn't have the third-party support to prop up a console, and can't produce games quickly enough to keep good software flowing. They have to reinvent themselves.</p><p style="">This sounds like a scary situation for someone who was weaned on Nintendo games, but it doesn't have to be. Nintendo will never stop making the video games that we know and love. But it's no longer financially viable to have two separate platforms that cater to the same audience. By having the QOL alongside the 3DS, Nintendo will be able to appeal to the dyed-in-the-wool gamers and the casual populace at the same time. And we'll see traditional games such as <a href="/super-mario-3d-world/" data-ref-id="false">Super Mario 3D World</a> released only for dedicated gaming devices, while everything else comes out on the QOL platform. Everyone will win. It may be a rough transition, but I believe Nintendo's quality of life platform will greatly improve the fortunes of the Kyoto company and push the Wii U quietly into the sunset.</p> Sun, 09 Mar 2014 10:00:00 -0700 http://www.gamespot.com/articles/nintendo-s-plan-to-quietly-kill-the-wii-u/1100-6418177/ http://www.gamespot.com/articles/everything-you-need-to-know-before-playing-dark-souls-2/1100-6418150/ <p style=""><a href="/dark-souls-ii/" data-ref-id="false">Dark Souls II</a> launches next week, and From Software's follow-up to surprise hit <a href="/dark-souls/" data-ref-id="false">Dark Souls</a> looks set to be just as intricate as untangling a set of earphones that have been sitting in your pocket for a week.</p><p dir="ltr" style="">Even more daunting: If you're a player familiar with Dark Souls, well, you can pretty much say goodbye to all the tricks you (may have) used to get through those ominous dungeons. Goodbye, rolling around like you're Sonic the Hedgehog! Arrivederci, invulnerable backstab animations! Here's a list of everything we know (so far) about Dark Souls II.</p><p dir="ltr" style=""><strong>Warning:</strong> what follows might spoil your enjoyment of the game if you're looking to go in completely blind!</p><p dir="ltr" style="">One caveat is that there's likely to be dozens of things that are still unknown, and that some of the stuff here might turn out to have, say, some kind of side effect or context that we just don't know yet. Understanding the original Dark Souls was a huge, complex effort that took gaming communities months and months, and there's no reason why that won't also be the case for Dark Souls II.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/536/5360430/2427991-merchanthagmelentia_no_subtitle.jpg" data-ref-id="1300-2427991" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/536/5360430/2427991-merchanthagmelentia_no_subtitle.jpg" data-ref-id="1300-2427991"><img src="http://static.gamespot.com/uploads/scale_super/536/5360430/2427991-merchanthagmelentia_no_subtitle.jpg"></a></figure><p dir="ltr" style="">If you're looking to take the plunge into From Software's punishing RPG next week, here's what you'll be getting yourself into:</p><p dir="ltr" style=""><strong>Matters of life and death</strong></p><ul><li dir="ltr">You'll still die all the time.</li><li dir="ltr">The act of healing has been changed heavily from the original Dark Souls. The Estus Flask persists, but it's much harder to find charges for it--you start with just 1. There's also consumable lifegems. Both healing items take a lot of time to activate, but players can walk (slowly) while using them.</li><li dir="ltr">Your maximum health is reduced when you die, down to a maximum penalty of 50 percent. Going from an undead (hollow) state to a human state reverses the effect.</li><li dir="ltr">You can recover your humanity by consuming a human effigy. Unlike in Dark Souls, these items do not have to be used at bonfires.</li><li dir="ltr">There is a ring players can discover early on that makes players lose less of their health bar when they die.</li><li dir="ltr"><p dir="ltr" style="">The curse ailment is not as brutally debilitating in Dark Souls II, and petrification--which went hand-in-hand with Curse in Dark Souls--has been made a separately awful thing that can happen to you.</p><p style=""> </p></li></ul><p dir="ltr" style=""><strong>Exploration</strong></p><figure data-align="right" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/536/5360430/2427985-frpg2_2013_11_25_115300.jpg" data-ref-id="1300-2427985" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/536/5360430/2427985-frpg2_2013_11_25_115300.jpg" data-ref-id="1300-2427985"><img src="http://static.gamespot.com/uploads/scale_small/536/5360430/2427985-frpg2_2013_11_25_115300.jpg"></a><figcaption>These ladies help you on your quest.</figcaption></figure><ul><li dir="ltr">Players can travel immediately between all lit bonfires from the beginning of the game.</li><li dir="ltr">The controls for sliding down a ladder have been modified by default. Tapping the roll button will now cause you to drop instead of slide down. Don't learn this the hard way!</li><li dir="ltr">You can now be invaded while hollow, although the game is more likely to have invaders travel to the worlds of players who are alive, and players who have sinned, ahead of undead players.</li><li dir="ltr">Players can carry a torch to provide a portable light source that can also ignite beacons. When equipped, the torch replaces a shield.</li><li dir="ltr">Items can be burnt at bonfires to modify the world. The Bonfire Ascetic will make enemies in the region stronger. It is irreversible. Burning a Human Effigy at a bonfire will also make it more difficult for you to be invaded.</li><li dir="ltr">The ragdoll physics have been made less hilarious. No longer will you be running around with a fleet of dead cragspiders stuck to your feet.</li><li dir="ltr">Merchants have limited amounts of supplies, so don't expect to buy 85 titanite shards whenever you fancy it.</li><li dir="ltr">Traditionally in the Souls series, enemies have respawned when players rest at a bonfire. In Dark Souls II, the majority of enemies stop respawning when killed a certain amount of times.</li><li dir="ltr">There's now a Small White Sign Soapstone, which allows players to be summoned into other games for a shorter duration of time than with a regular White Soapstone.</li></ul><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/536/5360430/2427416-_bmuploads_2014-01-28_8554_sunlight-parma-03.jpg" data-ref-id="1300-2427416" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/536/5360430/2427416-_bmuploads_2014-01-28_8554_sunlight-parma-03.jpg" data-ref-id="1300-2427416"><img src="http://static.gamespot.com/uploads/scale_super/536/5360430/2427416-_bmuploads_2014-01-28_8554_sunlight-parma-03.jpg"></a><figcaption>The regular undead soldier poses very little challenge.</figcaption></figure><p dir="ltr" style=""><strong>Character</strong></p><ul><li dir="ltr">Performing backstabs in Dark Souls II works in a completely different way to the original. Hitting an enemy anywhere in the back now triggers the animation, but players are no longer invulnerable when performing the move.</li><li dir="ltr">Rolling has been changed. It is now much, much harder to evade horizontal attacks without taking damage.</li><li dir="ltr">Jumping, which can be performed when players are sprinting, is now mapped by default to clicking the left analog stick.</li><li dir="ltr">Levelling up your character is now handled by talking to an NPC at Majula, the game's central hub area, rather than at any bonfire.</li><li dir="ltr">There is a new attribute: Adaptability. This affects movement speed and resistances. The other character attributes are vigour, endurance, vitality, attunement, strength, dexterity, intelligence, and faith.</li><li dir="ltr">Characters now stagger backwards and are unable to move for a moment if their stamina bar runs out while holding up a shield.</li><li dir="ltr">A guard break move has replaced the kick, with bigger weapons being able to stagger enemies for a longer amount of time.</li><li dir="ltr">The weight load percentage of how much gear you've got equipped--used to determined how fast your character can sprint, move, and roll--is now shown in the inventory.</li><li dir="ltr">The inventory and UI is cleaner and easier to navigate in Dark Souls II than it was in the original, although it is still quite complex.</li><li dir="ltr">Players now get two arrow slots, allowing archers to flick between two different quivers without having to break the flow of combat.</li><li dir="ltr">There are now three left-hand and right-hand slots per character, allowing for more versatile weapon builds.</li><li dir="ltr">Dual wielding strategies are now viable.</li><li dir="ltr">It is possible to respec your stats, but the item that allows for this is rare.</li><li dir="ltr">Your equipment degrades at a faster rate than in Dark Souls, but resting at a bonfire repairs items. If an item breaks, however, it will need to be repaired.</li><li dir="ltr">The starting classes are warrior, knight, swordsman, bandit, cleric, sorcerer, explorer, and deprived.</li></ul><p dir="ltr" style=""><strong>Covenants and online</strong></p><figure data-align="right" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/536/5360430/2396682-11.jpg" data-ref-id="1300-2396682" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/536/5360430/2396682-11.jpg" data-ref-id="1300-2396682"><img src="http://static.gamespot.com/uploads/scale_small/536/5360430/2396682-11.jpg"></a><figcaption>This can happen at any time. Uh oh.