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Be A Better Hacker In Battlefield Hardline

Written By Kom Limpulnam on Sabtu, 07 Februari 2015 | 11.52

upto I saw the check that said $9670 , I did not believe that my neighbour woz like realie earning money in their spare time at their computer. . there sisters neighbour had bean doing this 4 only about nine months and just paid for the dept on there condo and bought a new Chevrolet Corvette . read here 

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#IDARB Review

You're at a basketball game. The two teams are neck and neck in the fourth quarter. Suddenly, the crowd starts chanting, "Chum, chum, chum!" Kevin Garnett steals the ball and makes a breakaway down the court, when suddenly a shark comes from underneath the floor to swallow him whole! While such an event will never happen in real life, it's a regular occurrence in the game of #IDARB, the crowd-sourced, minimalist platform arena ball game.

In #IDARB, your objective is to get the ball into the opponent's goal. The level is set up as a 2-D platform-based arena, and the only tools at your immediate disposal are the ability to move, jump, double-jump, shoot, and, in the case of playing in teams rather than 1v1, a pass option.

That may not sound like much, but it is all that #IDARB needs. The initial rush for the ball sets the pace of the game. You and your opponent dash and drop to get to the central platform. You've grabbed the ball! Do you drop through the platform and try to ascend for an easy shot, or do you play footsie with your foe to try to slip past them as they attempt to swipe the ball from you? Ah, you've managed to evade their attempts to steal! You're on a path to an easy lay-up! But there's that familiar pulsing sound of your opponent frantically spamming their "shoot" button to swat the ball away and deny you your easy points. The ball goes flying across the stage, and the two of you take off to reclaim possession.

My skills earn admiration!

Every moment of a #IDARB match is filled with energy because, at any second, you or your opponent could get the angle necessary to set yourself up for points. Of course, if the easy lay-ups aren't your style, the more challenging three- and five-point shots are there to fill the void. The level's design is deliberately put together to offer perfect angles for long-range shots so that, once you've learned them and added them to your arsenal, you've gained a new tool for your adversaries to fear.

The scoring system further enhances the competitive drama. Your opponent has taken the ball. He stops on the central platform and aims at the platform above him! He shoots. The ball bounces off the ceiling above him, then off a platform below … and into the goal? Each bounce multiplies the shot's score by another factor. Fifteen points for a single shot! And you thought you were clever with that five-pointer from the bottom of the stage. You won't make that mistake again. As you face off for the ball rush again, you charge and activate your Fizzics, flying across the stage and barreling through the otherwise unpassable white platforms on a collision course with the the opposing goal. You miss, but the opponent foolishly waits below you. You jump downward, smashing his head and leaving him dizzy as you line up a three-pointer at the buzzer and take the round.

Beer is good, beer is good, beer is good AND STUFF.

#IDARB's seemingly simple action is filled with depth and tons of trick shots to discover. The game also features social media integration into both Twitter and Twitch.TV stream channels that allow viewers or random passers-by to interfere with your game through commands called hashbombs. Muscle memory reigns supreme when a viewer drops the #light hashbomb and turns off the lights, leaving the illuminated ball and your player indicator triangle as the only clues to what's going on. Some hashbombs are more benign, such as a visit from Rick Astley or the transformation of the entire stage into a circus, with each player replaced by clowns. Others have drastic effects on the physics of the game, such as flooding the stage (with water OR beer!) or covering the stage in ice.

The single-player story mode of #IDARB is simple and does its job of introducing you to the game's features. Each stage is preceded by a short conversation with the AI opposition before you are set loose to play ball. Many of the conversations managed to elicit a chuckle or two from me, whether through silliness or dry humor. Your game escalates from a 1v1 starting point with no extra features to your being joined by a coffee mug and two other players as you take on 4v4s with randomly selected hashbombs interrupting your play. I personally never lost any of the matches, but I also felt like I wasn't the primary contributor to my victories. The coffee mug had several ounces of talent to slow-roast my opponents. Even if you aren't the leading scorer, however, the post-game victory screen allows you to waggle your right thumbstick to raise your victory pedestal and claim Most Valuable Player status.

Declare yourself the MVP, regardless of what the stats say.

