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Gamespot's Site Mashup

Written By Kom Limpulnam on Selasa, 04 Maret 2014 | 11.53

Gamespot's Site MashupWhy is PlayStation 4 beating Xbox One in the the console war?Free South Park game giveaway, Dark Souls 2, and Vince Zampella on this week's The LobbyHouse of Horrors - Jess Rages And Everything Burns In Lucius' FinalePossible PS4 Uncharted 4 test videos leaked -- confirmed fakeGS News - Will Half-Life 3 be revealed? Is Mass Effect Coming to Next-Gen?Titanfall - Life is Better With a Titan TrailerLeaked Dishonored 2 logo reveals possible sequel - ReportUltra Street Fighter IV - Select TrailerCall of Duty: Ghosts multiplayer demo launching March 7Metal Warriors - MegabitTowerFall Ascension - Multiple PlayersWatch Dogs dev promises "big week" -- But what does that mean?Thief Walkthrough GuideDark Souls II, South Park, Rambo - The LobbyMissing In Action: The Biggest Games To Have Never Been Released

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Mon, 03 Mar 2014 20:18:04 -0800 http://www.gamespot.com/videos/why-is-playstation-4-beating-xbox-one-in-the-the-c/2300-6417494/ GameSpot editors Justin Haywald and Carolyn Petit discuss why Sony is ahead and how Microsoft can get back in the fight. Mon, 03 Mar 2014 18:43:00 -0800 http://www.gamespot.com/videos/why-is-playstation-4-beating-xbox-one-in-the-the-c/2300-6417494/ http://www.gamespot.com/articles/free-south-park-game-giveaway-dark-souls-2-and-vince-zampella-on-this-week-s-the-lobby/1100-6418083/ <div data-embed-type="video" data-ref-id="2300-6417486" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417486/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">What's going to happen on this week's episode of our weekly live show, The Lobby? While we can't reveal all of our secrets, we can tease out some of the big stuff you won't want to miss on Tuesday March 3 at 2PM PST (6PM EDT).</p><p style="">Respawn's Vince Zampella will be in the studio to answer all of your pressing <a href="/titanfall/" data-ref-id="false">Titanfall</a> questions. You can ask questions through the <a href="https://twitter.com/gamespot" rel="nofollow" data-ref-id="false">GameSpot Twitter account</a>, in the <a href="http://www.gamespot.com/videos/dark-souls-ii-south-park-rambo-the-lobby/2300-6417486/" data-ref-id="2300-6417486">comments section for the show</a>, or in <a href="http://www.twitch.tv/gamespot" rel="nofollow" data-ref-id="false">the show's Twitch stream</a>.</p><p style="">We'll be showing off <a href="/dark-souls-ii/" data-ref-id="false">Dark Souls II</a>, though we'll try to keep the cursing to a minimum as we play through a small part of the infamously difficult game.</p><p style="">Win a copy of <a href="/south-park-the-stick-of-truth/" data-ref-id="false">South Park: The Stick of Truth</a>! We'll be giving away two copies each of the PS3 and Xbox 360 versions through Twitter during the show. To win, just <a href="https://twitter.com/gamespot" rel="nofollow">follow @GameSpot</a> and mention #GSTheLobby. Winners will be announced live on air.</p><p style="">Watch <a href="/rambo-forever/" data-ref-id="false">Rambo: the new game!</a>...well, they can't all be winners.</p><p style="">But we do have even more exciting surprises that you'll only be able to see by tuning in live tomorrow (and every Tuesday) at 2PM!</p><div data-embed-type="video" data-ref-id="2300-6406755" data-width="100%" data-height="100%"><iframe src="/videos/embed/6406755/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><table data-max-width="true"><thead><tr><th scope="col">Justin Haywald is a senior editor at GameSpot, and you can follow him on<a href="https://twitter.com/JustinHaywald" rel="nofollow"> Twitter @JustinHaywald</a>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></th></tr></thead><tbody><tr><td> </td></tr></tbody></table> Mon, 03 Mar 2014 18:28:00 -0800 http://www.gamespot.com/articles/free-south-park-game-giveaway-dark-souls-2-and-vince-zampella-on-this-week-s-the-lobby/1100-6418083/ http://www.gamespot.com/videos/house-of-horrors-jess-rages-and-everything-burns-i/2300-6417492/ Catch the climactic end of Lucius complete with game-breaking bugs and an awful lot of murdering. Who will prevail between the son of Satan and the Church? Mon, 03 Mar 2014 17:17:00 -0800 http://www.gamespot.com/videos/house-of-horrors-jess-rages-and-everything-burns-i/2300-6417492/ http://www.gamespot.com/articles/possible-ps4-uncharted-4-test-videos-leaked-confirmed-fake/1100-6418081/ <p style="">UPDATE: And the videos are confirmed to be fake. The original images come from a<a href="https://www.youtube.com/watch?v=8jD1bz4N3_0" rel="nofollow" data-ref-id="false"> CG VFX breakdown on YouTube</a>.