</figcaption></figure><ul><li dir="ltr">Dark Souls II, unlike its predecessor, will feature dedicated servers.</li><li dir="ltr">There we be an area devoted to dedicated PVP, similar to the area in Dark Souls' Artorias of the Abyss DLC.</li><li dir="ltr">Players can still leave messages for one another, from a preselected list of statements, and the game now allows for more complex sentences.</li><li dir="ltr">There is now optional voice chat in co-op play.</li><li dir="ltr">An item found early on suggests that players will be more likely to be matched with one another in co-op if they follow the same god. From Software has said there are 10 gods in the game.</li></ul><p dir="ltr" style=""><strong>And the rest…</strong></p><ul><li dir="ltr">You should still always carry a Homeward Bone at all times.</li><li dir="ltr">Dark Souls II does not immediately appear to be connected to the original Dark Souls.</li><li dir="ltr">Original series creator Hidetaka Miyazaki only had a supervisory role for the sequel, and Tomohiro Shibuya and Yui Tanimura have both co-directed the project.</li><li dir="ltr">From Software says Dark Souls II has been built on an entirely new engine.</li><li dir="ltr">The PC version will run at 60fps, offer improved textures over the console versions, and feature proper support for keyboard and mouse controls. It will require Steam to play.</li><li dir="ltr">Dark Souls II will be released on March 11 for PlayStation 3 and Xbox 360, <a href="http://www.gamespot.com/articles/dark-souls-2-gets-pc-release-date-dev-promises-increased-texture-resolution/1100-6418146/">and on April 26 for PC</a>.</li><li dir="ltr">Preordering the title will grant access to the Black Armor Weapons Pack, <a href="http://www.gamespot.com/articles/dark-souls-2-weapon-pack-makes-getting-started-easier-brave-players-can-opt-out/1100-6417694/">which dishes out a selection of weapons and shields to players at the start of the game</a>.</li><li>From Software has said that DLC for the game <a href="http://www.gamespot.com/articles/dark-souls-ii-could-end-up-with-dlc-despite-earlier-claims/1100-6417443/">depends on fan feedback</a>.</li></ul><p style=""> </p><p style="">Aching for more Dark Souls II information? You can read about <a href="http://www.gamespot.com/articles/the-first-20-deaths-of-dark-souls-2/1100-6417407/" data-ref-id="1100-6417407">Dan Hindes' first 20 deaths in the game</a>, and follow it up with <a href="http://www.gamespot.com/articles/six-wild-theories-that-emerged-from-the-dark-souls-ii-trailer/1100-6417152/" data-ref-id="1100-6417152">Tom McShea's six wild theories</a>. And don't forget to watch <a href="http://www.gamespot.com/videos/dark-souls-ii-the-lobby/2300-6417513/" data-ref-id="2300-6417513">Kevin VanOrd playing 20 minutes of Dark Souls II</a> on GameSpot's weekly show The Lobby.</p><div data-embed-type="video" data-ref-id="2300-6417513" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417513/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p> Sun, 09 Mar 2014 09:00:00 -0700 http://www.gamespot.com/articles/everything-you-need-to-know-before-playing-dark-souls-2/1100-6418150/ http://www.gamespot.com/articles/sony-comments-on-god-of-war-dev-layoffs-and-what-they-mean-for-the-studio/1100-6418188/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2451324-9241665136-24442.jpg" data-ref-id="1300-2451324" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2451324-9241665136-24442.jpg" data-ref-id="1300-2451324"><img src="http://static.gamespot.com/uploads/scale_super/1535/15354745/2451324-9241665136-24442.jpg"></a></figure><p style="">Sony has said that the recent layoffs at God of War developer Sony Santa Monica is the result of a high profile project and the studio in general needing a "reboot."</p><p dir="ltr" style="">Speaking with <a href="http://www.ign.com/articles/2014/03/07/sony-on-god-of-war-dev-layoffs-asometimes-a-project-needs-a-reboota?abthid=531a19f0902d463875000017" rel="nofollow">IGN</a>, head of internal software development for the PlayStation brand Scott Rohde didn't say what projects the studio is still working on, only that "sometimes, a project needs a reboot. So that's what we're doing overall with the titles we're working on there, and the studio itself."</p><p dir="ltr" style="">Rhode again did not confirm that any in-development game had been canceled, but said that "There's not a single business on the planet where every single project that is started is a success."</p><p dir="ltr" style="">Rhode confirmed that even after the layoffs, the studio still employs around 200 people.</p><p dir="ltr" style="">As to when and what we'll see from Santa Monica next, Rhode said we'll just have to be patient and wait.</p><p style="">The studio opened in 1999 and rose to prominence after creating the original <a href="http://www.gamespot.com/god-of-war/">God of War</a>. The last game the studio launched was <a href="http://www.gamespot.com/god-of-war-ascension/">God of War: Ascension</a>. We know that it is currently collaborating with developer Ready at Dawn on the PlayStation 4 exclusive <a href="http://www.gamespot.com/the-order-1886/">The Order: 1886</a>.</p><div data-embed-type="video" data-ref-id="2300-6417307" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417307/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a><br /></em></strong></td></tr></tbody></table> Sun, 09 Mar 2014 08:14:00 -0700 http://www.gamespot.com/articles/sony-comments-on-god-of-war-dev-layoffs-and-what-they-mean-for-the-studio/1100-6418188/ http://www.gamespot.com/articles/gta-developer-to-receive-prestigious-bafta-fellowship-from-metal-gear-s-kojima/1100-6418187/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2451299-7185257096-24500.jpg" data-ref-id="1300-2451299" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2451299-7185257096-24500.jpg" data-ref-id="1300-2451299"><img src="http://static.gamespot.com/uploads/scale_super/1535/15354745/2451299-7185257096-24500.jpg"></a></figure><p dir="ltr" style="">On Wednesday, March 12, creator of the Metal Gear series Hideo Kojima will present the British Academy of Film and Television Arts Fellowship to Rockstar Games, the company behind the Grand Theft Auto series, <a href="http://www.gamespot.com/red-dead-redemption/">Red Dead Redemption</a>, <a href="http://www.gamespot.com/bully/">Bully</a>, and <a href="http://www.gamespot.com/l-a-noire/">L.A. Noire</a>.</p><p dir="ltr" style="">Rockstar's Dan Houser, Sam Houser, Leslie Benzies, and Aaron Garbut will accept the award on behalf of the developer and publisher.</p><p dir="ltr" style="">Awarded annually, the Fellowship is BAFTA's highest accolade, recognizing outstanding or exceptional contribution to film, television, or games. Previous recipients include Gabe Newell, Peter Molyneux, Shigeru Miyamoto, and Will Wright.</p><p dir="ltr" style="">You can find the full list of BAFTA nominations, <a href="http://www.gamespot.com/articles/the-last-of-us-and-gta-5-lead-in-bafta-2014-nominations/1100-6417677/">here</a>. If you want to watch the ceremony, it will be streamed live on <a href="http://www.twitch.tv/bafta" rel="nofollow">BAFTA's Twitch channel</a>.</p><p dir="ltr" style="">Do you think that Rockstar Games earned the honor of being in the same company as Newell, Miyamoto, and Wright?</p><div data-embed-type="video" data-ref-id="2300-6404896" data-width="100%" data-height="100%"><iframe src="/videos/embed/6404896/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Sun, 09 Mar 2014 07:28:00 -0700 http://www.gamespot.com/articles/gta-developer-to-receive-prestigious-bafta-fellowship-from-metal-gear-s-kojima/1100-6418187/ http://www.gamespot.com/videos/yaiba-ninja-gaiden-z-the-style-of-slaughter/2300-6417576/ Learn more about the style of slaughter in GameSpot's fourth and final exclusive developer diary for Yaiba: Ninja Gaiden Z. Sun, 09 Mar 2014 00:01:00 -0800 http://www.gamespot.com/videos/yaiba-ninja-gaiden-z-the-style-of-slaughter/2300-6417576/ http://www.gamespot.com/articles/tales-from-the-borderlands-first-details-revealed/1100-6418186/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2451119-9715843832-24406.jpg" data-ref-id="1300-2451119" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2451119-9715843832-24406.jpg" data-ref-id="1300-2451119"><img src="http://static.gamespot.com/uploads/scale_super/1535/15354745/2451119-9715843832-24406.jpg"></a></figure><p dir="ltr" style=""><a href="http://www.gamespot.com/borderlands-a-telltale-game-series/">Tales from the Borderlands</a> will follow the events of <a href="http://www.gamespot.com/borderlands-2/">Borderlands 2</a>, will feature two main characters, and Telltale's spin on shooting gameplay, the developer announced today during a SXSW panel.</p><p dir="ltr" style="">The panel included Borderlands 2 writer Anthony Burch, Franchise Director Matthew Armstrong, Telltale's President Kevin Bruner, and designer Harrison Pink. They said that while characters from previous Borderlands games will make an appearance and that the game also takes place on Pandora, Tales from the Borderlands will focus on two new protagonists, Fiona and Rhys, who we first saw in <a href="http://www.gamespot.com/articles/the-walking-dead-dev-creating-borderlands-adventure-game/1100-6416599/">the 2013 VGX reveal trailer</a>.