If you have a gambling itch that needs scratching without bleeding actual money, the game features a fantasy mode where two AI-controlled teams face off against one another, allowing you or any of your Twitch viewers to bet on the teams, as well as drop hashbombs to attempt to influence the game in your favor. I found myself frustrated with this particular feature, but only because Murphy's Law insisted on bankrupting me every time I attempted to bet on a team.

Online play allows you to host and invite anyone from your friend list for a 1v1 match-up or hop into matchmaking with one to four players on your console to face off against an equal number of online opponents. Unfortunately, you cannot invite an Xbox Live friend to join your team as you queue up for matchmaking, so you're stuck only with friends you've acquired in person if you wish to play anything other than 1v1 online. The matchmaking process is fast, though no skill differentiation exists to ensure that your opponent will be able to keep up with your mad skills. Additionally, laggy games occur from time to time (especially when matched against opponents overseas or across the continent), and rather than one person being slightly desynchronized and having to compensate for latency, the game ensures that players are synchronized in every frame, causing the game to play in slow motion. These hiccups are mostly minor stumbling blocks and don't regularly interrupt the ability to take the game's good time online across the globe, but they are still worth noting.

Every moment of a #IDARB match is filled with energy.

The pixilated characters are divided amongst customizable teams, such as the standard Red and Blue teams, as well as the story mode opponents such as the Moustache Cops, Your Moms, the Barbarian Horde, Old McDonald's farm (and their later forms, Breakfast). Other pop culture teams have found their way into the game as well, such as 8-Bit Halo characters, Retro City Rampage, Intellivision, and my personal favorite, the entire roster of Iron Galaxy's Divekick.

Players may edit character appearances or even create their own characters, which can then be shared through QR codes--take a picture of the QR code on your phone, and then use the Xbox One's Kinect to scan the code. Beyond just characters, players may make team logos and even team theme songs with up to four layers of a variety of instruments. Occasionally, you encounter player-created characters in matchmaking. Don't be surprised by the Internet, however, as you get matched against literal piles of poo and phallic drawings from time to time. The realm of possibilities is expansive, and anyone who seeks to do so can make a personalized impact on the game through the game's creative tools, leaving a fallback should one ever start to find the gameplay repetitive.

For me, the game's thrilling competition is more than enough to earn the stamp of approval. #IDARB doesn't look like much, but it brings a feast to the table. It stands as proof that all it takes to make a fantastic game, even with today's available technology, is a solid set of core gameplay mechanics with inherent depth.


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BUD Grows a Star Plant - Grow Home Gameplay

Written By Kom Limpulnam on Jumat, 06 Februari 2015 | 11.52

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  1. Games Gone Missing - Where are they now?
  2. Should You Upgrade to the New 3DS?
  3. Quick Look: Grand Theft Auto: San Andreas Remastered
  4. How Classes are Different in the Battlefield Hardline Beta
  5. GS News Top 5 - Ubisoft Deactivates PC Games; Free PS4/X1 Games in Feb!
  6. Should You Stop Preordering Games? - The Gist
  7. Three Hours Playing The Witcher 3
  8. Can You Pronounce These Difficult Words from The Witcher 3?
  9. Persona 5 Unveiled (and it's Awesome)
  10. Cities XXL - Launch Trailer
  11. Midnight Star - Announcement Trailer
  12. GS News - Nintendo YouTube Controvery Escalates; Persona 5 Gameplay!
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Watch DICE Awards Live, Right Here

It may be February, but the awards season for 2014 isn't over yet.

The D.I.C.E. Awards are taking place tonight in Las Vegas, where winners for Game of the Year, Mobile Game of the Year, RPG of the Year, and more will be handed out during an event hosted by comedian Pete Holmes.

The show starts tonight at 7:30 PM PDT, and you can watch the entire event above. Below is a list of nominees--we'll bold the winners as they're announced.

What are you hoping wins overall Game of the Year? Let us know in the comments below!