</p><div data-embed-type="video" data-src="http://www.youtube.com/watch?v=8jD1bz4N3_0" data-width="854" data-height="480"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2F8jD1bz4N3_0%3Fwmode%3Dopaque%26feature%3Doembed&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D8jD1bz4N3_0&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2F8jD1bz4N3_0%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube&amp;wmode=opaque" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p style=""><em>The original story appears below:</em></p><p style="">The Internet is a leaky place today. Not only did we have a <a href="http://www.gamespot.com/articles/leaked-dishonored-2-logo-reveals-possible-sequel-report/1100-6418080/" data-ref-id="1100-6418080">Dishonored II logo (with a promise of more details at E3</a>), we also found some videos of what may be the engine for <a href="/uncharted-4/" data-ref-id="false">Uncharted 4</a> in action.</p><p style="">The videos show off a wide-open, oceanic setting with a ship getting tossed on cresting waves. A whale breaks through the waves in one scene, while Stonehenge rises up in another from waters that turn to sand. If the videos are legitimately from Uncharted 4's development, they obviously aren't meant to show actual gameplay, but instead show the watery environment reacting to different stimuli.</p><div data-embed-type="video" data-src="http://www.youtube.com/watch?v=0N5_iAqgYyE" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2F0N5_iAqgYyE%3Fwmode%3Dopaque%26feature%3Doembed&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D0N5_iAqgYyE&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2F0N5_iAqgYyE%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube&amp;wmode=opaque" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><div data-embed-type="video" data-src="http://www.youtube.com/watch?v=nrZEHjiXYvU" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FnrZEHjiXYvU%3Fwmode%3Dopaque%26feature%3Doembed&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DnrZEHjiXYvU&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2FnrZEHjiXYvU%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube&amp;wmode=opaque" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">YouTube user <a href="https://www.youtube.com/channel/UCUTsR7cfKIEU82auD0uf0OA/feed" rel="nofollow">Neo Gaf</a> posted mirrors of the trailers you can see below.</p><p style="">Uncharted 4 was <a href="http://www.gamespot.com/articles/naughty-dog-reveals-uncharted-for-ps4-and-new-last-of-us-dlc/1100-6416198/" data-ref-id="1100-6416198">revealed as in development late last year at a PlayStation 4 launch event</a>. When the above videos get taken down, you can still enjoy the .gifs from a <a href="http://www.neogaf.com/forum/showthread.php?t=778640" rel="nofollow" data-ref-id="false">NeoGaf thread </a>discussing the leak.</p><p style=""> </p><p style=""> </p><p style=""> </p><p style=""> </p><p style="">And just in case you missed it, here's the official launch trailer for Uncharted 4.</p><div data-embed-type="video" data-ref-id="2300-6416170" data-width="100%" data-height="100%"><iframe src="/videos/embed/6416170/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><table data-max-width="true"><tbody><tr><td><p style="">Justin Haywald is a senior editor at GameSpot, and you can follow him on<a href="https://twitter.com/JustinHaywald" rel="nofollow"> Twitter @JustinHaywald</a></p> Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></td></tr></tbody></table> Mon, 03 Mar 2014 16:23:00 -0800 http://www.gamespot.com/articles/possible-ps4-uncharted-4-test-videos-leaked-confirmed-fake/1100-6418081/ http://www.gamespot.com/videos/gs-news-will-half-life-3-be-revealed-is-mass-effec/2300-6417489/ Bioware are considering the Mass Effect trilogy for Xbox One and PS4, Microsoft are experimenting with graphics, and what will Gabe Newell reveal on Reddit? Mon, 03 Mar 2014 16:00:00 -0800 http://www.gamespot.com/videos/gs-news-will-half-life-3-be-revealed-is-mass-effec/2300-6417489/ http://www.gamespot.com/videos/titanfall-life-is-better-with-a-titan-trailer/2300-6417490/ Take a look at this trailer to see how life is simply better with a Titan. That is unless you run into another Titan. Mon, 03 Mar 2014 15:35:00 -0800 http://www.gamespot.com/videos/titanfall-life-is-better-with-a-titan-trailer/2300-6417490/ http://www.gamespot.com/articles/leaked-dishonored-2-logo-reveals-possible-sequel-report/1100-6418080/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/280/2802776/2447534-dishonored2.jpg" data-ref-id="1300-2447534" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/280/2802776/2447534-dishonored2.jpg" data-ref-id="1300-2447534"><img src="http://static.gamespot.com/uploads/scale_super/280/2802776/2447534-dishonored2.jpg"></a></figure><p