</p><p dir="ltr" style="">The game will be told in flashbacks, allowing you to play through different versions of the same events as told from Fiona's and Rhys' perspectives.</p><p dir="ltr" style="">According to <a href="http://www.polygon.com/2014/3/8/5486126/tales-from-the-borderlands-stars-two-lying-greedy-pandorians" rel="nofollow">Polygon</a>, Pink said that the game will feature some of the shooting that the Borderlands games are known for, "just in a Telltale kind of way."</p><p dir="ltr" style="">Otherwise, Tales from the Borderlands sounds very much like a Telltale adventure game, more similar to the comedic sensibilities of <a href="http://www.gamespot.com/sam-and-max-season-one/">Sam &amp; Max</a> and <a href="http://www.gamespot.com/tales-of-monkey-island/">Tales of Monkey Island</a> than the recent, dour <a href="http://www.gamespot.com/the-walking-dead-a-telltale-games-series/">The Walking Dead</a> and <a href="http://www.gamespot.com/the-wolf-among-us/">The Wolf Among Us</a>.</p><p dir="ltr" style="">The first episode in the series is due out through digital distribution this year.</p><p style="">Telltale's currently announced and in-development projects include Tales From the Borderlands, <a href="http://www.gamespot.com/the-wolf-among-us/">The Wolf Among Us</a>, the second season of <a href="http://www.gamespot.com/walking-dead--the-game/">The Walking Dead</a>, and a new <a href="http://www.gamespot.com/game-of-thrones-a-telltale-games-series/">Game of Thrones</a> adventure series.</p><div data-embed-type="video" data-ref-id="2300-6416490" data-width="854" data-height="480"><iframe src="/videos/embed/6416490/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a><br /></em></strong></td></tr></tbody></table> Sat, 08 Mar 2014 17:29:00 -0800 http://www.gamespot.com/articles/tales-from-the-borderlands-first-details-revealed/1100-6418186/ http://www.gamespot.com/articles/epic-angry-birds-teaser-channels-dark-souls/1100-6418185/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2451087-angry+birds+epic.png" data-ref-id="1300-2451087" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2451087-angry+birds+epic.png" data-ref-id="1300-2451087"><img src="http://static.gamespot.com/uploads/scale_super/1535/15354745/2451087-angry+birds+epic.png"></a></figure><p dir="ltr" style="">When you think about Angry Birds, "epic" is probably not the first word that comes to mind, but that is the mood that developer Rovio Entertainment is going for in a recently released teaser for a new Angry Birds game.</p><p dir="ltr" style="">As you can see in the video below, epic music plays in the background as the camera slowly shows a medieval suit of armor that looks like something out of Dark Souls, only to reveal the franchise's signature red avian is hiding in its helmet.</p><p dir="ltr" style="">Calling it "the most epic soft launch ever," Rovio says the game will hit Australia and Canada first (territories where mobile developers often test their games before launching them worldwide), then other countries.</p><p style="">Rovio also recently announced another Angry Birds game starring a new character, <a href="http://www.gamespot.com/articles/angry-birds-stella-introduces-a-new-lineup-of-irate-avians/1100-6417713/">Stella</a>, set to release in fall 2014.</p><div data-embed-type="video" data-src="http://www.youtube.com/watch?v=-6Nh92eGP8I" data-width="854" data-height="480"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2F-6Nh92eGP8I%3Fwmode%3Dopaque%26feature%3Doembed&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D-6Nh92eGP8I&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2F-6Nh92eGP8I%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube&amp;wmode=opaque" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Sat, 08 Mar 2014 16:11:00 -0800 http://www.gamespot.com/articles/epic-angry-birds-teaser-channels-dark-souls/1100-6418185/

Gamespot's Site MashupXbox's Phil Spencer says Games with Gold is "fundamentally different" than PlayStation PlusXbox One comes with free game on NeweggFree Assassin's Creed Pirates update adds hours of contentGearbox asks what you want in your Homeworld Remastered Collector's EditionTitanfall getting live-action content?Reality Check - 6 Exciting Alternatives to Oculus RiftOuya games coming to other devices, starting with Mad Catz's M.O.J.O.Dark Souls II and Titanfall - New ReleasesNintendo's Plan to Quietly Kill the Wii UEverything you need to know before playing Dark Souls 2Sony comments on God of War dev layoffs and what they mean for the studioGTA developer to receive prestigious BAFTA Fellowship from Metal Gear's KojimaYaiba: Ninja Gaiden Z - The Style of SlaughterTales from the Borderlands first details revealedEpic Angry Birds teaser channels Dark Souls

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Sun, 09 Mar 2014 21:05:46 -0700 http://www.gamespot.com/articles/xbox-s-phil-spencer-says-games-with-gold-is-fundamentally-different-than-playstation-plus/1100-6418195/ <figure data-align="right" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2451498-8715380782-88db0.jpg" data-ref-id="1300-2451498" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2451498-8715380782-88db0.jpg" data-ref-id="1300-2451498"><img src="http://static.gamespot.com/uploads/scale_small/1535/15354745/2451498-8715380782-88db0.jpg"></a></figure><p style=""> </p><p style="">Speaking at SXSW, Microsoft Studios corporate vice president Phil Spencer said that Xbox's Games with Gold program is "fundamentally different" than "other programs" because it allows members to keep the games regardless of whether they continue to pay for a subscription.</p><p dir="ltr" style="">Spencer is clearly referring to Sony's competitive PlayStation Plus program, which gives users access to a collection of free games, but locks them out if their subscription expires. Microsoft allowing you to keep the games even when your subscription expires has an impact on what games it can include in Games with Gold, Spencer said.</p><p dir="ltr" style="">According to <a href="http://www.polygon.com/2014/3/9/5488832/phil-spencer-games-with-gold-will-feel-more-true-to-what-consumers" rel="nofollow">Polygon</a>, however, Spencer said that he's "playing a more active role in picking franchises that show up in Games with Gold, and I think you'll see something that feels at least more true to what I think Games with Gold should look like with the constraints that are there."</p><p dir="ltr" style="">Games with Gold is currently available for Xbox 360 only. At the start of February, Spencer said that we could expect to hear about Games with Gold reaching Xbox One "<a href="http://www.gamespot.com/articles/xbox-one-free-game-promotion-news-coming-soon/1100-6417482/">fairly soon</a>".</p><p dir="ltr" style="">For <a href="http://www.gamespot.com/articles/and-microsoft-s-free-xbox-360-games-for-march-are/1100-6418029/">March, Games with Gold's</a> free games are <a href="http://www.gamespot.com/sid-meiers-civilization-revolution/">Sid Meier's Civilization Revolution</a> and <a href="http://www.gamespot.com/dungeon-defenders/">Dungeon Defenders</a>, following February's <a href="http://www.gamespot.com/dead-island/">Dead Island</a> and <a href="http://www.gamespot.com/phoenix-cms/videos/form?id=6303624/">Toy Soldiers: Cold War</a>.</p><p style="">By comparison, for March, PlayStation Plus is offering <a href="http://www.gamespot.com/dead-nation/">Dead Nation: Apocalypse Edition</a> on PlayStation 4, <a href="http://www.gamespot.com/tomb-raider/">Tomb Raider</a>, <a href="http://www.gamespot.com/thomas-was-alone/">Thomas Was Alone</a>, and <a href="http://www.gamespot.com/lone-survivor/">Lone Survivor: Director's Cut</a> on PlayStation 3, and <a href="http://www.gamespot.com/unit-13/">Unit 13</a> and <a href="http://www.gamespot.com/monster-hunter-freedom-unite/">Monster Hunter: Freedom Unite</a> on PlayStation Vita.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Sun, 09 Mar 2014 18:15:00 -0700 http://www.gamespot.com/articles/xbox-s-phil-spencer-says-games-with-gold-is-fundamentally-different-than-playstation-plus/1100-6418195/ http://www.gamespot.com/articles/xbox-one-comes-with-free-game-on-newegg/1100-6418194/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2451469-8708582507-24258.png" data-ref-id="1300-2451469" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2451469-8708582507-24258.png" data-ref-id="1300-2451469"><img src="http://static.gamespot.com/uploads/scale_super/1535/15354745/2451469-8708582507-24258.png"></a></figure><p dir="ltr" style="">Online retailer Newegg is currently offering a free game with a purchase of an Xbox One, priced at $500.</p><p dir="ltr" style="">You can choose between <a href="http://www.gamespot.com/battlefield-4/">Battlefield 4</a>, <a href="http://www.gamespot.com/fifa-14/%E2%80%8E/">FIFA 14</a>, <a href="http://www.gamespot.com/madden-nfl-25/%E2%80%8E/">NFL 25</a>, <a href="http://www.gamespot.com/need-for-speed-rivals/%E2%80%8E/">Need for Speed: Rivals</a>, <a href="http://www.gamespot.com/nba-2k14/">NBA 2K14</a>, <a href="http://www.gamespot.com/assassins-creed-iv-black-flag/%E2%80%8E/">Assassin's Creed IV: Black Flag</a>, <a href="http://www.gamespot.com/just-dance-2014/">Just Dance 2014</a>, and <a href="http://www.gamespot.com/call-of-duty-ghosts/%E2%80%8E/">Call of Duty: Ghosts</a>.