Game of the Year:

  • Destiny
  • Dragon Age: Inquisition
  • Far Cry 4
  • Hearthstone: Heroes of Warcraft
  • Middle-earth: Shadow of Mordor

Outstanding Achievement in Game Direction

  • Lumino City
  • Middle-earth: Shadow of Mordor
  • Monument Valley
  • Never Alone (Kisima Ingitchuna)
  • The Vanishing of Ethan Carter

Adventure Game of the Year

  • Middle-earth: Shadow of Mordor
  • inFAMOUS Second Son
  • Valiant Hearts: The Great War
  • The Vanishing of Ethan Carter
  • The Wolf Among Us

Action Game of the Year

  • Destiny
  • Call of Duty: Advanced Warfare
  • Far Cry 4
  • Titanfall
  • Wolfenstein: The New Order

Mobile Game of the Year

  • Hearthstone: Heroes of Warcraft
  • 80 Days
  • Kingdom Rush Origins
  • Monument Valley
  • Threes!

D.I.C.E. Sprite Award

  • Transistor
  • The Banner Saga
  • Hohokum
  • Monument Valley
  • Threes!

Outstanding Achievement in Art Direction

  • Monument Valley
  • Assassin's Creed Unity
  • Sunset Overdrive
  • Valiant Hearts: The Great War
  • The Vanishing of Ethan Carter

Outstanding Character

  • Middle-earth: Shadow of Mordor (Talion)
  • Jonathan Irons (Call of Duty: Advanced Warfare)
  • Far Cry 4 (Pagan Min)
  • Infamous: First Light (Abigail "Fetch" Walker)
  • Infamous: Second Son (Deslin Rowe)

Outstanding Achievement in Sound Design

  • Destiny
  • Assassin's Creed Unity
  • Call of Duty: Advanced Warfare
  • Far Cry 4
  • Valiant Hearts: The Great War

Outstanding Achievement in Original Music Composition

  • Destiny
  • Far Cry 4
  • Lara Croft and the Temple of Osiris
  • The Vanishing of Ethan Carter
  • Transistor

Outstanding Achievement in Animation

  • Middle-earth: Shadow of Mordor
  • Assassin's Creed Unity
  • infamous: Second Son
  • Sunset Overdrive
  • Titanfall

Outstanding Technical Achievement

  • Middle-earth: Shadow of Mordor
  • Call of Duty: Advanced Warfare
  • Far Cry 4
  • Infamous: Second Son
  • Sunset Overdrive

Outstanding Achievement in Story

  • Middle-earth: Shadow of Mordor
  • South Park: The Stick of Truth
  • This War of Mine
  • Valiant Hearts: The Great War
  • The Wolf Among Us

Family Game of the Year

  • LittleBigPlanet 3
  • Disney Infinity 2.0
  • Lego Batman 3: Beyond Gotham
  • Project Spark
  • Skylanders: Trap Team

Fighting Game of the Year

  • Super Smash Bros. Wii U
  • Guilty Gear Xrd -SIGN-
  • Nidhogg
  • Ultra Street Fighter IV

Racing Game of the Year

  • Mario Kart 8
  • Forza Horizon 2
  • The Crew

Strategy/Simulation Game of the Year

  • Hearthstone: Heroes of Warcraft
  • Boom Beach
  • Dungeon of the Endless
  • Endless Legend
  • Sid Meier's Civilization: Beyond Earth

Role-Playing/Massively Multiplayer Game of the Year

  • Dragon Age: Inquisition
  • The Banner Saga
  • Bravely Default
  • Divinity: Original Sin
  • World of Warcraft: Warlords of Draenor

Sports Game of the Year

  • FIFA 15
  • Madden NFL 15
  • MLB 14: The Show
  • NBA 2K15

Handheld Game of the Year

  • Super Smash Bros. 3DS
  • Bravely Default
  • Child of Light
  • Shovel Knight
  • Theatrhythm Final Fantasy: Curtain Call

Outstanding Achievement in Online Gameplay

  • Destiny
  • Call of Duty: Advanced Warfare
  • Elite Dangerous
  • Hearthstone: Heroes of Warcraft
  • World of Tanks: Xbox 360 Edition

Outstanding Innovation in Gaming

  • Middle-earth: Shadow of Mordor
  • Destiny
  • Hearthstone: Heroes of Warcraft
  • Monument Valley
  • Project Spark

Outstanding Achievement in Game Design

  • Dungeon of the Endless
  • Far Cry 4
  • Hearthstone: Heroes of Warcraft
  • Middle-earth: Shadow of Mordor
  • Titanfall