style="">A possible (and take this with a huge grain of salt) teaser image for <a href="/dishonored/" data-ref-id="false">Dishonored </a>II has surfaced online. Posted on <a href="http://www.allgamesbeta.com/2014/03/dishonored-2-darkness-of-tyvia.html" rel="nofollow" data-ref-id="false">All Games Beta</a> (via <a href="http://www.neogaf.com/forum/showthread.php?t=778598" rel="nofollow" data-ref-id="false">NeoGaf</a>), the photo shows a possible logo for the sequel to 2012's stealth action-adventure game Dishonored, followed by the text, "Witness the full reveal at E3 2014!" The hashtag #DarknessOfTyvia sits at the bottom of the image, and what looks like a PlayStation 4 light bar is visible just off-screen. </p><p style="">GameSpot has reached out to Bethesda and is awaiting comment on the image's veracity.</p><p style="">The image marks the first time any media has surfaced teasing a Dishonored sequel. Should the image prove to be fake, it would not be the first time a Bethesda title has been falsely advertised. Late last year, alleged Fallout 4 teaser website "TheSurvivor2299.com"<a href="http://www.gamespot.com/articles/fallout-4-teaser-website-is-a-hoax/1100-6416596/" data-ref-id="1100-6416596"> proved to be an elaborate hoax</a> that was put together in order to get Bethesda to reveal the game earlier. </p><p style="">The simplistic "II" pasted next to the regular Dishonored logo doesn't make the image look terribly convincing, but what do you think? Fake or legit? </p><div data-embed-type="video" data-ref-id="2300-6417403" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417403/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p style=""> </p><p style=""> </p><p style=""> </p><p style=""> </p><p style=""> </p><p style=""> </p><p style=""> </p><p style=""> </p><p style=""> </p> Mon, 03 Mar 2014 14:52:00 -0800 http://www.gamespot.com/articles/leaked-dishonored-2-logo-reveals-possible-sequel-report/1100-6418080/ http://www.gamespot.com/videos/ultra-street-fighter-iv-select-trailer/2300-6417488/ Introducing Ultra Street Fighter IV's Edition Select Mode! Players can duke it out across history using their favorite version of any character, complete with their original balance! Create dream match-ups to determine who the strongest fighter really is! Mon, 03 Mar 2014 14:43:00 -0800 http://www.gamespot.com/videos/ultra-street-fighter-iv-select-trailer/2300-6417488/ http://www.gamespot.com/articles/call-of-duty-ghosts-multiplayer-demo-launching-march-7/1100-6418079/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1197/11970954/2369161-cod+ghosts_federation+day+rappel.jpg" data-ref-id="1300-2369161" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1197/11970954/2369161-cod+ghosts_federation+day+rappel.jpg" data-ref-id="1300-2369161"><img src="http://static.gamespot.com/uploads/scale_super/1197/11970954/2369161-cod+ghosts_federation+day+rappel.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Activision is doing something it has never done before with the Call of Duty series. The publisher announced today that it will host a free <a href="/call-of-duty-ghosts/" data-ref-id="false">Call of Duty: Ghosts </a>multiplayer demo on Xbox Live this weekend for Xbox One and PC.</p><p dir="ltr" style="">The promotion runs March 7-10. It will mark the first time Activision has ever offered a multiplayer demo for a Call of Duty game.</p><p dir="ltr" style="">During the special weekend you'll be able to try out three multiplayer maps (Strikezone, Warhawk, and Prison Break), as well as three multiplayer modes: Search &amp; Rescue, Domination, and Team Deathmatch. You'll also get to try out the Extinction game mode.</p><p dir="ltr" style="">It's unclear if the Call of Duty: Ghosts multiplayer demo will require Xbox Live Gold. Though Activision has never released a formal Call of Duty multiplayer demo before, the developer did hold a public beta for <a href="/call-of-duty-4-modern-warfare/" data-ref-id="false">Call of Duty 4: Modern Warfare</a> in 2007.</p><p style="">For more on Call of Duty: Ghosts, check out <a href="/call-of-duty-ghosts/" data-ref-id="false">GameSpot's review</a>.