</p><p dir="ltr" style="">Technically, you'll be getting the biggest discount if you choose Battlefield 4, which Newegg sells for $53, compared to Call of Duty: Ghosts, which goes for $30. You can find this special offer on <a href="http://promotions.newegg.com/premier/14-0730/trial/index.html" rel="nofollow">Newegg.com</a>.</p><p dir="ltr" style="">Of course, starting March 11, you'll be able to buy the <a href="http://www.gamespot.com/articles/get-titanfall-for-free-when-you-buy-an-xbox-one/1100-6417928/">Xbox One Titanfall bundle</a> for the same price.</p><p dir="ltr" style="">Microsoft also recently announced a<a href="http://www.gamespot.com/articles/xbox-one-price-cut-to-ps399-99-in-the-uk-from-this-friday/1100-6417929/"> £30/$50 price cut for the Xbox One in the United Kingdom</a>, but said it is <a href="http://www.gamespot.com/articles/xbox-one-price-cut-doesn-t-mean-the-system-is-struggling-microsoft-says/1100-6417940/">not an indication that the newly launched system is struggling</a> in the region or abroad. In January, Microsoft also offered a <a href="http://www.gamespot.com/articles/microsoft-get-an-xbox-one-for-399-if-you-ditch-your-ps3/1100-6417436/">$100 discount if you "ditched"</a> your PlayStation 3. Microsoft maintains that the Xbox One's launch has been a success, with over <a href="http://www.gamespot.com/articles/xbox-one-sold-3-million-units-in-2013-microsoft-says/1100-6416955/">3 million consoles sold in 2013</a> alone.</p><p dir="ltr" style="">Last week, <a href="http://www.gamespot.com/articles/playstation-4-crosses-6-million-sales-following-strong-japan-launch/1100-6418086/">Sony announced the PlayStation 4 has sold more than 6 million</a> units worldwide, following the machine's launch in Japan at the end of February.</p><p dir="ltr" style="">For more on Xbox One and PS4, make sure to read our recent editorial on why <a href="http://www.gamespot.com/articles/advantage-ps4-why-sony-is-winning-the-console-war/1100-6418034/" data-ref-id="1100-6418034">Sony is winning the console war</a>. </p><div data-embed-type="video" data-ref-id="2300-6416679" data-width="854" data-height="480"><iframe src="/videos/embed/6416679/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Sun, 09 Mar 2014 16:46:00 -0700 http://www.gamespot.com/articles/xbox-one-comes-with-free-game-on-newegg/1100-6418194/ http://www.gamespot.com/articles/free-assassin-s-creed-pirates-update-adds-hours-of-content/1100-6418193/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2451455-5839421036-23963.png" data-ref-id="1300-2451455" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2451455-5839421036-23963.png" data-ref-id="1300-2451455"><img src="http://static.gamespot.com/uploads/scale_super/1535/15354745/2451455-5839421036-23963.png"></a></figure><p style=""><a href="http://www.gamespot.com/assassin-s-creed-pirates/">Assassin's Creed Pirates</a>, the mobile spin-off of the recent blockbuster <a href="http://www.gamespot.com/assassins-creed-iv-black-flag/">Assassin's Creed IV: Black Flag</a>, received a second, free major update this week.</p><p dir="ltr" style="">Much like the first update released in January, Ubisoft says the second update adds hours of content with a new map area, new campaign mission, two new ships, three secondary missions, and more collectibles. It also introduces a new mission type, Survival, in which you can fish and hunt for food.</p><p dir="ltr" style="">Set in the year 1716 during the golden age of piracy in the Caribbean, Assassin's Creed Pirates puts players into the shoes of Alonzo Batilla, a young and ambitious captain on a quest to find La Buse's famed treasure. Players must manage their crew, upgrade their ships, and recruit new crew members as they take part in real-time naval battles.</p><p dir="ltr" style="">You can buy Assassin's Creed Pirates for $5 from the <a href="https://itunes.apple.com/us/app/assassins-creed-pirates/id692717444?mt=8" rel="nofollow">iTunes App Store</a> and <a href="https://play.google.com/store/apps/details?id=com.ubisoft.assassin.pirates&amp;&amp;referrer=utm_content%3Dbb389880-0542-416c-8155-97278858c49b%26utm_medium%3Dad-analytics%26utm_source%3Dflurry%26utm_campaign%3DLaunchACP_Website_AssassinPage" rel="nofollow">Google Play</a>.</p><p dir="ltr" style="">For more on Assassin's Creed, check out our previous coverage of <a href="http://www.gamespot.com/assassin-s-creed-pirates/">Pirates</a> and <a href="http://www.gamespot.com/assassins-creed-iv-black-flag/">Black Flag</a>.</p><div data-embed-type="video" data-ref-id="2300-6416330" data-width="854" data-height="480"><iframe src="/videos/embed/6416330/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Sun, 09 Mar 2014 15:15:00 -0700 http://www.gamespot.com/articles/free-assassin-s-creed-pirates-update-adds-hours-of-content/1100-6418193/ http://www.gamespot.com/articles/gearbox-asks-what-you-want-in-your-homeworld-remastered-collector-s-edition/1100-6418192/ <figure data-align="right" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2451445-9042071282-ce_sp.png" data-ref-id="1300-2451445" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2451445-9042071282-ce_sp.png" data-ref-id="1300-2451445"><img src="http://static.gamespot.com/uploads/scale_small/1535/15354745/2451445-9042071282-ce_sp.png"></a></figure><p style=""> </p><p style=""> </p><p style=""> </p><p dir="ltr" style="">Gearbox Software is asking fans which version of a physical Collector's Edition of Homeworld Remastered Collection they would prefer.</p><p dir="ltr" style="">The cheaper version costs $75 and comes with a six-inch die cast zinc alloy Mothership replica with brushed metal finish, stand included. The more expensive version costs $100, and comes with a 12-inch hand decorated, molded ABS resin Mothership with LED lights, stand and USB/AC power cable included.</p><p dir="ltr" style="">Both versions of the Collector's Edition will contain other memorabilia such as an art book, game manual (the original Homeworld was fantastic), key chain, and game codes. Gearbox says that the items included are not finalized, and that the number of Collector's Editions will be very limited.</p><p dir="ltr" style="">You can complete the survey on <a href="http://www.homeworldremastered.com/" rel="nofollow">the game's official website</a>.</p><p dir="ltr" style="">The Homeworld Remastered Collection will include the original Homeworld and Homeworld 2, updated with modern high-res textures and models, new graphical effects, and support for HD, UHD, and 4K resolutions.</p><p style="">Gearbox, which acquired the Homeworld license from the now defunct THQ, <a href="http://www.gamespot.com/articles/gearbox-working-on-hd-remake-of-homeworld-series/1100-6411798/">announced its plans to relaunch the games last year</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a><br /></em></strong></td></tr></tbody></table><p style=""> </p><p style=""> </p> Sun, 09 Mar 2014 14:10:00 -0700 http://www.gamespot.com/articles/gearbox-asks-what-you-want-in-your-homeworld-remastered-collector-s-edition/1100-6418192/ http://www.gamespot.com/articles/titanfall-getting-live-action-content/1100-6418191/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2451429-4861818957-24501.jpg" data-ref-id="1300-2451429" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2451429-4861818957-24501.jpg" data-ref-id="1300-2451429"><img src="http://static.gamespot.com/uploads/scale_super/1535/15354745/2451429-4861818957-24501.jpg"></a></figure><p style="">A website with the URL <a href="http://yourtitanisready.com/" rel="nofollow">yourtitanisready.com</a> has announced that Respawn and the visual effects studio Playfight, which made the Call of Duty live-action short <a href="http://www.gamespot.com/videos/operation-kingfish-trailer/2300-6332687/">Operation Kingfish</a>, "have teamed up to bring you original content set within the vast expanse of the <a href="http://www.gamespot.com/titanfall/">Titanfall</a> universe."</p><p dir="ltr" style="">"Titanfall is set in a rich near future universe with visceral, epic battles with Pilots and their Titan companions," Dusty Welch of Respawn is quoted on the website. "We wanted to partner with Playfight, who has a history of delivering movies that meld gameplay, live action and stellar CG into truly entertaining media, for Titanfall. What this collaboration brings is yet to unfold…"</p><p dir="ltr" style="">The site features a clock that's counting back to Titanfall's launch, when a teaser trailer should unlock. Several Playfight team members also said on Twitter that they are heading to Austin for SXSW, teasing a Titanfall announcement.</p><p dir="ltr" style="">Respawn and Electronic Arts have yet to confirm if the website is officially tied to Titanfall, and it's also suspicious that it's registered in Panama, so you should take all of this with a grain of salt.</p><p dir="ltr" style="">There was some confusion yesterday about what new Titanfall information would be revealed at the game's midnight launch event in Austin after Microsoft's Jeff Rubenstein said on <a href="http://majornelson.com/cast/2014/03/07/mnr-502-xbox-one-system-update/" rel="nofollow">Major Nelson Radio</a> that it will be "showcasing the future of Titanfall."