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Grim Fandango Remastered - GameSpot Plays

Written By Kom Limpulnam on Kamis, 05 Februari 2015 | 11.52

Connor . although Emily `s storry is something... yesterday I picked up themselves a Land Rover Range Rover sincee geting a check for $6058 this-past/five weeks and even more than $10,000 last-munth . without a doubt its the most comfortable work Ive ever done . I started this three months/ago and practically straight away started bringin home minimum $86 per/hr . browse this site 

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The Legend of Zelda: Majora's Mask - Now Playing

uptil I saw the paycheck ov $9154 , I be certain that my cousin woz actualy earning money part-time at their computer. . there neighbor started doing this 4 only twenty three months and as of now paid for the morgage on there villa and got a brand new Land Rover Defender . find more information

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Battlefield Hardline, What's the Best Zelda, Are Zombie Games Played Out? - The Lobby

Written By Kom Limpulnam on Rabu, 04 Februari 2015 | 11.52

It's hard to say what my favorite Zelda is. They are all so different, and excel in different things.

The OG Legend of Zelda started it all, and threw you into a big, unknown world, and made you figure things out yourself.

Zelda II changed things up and is still to this day the most challening, yet most rewarding Zelda.

ALttP has the most dungeons of any Zelda, and has some of the best exploration of any Zelda.

Ocarina of Time has by far the best dungeons with ones like Forest Temple, Water Temple, and Spirit Temple. It introduced horseback riding, and the 3D lock-on combat system. Also has one of the best story's of any Zelda.

Majora's Mask has by far the most sidequests, and makes the world feel alive with the 3 day cycle.

Wind Waker has the best soundtrack, and is the most open and explorable 3D Zelda yet.

Twilight Princess refined the great parts of OoT, improving the combat, and horseback riding much better.

Skyward Sword has (for people who like motion) arguably the best combat system of any Zelda. SS was one of the only Wii games where you could feel the Wiimote was a better option than a normal controller.

I can't wait for the new Zelda! I've got a feeling it could be one of the best yet.


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Valve, EA, and Unity To Unveil New Graphics API at GDC

The successor to the OpenGL graphics application programming interface (API) will be revealed at a panel at the Game Developers Conference taking place on March 5 in San Francisco, PC Gamer has reported.

The panel is titled, "glNext: The Future of High Performance Graphics (Presented by Valve)" and will include developers and engineers from Valve, Electronic Arts, Epic Games, and Unity Technologies. It will unveil "upcoming cross-platform graphics API designed for modern programming techniques and processors" which is Khronos Group's successor to OpenGL.

The panel will present a technical breakdown of the new API as well as show off live demos with real-world applications running on glNext drivers and hardware. GameSpot will be present at this year's GDC, so be sure to stay tuned to the site for breaking news as it rolls out.


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GameSpot Heroes of the Storm ANZ Beta Key Giveaway

Written By Kom Limpulnam on Selasa, 03 Februari 2015 | 11.52

Win a key to gain access to the Heroes of the Storm closed beta by entering your email address! Keys will only work in Australia and New Zealand regions. Beta keys require a Facebook account to redeem and can be activated via Battle.net. The number of keys up for grabs is limited, so be sure to grab one while you can!


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Amiibo Can Be Used With Ace Combat Assault Horizon Legacy Plus

Bandai Namco Games has revealed how Amiibo will be integrated with the upcoming Ace Combat: Assault Horizon Legacy Plus, to be released February 13 on Nintendo 3DS. Players will be able to tap their Amiibo onto the New Nintendo 3DS XL to unlock exclusive aircraft skins that are tied to each Amiibo character.

In addition to unlocking skins, the Amiibo character will also set the parameter settings for the aircraft. For example, the Mario Amiibo will be tied to the F-22, an aircraft with well-balanced air and ground attacks. Confirmed characters who can be used in the game include Mario, Bowser, Captain Falcon, Pacman, and Samus.

Ace Combat Assault Horizon Legacy Plus is a re-release of 2011's Ace Combat Assault Horizon Legacy which adds facial camera tracking and utilizes the New 3DS's buttons. Debating whether to upgrade to a New Nintendo 3DS XL? Check out our full review. To see what the other Amiibo-unlocked skins look like, click the thumbnails to view the gallery below.


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