</p><div data-embed-type="video" data-ref-id="2300-6415912" data-width="100%" data-height="100%"><iframe src="/videos/embed/6415912/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a><br /></em></strong></td></tr></tbody></table> Mon, 03 Mar 2014 14:23:00 -0800 http://www.gamespot.com/articles/call-of-duty-ghosts-multiplayer-demo-launching-march-7/1100-6418079/ http://www.gamespot.com/videos/metal-warriors-megabit/2300-6417400/ Peter brings you back 1995 with this action platformer. Jump in your mech suit, and join us for the battle! Mon, 03 Mar 2014 14:18:00 -0800 http://www.gamespot.com/videos/metal-warriors-megabit/2300-6417400/ http://www.gamespot.com/videos/towerfall-ascension-multiple-players/2300-6417487/ The GameSpot crew goes 4 player crazy in the fast paced archery platformer TowerFall Ascension! Mon, 03 Mar 2014 13:57:00 -0800 http://www.gamespot.com/videos/towerfall-ascension-multiple-players/2300-6417487/ http://www.gamespot.com/articles/watch-dogs-dev-promises-big-week-but-what-does-that-mean/1100-6418078/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/536/5360430/2405347-watch_dogs_crane_hack.png" data-ref-id="1300-2405347" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/536/5360430/2405347-watch_dogs_crane_hack.png" data-ref-id="1300-2405347"><img src="http://static.gamespot.com/uploads/scale_super/536/5360430/2405347-watch_dogs_crane_hack.png"></a></figure><p style=""> </p><p dir="ltr" style="">Is Ubisoft preparing to make a major announcement about its upcoming open-world action game <a href="http://www.gamespot.com/watch-dogs/" data-ref-id="false">Watch Dogs</a>? Maybe, according to product manager David Thériault. He <a href="https://twitter.com/davidtherio/status/440455105301987329" rel="nofollow" data-ref-id="false">teased on Twitter today</a> that it is going to be a "big week" for the game and its developers at Ubisoft Montreal.</p><p dir="ltr" style="">Images <a href="http://www.neogaf.com/forum/showthread.php?t=775493" rel="nofollow" data-ref-id="false">posted (and then removed) on PlayStation.com last week</a> told fans to expect a new trailer for Watch Dogs that would not only show off the new game but reveal its release date. No trailer has been released and the game's official release date remains a mystery.</p><p dir="ltr" style="">Watch Dogs was originally expected to launch in November as a launch title for the Xbox One and PlayStation 4, but Ubisoft <a href="http://www.gamespot.com/articles/watch-dogs-delayed-to-spring-2014/1100-6415591/" data-ref-id="1100-6415591">delayed the game to spring 2014 to give the game more polish</a>. Officially, Watch Dogs is due to release by June 30, and that's presumably why so many retailers are currently pegging the game to launch on that day.</p><p dir="ltr" style="">One of 2014's most anticipated games, Watch Dogs is set in a fictional version of Chicago and casts players as master hacker Aiden Pearce. The game is in development for Xbox 360, Xbox One, PlayStation 3, PlayStation 4, PC, and Wii U. The Wii U version will be released <a href="http://www.gamespot.com/articles/watch-dogs-on-wii-u-will-not-launch-alongside-xbox-one-and-ps4-versions/1100-6417640/" data-ref-id="1100-6417640">sometime after the other versions</a>, though it's unclear how long Nintendo fans will need to wait.</p><p style="">For more on Watch Dogs, check out <a href="http://www.gamespot.com/watch-dogs/" data-ref-id="false">GameSpot's previous coverage</a>.</p><div data-embed-type="video" data-ref-id="2300-6416396" data-width="100%" data-height="100%"><iframe src="/videos/embed/6416396/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a><br /></em></strong></td></tr></tbody></table> Mon, 03 Mar 2014 12:53:00 -0800 http://www.gamespot.com/articles/watch-dogs-dev-promises-big-week-but-what-does-that-mean/1100-6418078/ http://www.gamespot.com/articles/thief-walkthrough-guide/1100-6417897/ <p style="">Garrett's world in this revival of Thief is a city of scattered treasures and vigilant watchmen. Depending on how you use Garrett, a prized artifact is only a swoop away or careless movement can summon a guard within seconds. If the downtrodden bystanders of the city weren't so lazy, they too might notice the odd goblet or coin in a corner or alley. Moving within the shadows is more challenging than it looks and we hope this video walkthrough will give you ideas on most of the levels' stealthier paths. These clips also offer mission solutions, best practices and even a few lessons on what not to do.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/536/5360430/2427534-online_240114_ss06_1390472740.jpg" data-ref-id="1300-2427534" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/536/5360430/2427534-online_240114_ss06_1390472740.jpg" data-ref-id="1300-2427534"><img src="http://static.gamespot.com/uploads/scale_super/536/5360430/2427534-online_240114_ss06_1390472740.jpg"></a></figure><p style=""><a href="http://www.gamespot.com/articles/thief-walkthrough-guide-part-1/1100-6417900/" data-ref-id="1100-6417900">Prologue</a></p><p style=""><a href="http://www.gamespot.com/articles/thief-walkthrough-guide-part-2/1100-6417901/" data-ref-id="1100-6417901">Chapter 1: Lockdown</a></p><p style=""><a href="http://www.gamespot.com/articles/thief-walkthrough-guide-part-3/1100-6417902/" data-ref-id="1100-6417902">Chapter 2: Dust to Dust</a></p><p