</p><p dir="ltr" style="">Respawn's Vince <a href="http://www.gamespot.com/articles/zampella-clears-up-confusion-about-the-future-of-titanfall-showcased-at-austin-launch-event/1100-6418184/">Zampella later clarified</a> that the "'future' thing is just something fun. Not how I would have described it, but still fun."</p><p style="">Could this be what Zampella was referring to, and would you be interested in live-action content that explores the Titanfall universe?</p><div data-embed-type="video" data-ref-id="2300-6417517" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417517/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a><br /></em></strong></td></tr></tbody></table> Sun, 09 Mar 2014 13:03:00 -0700 http://www.gamespot.com/articles/titanfall-getting-live-action-content/1100-6418191/ http://www.gamespot.com/videos/reality-check-6-exciting-alternatives-to-oculus-ri/2300-6417561/ Cam dips into the world of VR once more, but this time exploring everything that is NOT Oculus Rift! Sun, 09 Mar 2014 12:00:00 -0700 http://www.gamespot.com/videos/reality-check-6-exciting-alternatives-to-oculus-ri/2300-6417561/ http://www.gamespot.com/articles/ouya-games-coming-to-other-devices-starting-with-mad-catz-s-m-o-j-o/1100-6418189/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2451394-3643642620-23087.jpg" data-ref-id="1300-2451394" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2451394-3643642620-23087.jpg" data-ref-id="1300-2451394"><img src="http://static.gamespot.com/uploads/scale_super/1535/15354745/2451394-3643642620-23087.jpg"></a></figure><p dir="ltr" style="">Ouya and Mad Catz have announced an agreement to bring Ouya to <a href="http://www.gamespot.com/articles/mad-catz-console-up-for-preorder/1100-6415434/">M.O.J.O.</a>, Mad Catz's own microconsole. The price of the M.O.J.O. is also being reduced from $250 to $200.</p><p dir="ltr" style="">Earlier this week, Ouya announced its Ouya Everywhere initiative, which aims to bring Ouya to set-top boxes, smart TVs, and other devices besides its dedicated $99 microconsole, which was successfully Kickstarted in 2012.</p><p dir="ltr" style="">"Up until now, the game console experience has been locked inside a box," CEO and founder of Ouya Julie Uhrman said in a press release. "Together with the hardware veterans at Mad Catz, we end that. Today's announcement signifies the inception of a truly open platform where independent developers can bring their creations to the platforms where gamers actually play: everywhere."</p><p dir="ltr" style="">In January, Ouya announced <a href="http://www.gamespot.com/articles/new-16gb-ouya-revision-out-now-promises-better-controller-and-storage/1100-6417447/">a revision of its first console</a>, with an overhauled controller, improved Wi-Fi, and 16GB of storage--double that of the original model's 8GB. The M.O.J.O., by comparison, features a Nvidia Tegra 4 T40S 1.8GHz processor, 16GB of internal storage, 2GB RAM, Android 4.2.2 (Jelly Bean) OS, and WiFi b/g/n support.</p><p dir="ltr" style="">Ouya said it is staying in the hardware business, and that it will continue making a new Ouya model every year.</p><p dir="ltr" style=""><a href="http://www.gamespot.com/articles/ouya-ceo-we-ve-made-a-lot-of-mistakes/1100-6415734/">While Ouya has made mistakes</a>, it also has some great games, like <a href="http://www.gamespot.com/reviews/towerfall-ascension-review/1900-6415688/">TowerFall</a>, which has since made its way to PlayStation 4 and PC. Ouya Everywhere should make it easier to access such games in the future.</p><p style="">Ouya on M.O.J.O. is expected to debut later this spring with all existing and upcoming Ouya content available on the Mad Catz microconsole.</p><div data-embed-type="video" data-ref-id="2300-6417423" data-width="854" data-height="480"><iframe src="/videos/embed/6417423/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Sun, 09 Mar 2014 11:08:00 -0700 http://www.gamespot.com/articles/ouya-games-coming-to-other-devices-starting-with-mad-catz-s-m-o-j-o/1100-6418189/ http://www.gamespot.com/videos/dark-souls-ii-and-titanfall-new-releases/2300-6417580/ This week on New Releases we get Dark Souls 2 and Titanfall, but don't forget about Towerfall Ascension and Yoshi's New Island! Sun, 09 Mar 2014 10:00:00 -0700 http://www.gamespot.com/videos/dark-souls-ii-and-titanfall-new-releases/2300-6417580/ http://www.gamespot.com/articles/nintendo-s-plan-to-quietly-kill-the-wii-u/1100-6418177/ <p style="">The Wii U is <a href="http://www.gamespot.com/articles/nintendo-we-are-to-blame-for-poor-wii-u-sales/1100-6410425/" data-ref-id="1100-6410425">performing dismally</a> at retail. It's the depressing reality in which we live, and one that has caused us to think up ways to improve the console's fate. What if Nintendo no longer bundled it with the expensive GamePad? Or partnered with outside studios willing to create exclusive games for the Wii U? Then maybe the system wouldn't lag so far behind its competitors. Though such moves might help Nintendo in the short term, they would be mere Band-Aids on an open wound. The Wii U is in a dire situation. I believe Nintendo has reconciled itself to that fact, and has already planned a way to bail from this sinking ship.</p><p style="">Enter the "<a href="http://www.gamespot.com/articles/nintendo-explains-why-it-wants-to-improve-your-quality-of-life/1100-6418059/" data-ref-id="1100-6418059">quality of life</a>" (QOL) platform. No one knows what to make of Nintendo's proposed QOL initiative, partly because we know almost nothing about it. Nintendo wants to improve people's lives in some indeterminate way--using non-wearable technology--and is going to introduce this nebulous product some time next year. According to CEO Satoru Iwata, whatever the QOL platform is, it will be <a href="http://readwrite.com/2014/01/31/nintendo-next-console-quality-of-life-platform-health#awesm=~oxSjEcQ81Zo592" rel="nofollow" data-ref-id="false">entirely separate from their gaming ventures</a>. Iwata said, "When we use 'health' as a keyword, some may inevitably think about 'Wii Fit.' However, we are considering themes that we have not incorporated to games for our existing platforms." But what if Nintendo has much grander plans for this mysterious device than they're letting on? This could be Nintendo's next big idea. An idea much more in-demand than their ill-advised tablet controller, and one that could propel the company to the same heights it enjoyed during the peak years of the Wii.</p><figure data-ref-id="1300-2450463" data-img-src="http://static.gamespot.com/uploads/original/725/7253563/2450463-425148_0_org.jpg" data-size="large" data-align="center" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/725/7253563/2450463-425148_0_org.jpg" data-ref-id="1300-2450463"><img src="http://static.gamespot.com/uploads/scale_super/725/7253563/2450463-425148_0_org.jpg"></a><figcaption>Could Nintendo build an entire platform around the likes of Wii Fit?</figcaption></figure><p style="">But I'm getting ahead of myself. First, let's take a look back at history. In 2004, Nintendo announced the DS, and positioned it as a complement to the Game Boy Advance and GameCube. It was going to be their "<a href="http://www.n-sider.com/contentview.php?contentid=515" rel="nofollow" data-ref-id="false">third pillar</a>," another portable system that would coexist alongside their other hardware. Remember, this was a difficult time for Nintendo. The GameCube was lagging far behind the PlayStation 2 and Xbox, and though the Game Boy Advance was still in its prime, it wasn't successful enough to prop up an entire company. Nintendo was becoming less relevant. They needed to make a serious splash to turn the attention of the gaming audience back toward them.</p><blockquote data-align="right" data-size="medium"><p style="">What if Nintendo has much grander plans for this mysterious device than they're letting on?</p></blockquote><p style="">As you may remember, the Nintendo DS was a phenomenon. Nintendo had a masterful software lineup that appealed to its core audience while bringing in newcomers as well. There was nothing else like <a href="/nintendogs-labrador-and-friends/" data-ref-id="false">Nintendogs</a> or <a href="/phoenix-cms/reviews/form?id=6147704/" data-ref-id="false">Brain Age</a>, so Nintendo was able to expand to the casual market, though they never ignored those who kept them afloat during the lean years of the GameCube and Nintendo 64. It soon became clear that their planned "third pillar" was no more than a shield. If the DS were to fail, they could sweep it under the carpet and release a new Game Boy. But after the handheld took off, the Game Boy name was forgotten, and Nintendo has continued to have one dual-screen handheld and one console ever since.