style=""><a href="http://www.gamespot.com/articles/thief-walkthrough-guide-part-3/1100-6418012/" data-ref-id="1100-6418012">Chapter 3: Dirty Secrets</a></p><p style=""><a href="http://www.gamespot.com/articles/thief-walkthrough-guide-part-5/1100-6418072/" data-ref-id="1100-6418072">Chapter 4: A Friend in Need</a></p><p style=""><a href="http://www.gamespot.com/articles/thief-walkthrough-guide-part-6/1100-6418074/" data-ref-id="1100-6418074">Chapter 5: The Forsaken</a></p><p style=""><a href="http://www.gamespot.com/articles/thief-walkthrough-guide-part-7/1100-6418075/" data-ref-id="1100-6418075">Chapter 6: A Man Apart</a></p><p style=""><a href="http://www.gamespot.com/articles/thief-walkthrough-guide-part-8/1100-6418076/" data-ref-id="1100-6418076">Chapter 7: The Hidden</a></p><p style=""><a href="http://www.gamespot.com/articles/thief-walkthrough-guide-part-9/1100-6418077/" data-ref-id="1100-6418077">Chapter 8: The Dawn's Light</a></p> Mon, 03 Mar 2014 12:39:00 -0800 http://www.gamespot.com/articles/thief-walkthrough-guide/1100-6417897/ http://www.gamespot.com/videos/dark-souls-ii-south-park-rambo-the-lobby/2300-6417486/ This week on The Lobby - Dark Souls II, South Park: The Stick of Truth, Rambo The Video Game and Vince Zampella himself! Mon, 03 Mar 2014 12:25:00 -0800 http://www.gamespot.com/videos/dark-souls-ii-south-park-rambo-the-lobby/2300-6417486/ http://www.gamespot.com/articles/missing-in-action-the-biggest-games-to-have-never-been-released/1100-6418033/ <p dir="ltr" style="">Some of the games below haven't been officially announced, yet circumstantial evidence has pointed to their definite existence in years past. Others have been confirmed, but have little concrete details known about them apart from official logos or trademark renewals. And some have even moved a significant way down the development track, with playable versions demonstrated in previous events. But one thing each of the games below have in common is that we've heard very little about them in recent times. Are these games still coming? Are they stuck in development hell? Will we ever get to play them, or have they gone away completely? Our GameSpot editors have joined together to look back at what we know about The Last Guardian, Blizzard's Titan, Starcraft: Ghost, Rockstar's Agent, Rainbow Six Patriots, Brothers In Arms: Furious 4, Beyond Good and Evil 2, and of course, the ever mysterious Half-Life 3.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/gamespot/images/2011/060/1667845-952634_20110302_001.jpg" data-ref-id="1300-1667845" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/gamespot/images/2011/060/1667845-952634_20110302_001.jpg" data-ref-id="1300-1667845"><img src="http://static.gamespot.com/uploads/scale_super/gamespot/images/2011/060/1667845-952634_20110302_001.jpg"></a><figcaption>Let's hope this gorgeous creature from The Last Guardian hasn't been put to sleep.</figcaption></figure><p dir="ltr" style=""> </p><h3 dir="ltr">The Last Guardian -- Peter Brown</h3><p dir="ltr" style=""><a href="/the-last-guardian/" data-ref-id="false">The Last Guardian</a> is a game that chronicles the relationship between a boy and a large, mysterious creature known as Trico, which is complex both in its physiology and personality. It's widely regarded as the follow-up to <a href="/ico/" data-ref-id="false">Ico</a> and <a href="/shadow-of-the-colossus/" data-ref-id="false">Shadow of the Colossus</a>, both PlayStation 2 masterpieces from Fumito Ueda's Team ICO and Sony's Japan Studio.</p><p dir="ltr" style=""><strong>When did we first hear about it?</strong></p><p dir="ltr" style="">Rumors of the game began to spread in 2007 after a member on the PlayStation Universe forum <a href="http://www.psu.com/forums/showthread.php/68887-Team-ICO-is-developing-not-one-but-TWO-games" rel="nofollow" data-ref-id="false">revealed a discussion</a> with a product manager from PlayStation Germany, detailing Team ICO's involvement in two projects, one of which closely resembled its two previous games. Two years later, footage of a game titled Project Trico <a href="http://www.gamespot.com/articles/team-ico-ps3-game-footage-leaked/1100-6210010/" data-ref-id="1100-6210010">leaked</a> online, much to Sony's dismay, confirming the product manager's statement. Finally, at the 2009 Electronic Entertainment Expo, Sony publicly acknowledged Project Trico, changing its name to The Last Guardian, <a href="http://www.gamespot.com/videos/last-guardian-official-movie/2300-6211104/" data-ref-id="2300-6211104">revealing official</a>, updated footage from the game, and giving it a 2011 release date.</p><p dir="ltr" style=""><strong>And then what happened?