</p><p style="">Now we're seeing history repeat itself. The 3DS is selling well, though not nearly as well as its predecessor, and the Wii U is bottoming out. Nintendo is losing relevance. Its investors are demanding that they <a href="http://www.gamespot.com/articles/nintendo-on-why-bringing-mario-to-iphones-is-problematic/1100-6418105/" data-ref-id="1100-6418105">develop games for smartphones</a> while its loyal fans are gobbling up the few games still trickling out for the Wii U. It's a sad situation. Excellent games such as <a href="/the-wonderful-101/" data-ref-id="false">The Wonderful 101</a> and <a href="/donkey-kong-country-tropical-freeze/" data-ref-id="false">Donkey Kong Country: Tropical Freeze</a> are being ignored at retail simply because not many people own the system, and third-party studios are <a href="http://www.gamespot.com/articles/ea-not-developing-anything-for-wii-u/1100-6408481/" data-ref-id="1100-6408481">sprinting away from the console</a> as if it has Ebola. Is it too late for a price cut? Is it too late to secure exclusive games? The Wii U's fate isn't sealed yet, but the chances of Nintendo turning its fortunes around are so slim that a plan B is needed.</p><figure data-ref-id="1300-2450467" data-img-src="http://static.gamespot.com/uploads/original/725/7253563/2450467-vitality-sensor-controller2.jpg" data-size="small" data-align="left" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/725/7253563/2450467-vitality-sensor-controller2.jpg" data-ref-id="1300-2450467"><img src="http://static.gamespot.com/uploads/scale_small/725/7253563/2450467-vitality-sensor-controller2.jpg"></a><figcaption>Maybe the Vitality Sensor will make a triumphant return.</figcaption></figure><p style="">And that plan is the curious quality of life platform. When Nintendo first announced this device, I was puzzled. Nintendo has been around for more than 100 years, and in that time they may have transitioned from manufacturing playing cards to video games, but they have always focused on entertainment. Quality of life gives me visions of doing P90X workouts or downing a raw egg after jogging five miles. It makes me think about psychiatric evaluations and acupuncture appointments. People improve their lives in ways that are necessary, but not fun, so I couldn't imagine how a quality of life platform could possibly be appealing.</p><p style="">But then I remembered who we're talking about. There's no way that Nintendo is going to push our minds and bodies to their limits without a carrot dangling tantalizingly before our eyes. I may not have a clue what this QOL thing actually is, but I have a sneaking suspicion that it will be fun. More importantly, it's going to attract an audience that could not care less about the 3DS and Wii U. Part of the reason the DS and Wii were so popular is that Nintendo broke free of popular gaming conventions to appeal to people who don't want to spend their leisure time stomping goombas or doing barrel rolls. <a href="/wii-sports/" data-ref-id="false">Wii Sports</a> and <a href="/picross-ds/" data-ref-id="false">Picross DS</a> showed those who normally shun games why we spend so much time in front of a digital screen, and elevated Nintendo to the predominant technology company.</p><p style="">So right now, Nintendo is taking a cautious approach with their quality of life platform. They announced it at the same time they said Mario Kart 8 is coming out in May and Satoru Iwata is taking a paycut, news stories that would deflect attention away from this mystery. They're carefully saying that it's separate from their gaming division. Nintendo is trying to make the QOL as inoffensive as possible, something that gets mentioned during investment meetings instead of taking center stage during a Nintendo Direct. But they're only going to stay quiet for so long.</p><figure data-ref-id="1300-2450470" data-img-src="http://static.gamespot.com/uploads/original/725/7253563/2450470-wiisports-club-1-1280x1280.jpg" data-size="small" data-align="right" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/725/7253563/2450470-wiisports-club-1-1280x1280.jpg" data-ref-id="1300-2450470"><img src="http://static.gamespot.com/uploads/scale_small/725/7253563/2450470-wiisports-club-1-1280x1280.jpg"></a><figcaption>A model for our future wellness.</figcaption></figure><p style="">For the rest of 2014, Nintendo is going to continue with the plans we've already seen with the Wii U. <a href="/mario-kart-8/" data-ref-id="false">Mario Kart 8</a>, Yoshi's Epic Yarn, <a href="/super-smash-bros-for-wii-u/" data-ref-id="false">Super Smash Bros</a>. and <a href="/bayonetta-2/" data-ref-id="false">Bayonetta 2</a> are still going to come out this year. Maybe we'll even see X and Zelda come out next year. But after that? Don't expect much. Nintendo is treading water with the Wii U, but that's not a long-term strategy. Once the QOL platform comes out next year, you're going to see their focus shift. Advertising and store kiosks will force this device into people's consciousness, and Nintendo will distance itself from the failing Wii U. It's a smart strategy. Nintendo doesn't have the third-party support to prop up a console, and can't produce games quickly enough to keep good software flowing. They have to reinvent themselves.</p><p style="">This sounds like a scary situation for someone who was weaned on Nintendo games, but it doesn't have to be. Nintendo will never stop making the video games that we know and love. But it's no longer financially viable to have two separate platforms that cater to the same audience. By having the QOL alongside the 3DS, Nintendo will be able to appeal to the dyed-in-the-wool gamers and the casual populace at the same time. And we'll see traditional games such as <a href="/super-mario-3d-world/" data-ref-id="false">Super Mario 3D World</a> released only for dedicated gaming devices, while everything else comes out on the QOL platform. Everyone will win. It may be a rough transition, but I believe Nintendo's quality of life platform will greatly improve the fortunes of the Kyoto company and push the Wii U quietly into the sunset.</p> Sun, 09 Mar 2014 10:00:00 -0700 http://www.gamespot.com/articles/nintendo-s-plan-to-quietly-kill-the-wii-u/1100-6418177/ http://www.gamespot.com/articles/everything-you-need-to-know-before-playing-dark-souls-2/1100-6418150/ <p style=""><a href="/dark-souls-ii/" data-ref-id="false">Dark Souls II</a> launches next week, and From Software's follow-up to surprise hit <a href="/dark-souls/" data-ref-id="false">Dark Souls</a> looks set to be just as intricate as untangling a set of earphones that have been sitting in your pocket for a week.</p><p dir="ltr" style="">Even more daunting: If you're a player familiar with Dark Souls, well, you can pretty much say goodbye to all the tricks you (may have) used to get through those ominous dungeons. Goodbye, rolling around like you're Sonic the Hedgehog! Arrivederci, invulnerable backstab animations! Here's a list of everything we know (so far) about Dark Souls II.</p><p dir="ltr" style=""><strong>Warning:</strong> what follows might spoil your enjoyment of the game if you're looking to go in completely blind!</p><p dir="ltr" style="">One caveat is that there's likely to be dozens of things that are still unknown, and that some of the stuff here might turn out to have, say, some kind of side effect or context that we just don't know yet. Understanding the original Dark Souls was a huge, complex effort that took gaming communities months and months, and there's no reason why that won't also be the case for Dark Souls II.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/536/5360430/2427991-merchanthagmelentia_no_subtitle.jpg" data-ref-id="1300-2427991" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/536/5360430/2427991-merchanthagmelentia_no_subtitle.jpg" data-ref-id="1300-2427991"><img src="http://static.gamespot.com/uploads/scale_super/536/5360430/2427991-merchanthagmelentia_no_subtitle.jpg"></a></figure><p dir="ltr" style="">If you're looking to take the plunge into From Software's punishing RPG next week, here's what you'll be getting yourself into:</p><p dir="ltr" style=""><strong>Matters of life and death</strong></p><ul><li dir="ltr">You'll still die all the time.</li><li dir="ltr">The act of healing has been changed heavily from the original Dark Souls. The Estus Flask persists, but it's much harder to find charges for it--you start with just 1. There's also consumable lifegems. Both healing items take a lot of time to activate, but players can walk (slowly) while using them.</li><li dir="ltr">Your maximum health is reduced when you die, down to a maximum penalty of 50 percent. Going from an undead (hollow) state to a human state reverses the effect.</li><li dir="ltr">You can recover your humanity by consuming a human effigy. Unlike in Dark Souls, these items do not have to be used at bonfires.</li><li dir="ltr">There is a ring players can discover early on that makes players lose less of their health bar when they die.</li><li dir="ltr"><p dir="ltr" style="">The curse ailment is not as brutally debilitating in Dark Souls II, and petrification--which went hand-in-hand with Curse in Dark Souls--has been made a separately awful thing that can happen to you.</p><p style=""> </p></li></ul><p dir="ltr" style=""><strong>Exploration</strong></p><figure data-align="right" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/536/5360430/2427985-frpg2_2013_11_25_115300.jpg" data-ref-id="1300-2427985" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/536/5360430/2427985-frpg2_2013_11_25_115300.jpg" data-ref-id="1300-2427985"><img src="http://static.gamespot.com/uploads/scale_small/536/5360430/2427985-frpg2_2013_11_25_115300.jpg"></a><figcaption>These ladies help you on your quest.