</strong></p><p dir="ltr" style="">Sony followed up the E3 announcement with <a href="http://www.gamespot.com/videos/the-last-guardian-tgs-2009-trailer/2300-6229136/" data-ref-id="2300-6229136">another trailer</a> at the Tokyo Game Show that same year. It was then expected that there would be more information revealed at E3 2010, but nothing new came until three months later at the Tokyo Game Show. There, Sony <a href="http://www.gamespot.com/articles/the-last-guardian-stationed-for-holiday-2011/1100-6276272/" data-ref-id="1100-6276272">reaffirmed </a>the game's late-2011 release date while also announcing HD remastered versions of Ico and Shadow of the Colossus. Following a <a href="http://www.gamespot.com/articles/the-last-guardian-preview/1100-6301593/" data-ref-id="1100-6301593">practical demo</a> shown to members of the press in 2011, information on The Last Guardian ground to a halt. As the release date approached, it was clear that the game wasn't ready for market, and Fumito Ueda subsequently <a href="http://www.gamespot.com/articles/shadow-of-the-colossus-director-leaves-sony-report/1100-6346855/" data-ref-id="1100-6346855">announced</a> his transition from full-time Sony employee to contractor. The game's executive producer, Yoshifusa Hayama, <a href="http://www.gamespot.com/articles/last-guardian-loses-executive-producer/1100-6347289/" data-ref-id="1100-6347289">resigned</a> from Sony at the same time.</p><p dir="ltr" style="">E3 2012 and 2013 came and went without any new information from Sony, but Ueda <a href="http://www.gamespot.com/articles/last-guardian-news-teased/1100-6403829/" data-ref-id="1100-6403829">confirmed</a> that the game was still in development with himself in the role of creative director. While he remained a part of The Last Guardian's development team, progress had slowed to a trickle as Sony's Japan Studio <a href="http://www.polygon.com/2013/8/21/4643070/fumito-ueda-discusses-ico-shadow-of-the-colossus-and-the-still-in" rel="nofollow" data-ref-id="false">diverted resources</a> from the game to both Knack and Puppeteer.</p><p dir="ltr" style="">The last time Ueda or anyone involved with The Last Guardian mentioned the game was during an interview with <a href="http://www.edge-online.com/news/ueda-terribly-sorry-for-the-last-guardian-delay/" rel="nofollow" data-ref-id="false">Edge</a> in November 2013. "The details of when, where, and how [The Last Guardian] will be completed are beyond my control," he said.</p><p dir="ltr" style=""><strong>The official word</strong></p><p dir="ltr" style="">There hasn't been any official word recently from Sony about The Last Guardian. But the game did appear for the pre-roll announcement for the PlayStation 4, lending credence to the possibility that it may show up at this year's E3.</p><figure data-align="left" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2446250-2388709332-22738.jpg" data-ref-id="1300-2446250" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/225/2256286/2446250-2388709332-22738.jpg" data-ref-id="1300-2446250"><img src="http://static.gamespot.com/uploads/scale_medium/225/2256286/2446250-2388709332-22738.jpg"></a></figure><h3 dir="ltr">Titan -- Martin Gaston</h3><p dir="ltr" style=""><a href="http://www.gamespot.com/titan/" data-ref-id="false">Titan</a> is the codename for what is believed to be World of Warcraft developer Blizzard's next massively multiplayer online game.</p><p dir="ltr" style=""><strong>When did we first hear about it?</strong></p><p dir="ltr" style="">Titan has never been officially unveiled in a traditional sense--you know, with an official title, information about the game, and a video or some screenshots--but numerous job postings for the game have appeared since 2011, and <a href="http://www.gamespot.com/articles/blizzard-confirms-next-gen-mmog-called-titan/1100-6285568/" data-ref-id="1100-6285568">Blizzard's top executives have referenced the project</a> during numerous financial reports.</p><p dir="ltr" style=""><strong>And then what happened?</strong></p><p dir="ltr" style="">The world changed. Blizzard is a company that is exceedingly proud of its philosophies, and anyone walking to the main entrance of Blizzard's headquarters in Irving, California is greeted by a 12-foot bronze statue of Orc warchief Thrall, its base adorned with the company's values. But just how is Blizzard going to apply those values to an MMO, when the entire genre has shifted and contorted massively over the past decade? And just how can you recreate, or better, the staggering success of World of Warcraft?