</figcaption></figure><ul><li dir="ltr">Players can travel immediately between all lit bonfires from the beginning of the game.</li><li dir="ltr">The controls for sliding down a ladder have been modified by default. Tapping the roll button will now cause you to drop instead of slide down. Don't learn this the hard way!</li><li dir="ltr">You can now be invaded while hollow, although the game is more likely to have invaders travel to the worlds of players who are alive, and players who have sinned, ahead of undead players.</li><li dir="ltr">Players can carry a torch to provide a portable light source that can also ignite beacons. When equipped, the torch replaces a shield.</li><li dir="ltr">Items can be burnt at bonfires to modify the world. The Bonfire Ascetic will make enemies in the region stronger. It is irreversible. Burning a Human Effigy at a bonfire will also make it more difficult for you to be invaded.</li><li dir="ltr">The ragdoll physics have been made less hilarious. No longer will you be running around with a fleet of dead cragspiders stuck to your feet.</li><li dir="ltr">Merchants have limited amounts of supplies, so don't expect to buy 85 titanite shards whenever you fancy it.</li><li dir="ltr">Traditionally in the Souls series, enemies have respawned when players rest at a bonfire. In Dark Souls II, the majority of enemies stop respawning when killed a certain amount of times.</li><li dir="ltr">There's now a Small White Sign Soapstone, which allows players to be summoned into other games for a shorter duration of time than with a regular White Soapstone.</li></ul><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/536/5360430/2427416-_bmuploads_2014-01-28_8554_sunlight-parma-03.jpg" data-ref-id="1300-2427416" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/536/5360430/2427416-_bmuploads_2014-01-28_8554_sunlight-parma-03.jpg" data-ref-id="1300-2427416"><img src="http://static.gamespot.com/uploads/scale_super/536/5360430/2427416-_bmuploads_2014-01-28_8554_sunlight-parma-03.jpg"></a><figcaption>The regular undead soldier poses very little challenge.</figcaption></figure><p dir="ltr" style=""><strong>Character</strong></p><ul><li dir="ltr">Performing backstabs in Dark Souls II works in a completely different way to the original. Hitting an enemy anywhere in the back now triggers the animation, but players are no longer invulnerable when performing the move.</li><li dir="ltr">Rolling has been changed. It is now much, much harder to evade horizontal attacks without taking damage.</li><li dir="ltr">Jumping, which can be performed when players are sprinting, is now mapped by default to clicking the left analog stick.</li><li dir="ltr">Levelling up your character is now handled by talking to an NPC at Majula, the game's central hub area, rather than at any bonfire.</li><li dir="ltr">There is a new attribute: Adaptability. This affects movement speed and resistances. The other character attributes are vigour, endurance, vitality, attunement, strength, dexterity, intelligence, and faith.</li><li dir="ltr">Characters now stagger backwards and are unable to move for a moment if their stamina bar runs out while holding up a shield.</li><li dir="ltr">A guard break move has replaced the kick, with bigger weapons being able to stagger enemies for a longer amount of time.</li><li dir="ltr">The weight load percentage of how much gear you've got equipped--used to determined how fast your character can sprint, move, and roll--is now shown in the inventory.</li><li dir="ltr">The inventory and UI is cleaner and easier to navigate in Dark Souls II than it was in the original, although it is still quite complex.</li><li dir="ltr">Players now get two arrow slots, allowing archers to flick between two different quivers without having to break the flow of combat.</li><li dir="ltr">There are now three left-hand and right-hand slots per character, allowing for more versatile weapon builds.</li><li dir="ltr">Dual wielding strategies are now viable.</li><li dir="ltr">It is possible to respec your stats, but the item that allows for this is rare.</li><li dir="ltr">Your equipment degrades at a faster rate than in Dark Souls, but resting at a bonfire repairs items. If an item breaks, however, it will need to be repaired.</li><li dir="ltr">The starting classes are warrior, knight, swordsman, bandit, cleric, sorcerer, explorer, and deprived.</li></ul><p dir="ltr" style=""><strong>Covenants and online</strong></p><figure data-align="right" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/536/5360430/2396682-11.jpg" data-ref-id="1300-2396682" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/536/5360430/2396682-11.jpg" data-ref-id="1300-2396682"><img src="http://static.gamespot.com/uploads/scale_small/536/5360430/2396682-11.jpg"></a><figcaption>This can happen at any time. Uh oh.</figcaption></figure><ul><li dir="ltr">Dark Souls II, unlike its predecessor, will feature dedicated servers.</li><li dir="ltr">There we be an area devoted to dedicated PVP, similar to the area in Dark Souls' Artorias of the Abyss DLC.</li><li dir="ltr">Players can still leave messages for one another, from a preselected list of statements, and the game now allows for more complex sentences.</li><li dir="ltr">There is now optional voice chat in co-op play.</li><li dir="ltr">An item found early on suggests that players will be more likely to be matched with one another in co-op if they follow the same god. From Software has said there are 10 gods in the game.</li></ul><p dir="ltr" style=""><strong>And the rest…</strong></p><ul><li dir="ltr">You should still always carry a Homeward Bone at all times.</li><li dir="ltr">Dark Souls II does not immediately appear to be connected to the original Dark Souls.</li><li dir="ltr">Original series creator Hidetaka Miyazaki only had a supervisory role for the sequel, and Tomohiro Shibuya and Yui Tanimura have both co-directed the project.</li><li dir="ltr">From Software says Dark Souls II has been built on an entirely new engine.</li><li dir="ltr">The PC version will run at 60fps, offer improved textures over the console versions, and feature proper support for keyboard and mouse controls. It will require Steam to play.</li><li dir="ltr">Dark Souls II will be released on March 11 for PlayStation 3 and Xbox 360, <a href="http://www.gamespot.com/articles/dark-souls-2-gets-pc-release-date-dev-promises-increased-texture-resolution/1100-6418146/">and on April 26 for PC</a>.</li><li dir="ltr">Preordering the title will grant access to the Black Armor Weapons Pack, <a href="http://www.gamespot.com/articles/dark-souls-2-weapon-pack-makes-getting-started-easier-brave-players-can-opt-out/1100-6417694/">which dishes out a selection of weapons and shields to players at the start of the game</a>.</li><li>From Software has said that DLC for the game <a href="http://www.gamespot.com/articles/dark-souls-ii-could-end-up-with-dlc-despite-earlier-claims/1100-6417443/">depends on fan feedback</a>.</li></ul><p style=""> </p><p style="">Aching for more Dark Souls II information? You can read about <a href="http://www.gamespot.com/articles/the-first-20-deaths-of-dark-souls-2/1100-6417407/" data-ref-id="1100-6417407">Dan Hindes' first 20 deaths in the game</a>, and follow it up with <a href="http://www.gamespot.com/articles/six-wild-theories-that-emerged-from-the-dark-souls-ii-trailer/1100-6417152/" data-ref-id="1100-6417152">Tom McShea's six wild theories</a>. And don't forget to watch <a href="http://www.gamespot.com/videos/dark-souls-ii-the-lobby/2300-6417513/" data-ref-id="2300-6417513">Kevin VanOrd playing 20 minutes of Dark Souls II</a> on GameSpot's weekly show The Lobby.</p><div data-embed-type="video" data-ref-id="2300-6417513" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417513/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p> Sun, 09 Mar 2014 09:00:00 -0700 http://www.gamespot.com/articles/everything-you-need-to-know-before-playing-dark-souls-2/1100-6418150/ http://www.gamespot.com/articles/sony-comments-on-god-of-war-dev-layoffs-and-what-they-mean-for-the-studio/1100-6418188/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2451324-9241665136-24442.jpg" data-ref-id="1300-2451324" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2451324-9241665136-24442.jpg" data-ref-id="1300-2451324"><img src="http://static.gamespot.com/uploads/scale_super/1535/15354745/2451324-9241665136-24442.jpg"></a></figure><p style="">Sony has said that the recent layoffs at God of War developer Sony Santa Monica is the result of a high profile project and the studio in general needing a "reboot."</p><p dir="ltr" style="">Speaking with <a href="http://www.ign.com/articles/2014/03/07/sony-on-god-of-war-dev-layoffs-asometimes-a-project-needs-a-reboota?abthid=531a19f0902d463875000017" rel="nofollow">IGN</a>, head of internal software development for the PlayStation brand Scott Rohde didn't say what projects the studio is still working on, only that "sometimes, a project needs a reboot. So that's what we're doing overall with the titles we're working on there, and the studio itself."</p><p dir="ltr" style="">Rhode again did not confirm that any in-development game had been canceled, but said that "There's not a single business on the planet where every single project that is started is a success."</p><p dir="ltr" style="">Rhode confirmed that even after the layoffs, the studio still employs around 200 people.</p><p dir="ltr" style="">As to when and what we'll see from Santa Monica next, Rhode said we'll just have to be patient and wait.</p><p style="">The studio opened in 1999 and rose to prominence after creating the original <a href="http://www.gamespot.com/god-of-war/">God of War</a>. The last game the studio launched was <a href="http://www.gamespot.com/god-of-war-ascension/">God of War: Ascension</a>. We know that it is currently collaborating with developer Ready at Dawn on the PlayStation 4 exclusive <a href="http://www.gamespot.com/the-order-1886/">The Order: 1886</a>.</p><div data-embed-type="video" data-ref-id="2300-6417307" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417307/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a><br /></em></strong></td></tr></tbody></table> Sun, 09 Mar 2014 08:14:00 -0700 http://www.gamespot.com/articles/sony-comments-on-god-of-war-dev-layoffs-and-what-they-mean-for-the-studio/1100-6418188/ http://www.gamespot.com/articles/gta-developer-to-receive-prestigious-bafta-fellowship-from-metal-gear-s-kojima/1100-6418187/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2451299-7185257096-24500.jpg" data-ref-id="1300-2451299" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2451299-7185257096-24500.jpg" data-ref-id="1300-2451299"><img src="http://static.gamespot.com/uploads/scale_super/1535/15354745/2451299-7185257096-24500.jpg"></a></figure><p dir="ltr" style="">On Wednesday, March 12, creator of the Metal Gear series Hideo Kojima will present the British Academy of Film and Television Arts Fellowship to Rockstar Games, the company behind the Grand Theft Auto series, <a href="http://www.gamespot.com/red-dead-redemption/">Red Dead Redemption</a>, <a href="http://www.gamespot.com/bully/">Bully</a>, and <a href="http://www.gamespot.com/l-a-noire/">L.A. Noire</a>.</p><p dir="ltr" style="">Rockstar's Dan Houser, Sam Houser, Leslie Benzies, and Aaron Garbut will accept the award on behalf of the developer and publisher.</p><p dir="ltr" style="">Awarded annually, the Fellowship is BAFTA's highest accolade, recognizing outstanding or exceptional contribution to film, television, or games. Previous recipients include Gabe Newell, Peter Molyneux, Shigeru Miyamoto, and Will Wright.</p><p dir="ltr" style="">You can find the full list of BAFTA nominations, <a href="http://www.gamespot.com/articles/the-last-of-us-and-gta-5-lead-in-bafta-2014-nominations/1100-6417677/">here</a>. If you want to watch the ceremony, it will be streamed live on <a href="http://www.twitch.tv/bafta" rel="nofollow">BAFTA's Twitch channel</a>.</p><p dir="ltr" style="">Do you think that Rockstar Games earned the honor of being in the same company as Newell, Miyamoto, and Wright?</p><div data-embed-type="video" data-ref-id="2300-6404896" data-width="100%" data-height="100%"><iframe src="/videos/embed/6404896/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Sun, 09 Mar 2014 07:28:00 -0700 http://www.gamespot.com/articles/gta-developer-to-receive-prestigious-bafta-fellowship-from-metal-gear-s-kojima/1100-6418187/ http://www.gamespot.com/videos/yaiba-ninja-gaiden-z-the-style-of-slaughter/2300-6417576/ Learn more about the style of slaughter in GameSpot's fourth and final exclusive developer diary for Yaiba: Ninja Gaiden Z. Sun, 09 Mar 2014 00:01:00 -0800 http://www.gamespot.com/videos/yaiba-ninja-gaiden-z-the-style-of-slaughter/2300-6417576/ http://www.gamespot.com/articles/tales-from-the-borderlands-first-details-revealed/1100-6418186/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2451119-9715843832-24406.jpg" data-ref-id="1300-2451119" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2451119-9715843832-24406.jpg" data-ref-id="1300-2451119"><img src="http://static.gamespot.com/uploads/scale_super/1535/15354745/2451119-9715843832-24406.jpg"></a></figure><p dir="ltr" style=""><a href="http://www.gamespot.com/borderlands-a-telltale-game-series/">Tales from the Borderlands</a> will follow the events of <a href="http://www.gamespot.com/borderlands-2/">Borderlands 2</a>, will feature two main characters, and Telltale's spin on shooting gameplay, the developer announced today during a SXSW panel.</p><p dir="ltr" style="">The panel included Borderlands 2 writer Anthony Burch, Franchise Director Matthew Armstrong, Telltale's President Kevin Bruner, and designer Harrison Pink. They said that while characters from previous Borderlands games will make an appearance and that the game also takes place on Pandora, Tales from the Borderlands will focus on two new protagonists, Fiona and Rhys, who we first saw in <a href="http://www.gamespot.com/articles/the-walking-dead-dev-creating-borderlands-adventure-game/1100-6416599/">the 2013 VGX reveal trailer</a>.</p><p dir="ltr" style="">The game will be told in flashbacks, allowing you to play through different versions of the same events as told from Fiona's and Rhys' perspectives.</p><p dir="ltr" style="">According to <a href="http://www.polygon.com/2014/3/8/5486126/tales-from-the-borderlands-stars-two-lying-greedy-pandorians" rel="nofollow">Polygon</a>, Pink said that the game will feature some of the shooting that the Borderlands games are known for, "just in a Telltale kind of way."</p><p dir="ltr" style="">Otherwise, Tales from the Borderlands sounds very much like a Telltale adventure game, more similar to the comedic sensibilities of <a href="http://www.gamespot.com/sam-and-max-season-one/">Sam &amp; Max</a> and <a href="http://www.gamespot.com/tales-of-monkey-island/">Tales of Monkey Island</a> than the recent, dour <a href="http://www.gamespot.com/the-walking-dead-a-telltale-games-series/">The Walking Dead</a> and <a href="http://www.gamespot.com/the-wolf-among-us/">The Wolf Among Us</a>.</p><p dir="ltr" style="">The first episode in the series is due out through digital distribution this year.</p><p style="">Telltale's currently announced and in-development projects include Tales From the Borderlands, <a href="http://www.gamespot.com/the-wolf-among-us/">The Wolf Among Us</a>, the second season of <a href="http://www.gamespot.com/walking-dead--the-game/">The Walking Dead</a>, and a new <a href="http://www.gamespot.com/game-of-thrones-a-telltale-games-series/">Game of Thrones</a> adventure series.</p><div data-embed-type="video" data-ref-id="2300-6416490" data-width="854" data-height="480"><iframe src="/videos/embed/6416490/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a><br /></em></strong></td></tr></tbody></table> Sat, 08 Mar 2014 17:29:00 -0800 http://www.gamespot.com/articles/tales-from-the-borderlands-first-details-revealed/1100-6418186/ http://www.gamespot.com/articles/epic-angry-birds-teaser-channels-dark-souls/1100-6418185/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1535/15354745/2451087-angry+birds+epic.png" data-ref-id="1300-2451087" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1535/15354745/2451087-angry+birds+epic.png" data-ref-id="1300-2451087"><img src="http://static.gamespot.com/uploads/scale_super/1535/15354745/2451087-angry+birds+epic.png"></a></figure><p dir="ltr" style="">When you think about Angry Birds, "epic" is probably not the first word that comes to mind, but that is the mood that developer Rovio Entertainment is going for in a recently released teaser for a new Angry Birds game.</p><p dir="ltr" style="">As you can see in the video below, epic music plays in the background as the camera slowly shows a medieval suit of armor that looks like something out of Dark Souls, only to reveal the franchise's signature red avian is hiding in its helmet.</p><p dir="ltr" style="">Calling it "the most epic soft launch ever," Rovio says the game will hit Australia and Canada first (territories where mobile developers often test their games before launching them worldwide), then other countries.</p><p style="">Rovio also recently announced another Angry Birds game starring a new character, <a href="http://www.gamespot.com/articles/angry-birds-stella-introduces-a-new-lineup-of-irate-avians/1100-6417713/">Stella</a>, set to release in fall 2014.</p><div data-embed-type="video" data-src="http://www.youtube.com/watch?v=-6Nh92eGP8I" data-width="854" data-height="480"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2F-6Nh92eGP8I%3Fwmode%3Dopaque%26feature%3Doembed&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D-6Nh92eGP8I&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2F-6Nh92eGP8I%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube&amp;wmode=opaque" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="https://twitter.com/emanuelmaiberg" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="https://plus.google.com/116710591398405257934/" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Sat, 08 Mar 2014 16:11:00 -0800 http://www.gamespot.com/articles/epic-angry-birds-teaser-channels-dark-souls/1100-6418185/


Anda sedang membaca artikel tentang

Gamespot's Site Mashup

Dengan url

http://romantisem.blogspot.com/2014/03/gamespots-site-mashup_10.html

Anda boleh menyebar luaskannya atau mengcopy paste-nya

Gamespot's Site Mashup

namun jangan lupa untuk meletakkan link

Gamespot's Site Mashup

sebagai sumbernya

0 komentar:

Posting Komentar

techieblogger.com Techie Blogger Techie Blogger