</p><p dir="ltr" style="">Blizzard has said that, at one stage, Titan was being played internally in its offices. But, again, this is one of the most secretive projects in development right now. This is a title being propped up by the pedigree of Blizzard, the company responsible for some of the PC's biggest hits of all time. I think it's safe to say that the public appetite for the MMO has fallen since WoW's peak of 12 million paying subscribers in 2010, and in the meantime entirely new online games have popped up to seemingly conquer the world--games like League of Legends, Minecraft, and Clash of Clans.</p><p dir="ltr" style="">I dabbled with World of Warcraft for a spell, back in the Burning Crusade (2007) era. I had to quit, because I simply found it too addictive. But you have to ask yourself: would you pay for anything like World of Warcraft in 2014? That's something that Blizzard must have been thinking about, too. Last year, Blizzard CEO Mike Morhaime revealed that Titan, whatever it is, is <a href="http://www.gamespot.com/articles/blizzards-next-gen-mmo-unlikely-to-be-subscription-based/1100-6412396/" data-ref-id="1100-6412396">unlikely to be a subscription-based MMO. </a>Blizzard also said it's looking at a new direction for the project, and that it won't see release until 2016 at the very earliest. In the meantime it's shifted some of the game's 100+ staff onto its other titles, such as the upcoming strategy brawler <a href="/heroes-of-the-storm/" data-ref-id="false">Heroes of the Storm</a>.</p><p dir="ltr" style="">Whatever Titan is, has been, or turns out to be, who out there wouldn't champ at the bit to check out the next MMO from the World of Warcraft developer?</p><p dir="ltr" style=""><strong>The official word</strong></p><p dir="ltr" style="">Blizzard says that there is no official word on Titan at this point.</p><p dir="ltr" style=""> </p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2446279-7021779277-18271.jpg" data-ref-id="1300-2446279" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/225/2256286/2446279-7021779277-18271.jpg" data-ref-id="1300-2446279"><img src="http://static.gamespot.com/uploads/scale_super/225/2256286/2446279-7021779277-18271.jpg"></a><figcaption>Rainbow 6: Patriots had Heavy Rain-like onscreen prompts.</figcaption></figure><h3 dir="ltr">Rainbow 6: Patriots -- Carolyn Petit</h3><p dir="ltr" style=""><a href="/tom-clancys-rainbow-6-patriots/" data-ref-id="false">Rainbow 6: Patriots</a> is something of a departure from the Rainbow 6 games of old, with more of a focus on ethical dilemmas. A concept trailer with no actual gameplay footage depicted a Times Square shootout sequence in which the player sometimes had to respond to onscreen prompts reminiscent of those in the games of David Cage, leading some to refer to the game as Heavy Rainbow 6.</p><p dir="ltr" style=""><strong>When did we first hear about it?</strong></p><p dir="ltr" style="">Fearing that it would be leaked, Ubisoft chose to reveal the aforementioned target gameplay footage on November 4, 2011.</p><p dir="ltr" style=""><strong>And then what happened?</strong></p><p dir="ltr" style="">Ubisoft released a story trailer for Patriots that shed light on the True Patriots, a domestic terrorist organization seemingly motivated by rage at those rich and powerful members of society who have made their fortunes by exploiting those who are less fortunate. Ubisoft <a href="http://www.gamespot.com/articles/where-rainbow-6-patriots-can-go-right-and-where-it-can-go-wrong/1100-6346712/">also discussed Patriots publicly</a>, describing a game in which you might constantly face situations in which you need to take actions that seem unethical on the surface but that serve the greater good. For instance, you might need to push a civilian with a bomb strapped to himself off of a bridge to save the lives that would be taken in the bomb blast. Ubisoft also said that Patriots would humanize its enemies by letting you play as members of the True Patriots in situations where members of the group might feel uncertain about their actions.</p><p dir="ltr" style="">Things got shaken up <a href="http://www.gamespot.com/articles/ubisoft-cuts-top-rainbow-6-patriots-staff-report/1100-6365058/">in March of 2012</a>, however, when top members of Patriots' development team were removed from the project, and a new creative director was appointed. In <a href="http://www.gamespot.com/articles/ubisoft-good-chance-rainbow-6-patriots-is-next-gen-game/1100-6399878/">November of 2012</a>, Ubisoft CEO Yves Guillemot confirmed that the game remained in development, but by May of 2013, the lack of any announcements on the game from Ubisoft led GameStop to cancel preorders and pull the game from its database. In <a href="http://www.gamespot.com/articles/rainbow-six-patriots-moves-to-next-gen/1100-6410181/">June of last year</a>, Ubisoft marketing executive Tony Key confirmed that the game had been shifted to next-gen consoles after originally being announced for the Xbox 360 and PlayStation 3.</p><p dir="ltr" style=""><strong>The official word</strong></p><p dir="ltr" style="">In <a href="http://www.gamespot.com/articles/rainbow-6-patriots-still-in-development/1100-6413530/">August of last year</a>, Ubisoft executive director Alain Corre said that the game is "still cooking." "It's an important franchise for Ubisoft. We want to make sure, on this one, like all the other games we're working on, that we bring it when we feel it's perfect," he said. "When we're happy with what we see, when we think we can bring something new to gamers, then we say, 'OK, this is a good time to release it.'"</p><figure data-align="left" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2447154-1465888592-22912.jpg" data-ref-id="1300-2447154" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/225/2256286/2447154-1465888592-22912.jpg" data-ref-id="1300-2447154"><img src="http://static.gamespot.com/uploads/scale_medium/225/2256286/2447154-1465888592-22912.jpg"></a></figure><h3 dir="ltr">Agent -- Mark Walton</h3><p dir="ltr" style=""><a href="/agent/" data-ref-id="false">Agent </a>is a first-person stealth action game set during the cold war. Developer Rockstar, creators of the excellent Grand Theft Auto series, promised "a paranoid journey into the world of counter-intelligence, espionage, and political assassinations."</p><p dir="ltr" style=""><strong>When did we first hear about it?</strong></p><p dir="ltr" style="">Sony first dropped hints about Agent back in 2007, but it wasn't until the company's 2009 E3 press conference that <a href="http://www.gamespot.com/articles/rockstar-details-agent/1100-6211142/">the name of the game and its premise were revealed</a>. Ben Feder, then president of Rockstar parent Take-Two Interactive, even believed the game could potentially be <a href="http://www.gamespot.com/articles/take-two-grooming-agent-to-be-the-next-gta/1100-6211640/">as big as the venerable Grand Theft Auto series</a>, saying, "We think this has the potential to be yet another great Rockstar North franchise title. ... It's the Houser Brothers and Rockstar North. It's the A team working on an AAA title. I think the subject matter, the characters, the story, the environment, the background--all the elements are there. It's such a rich environment to play in."</p><p dir="ltr" style=""><strong>And then what happened?</strong></p><p dir="ltr" style="">Silence. So little had been heard about Agent since 2009 that the assumption was it had been cancelled. Then, during an earnings report in 2011, publisher Take-Two confirmed that the game was <a href="http://www.gamespot.com/articles/agent-max-payne-3-still-in-development/1100-6315325/">in fact still in development</a>. 2011 proved to be the most active in Agent's history, with some actual, honest-to-god screenshots from the game appearing thanks to an <a href="http://www.gamespot.com/articles/first-images-of-rockstars-agent-appear/1100-6328969/">ex-Rockstar North employee's online portfolio</a>.</p><p dir="ltr" style="">A year later, when Take-Two CEO Strauss Zelnick was <a href="http://www.gamespot.com/articles/take-two-addresses-agent-absence/1100-6389609/">asked about the status of game</a>, he simply said, "we haven't announced anything about that title". It would be another two years before anything on the game materialised, and even then, all we saw was <a href="http://www.gamespot.com/articles/rockstar-renews-agent-trademarks/1100-6411893/">a simple trademark renewal from Take-Two</a>.</p><p dir="ltr" style="">Quite what's happening to the title now is anyone's guess, but given the recent launch of the PlayStation 4 and Xbox One, it's unlikely to still be a PS3 exclusive. Just after the announcement of the PS4 last year we spoke with Sony's president of Worldwide Studios Shuhei Yoshida, and asked him about the status of Agent. It was not the answer we wanted: "You are asking the wrong person. I have some knowledge, but I'm not in a position to talk about it."</p><p dir="ltr" style=""><strong>The official word</strong></p><p dir="ltr" style="">We reached out to Rockstar but have received no comment. Even if the game is still in active development, it's not like Rockstar's "A team" could have been working on it solidly since its announcement, with the studio having released the critically acclaimed GTAV last year.</p><p dir="ltr" style=""> </p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2447157-2276290107-69594.jpg" data-ref-id="1300-2447157" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/225/2256286/2447157-2276290107-69594.jpg" data-ref-id="1300-2447157"><img src="http://static.gamespot.com/uploads/scale_super/225/2256286/2447157-2276290107-69594.jpg"></a><figcaption>Starcraft: Ghost in action.</figcaption></figure><h3 dir="ltr"> </h3><h3 dir="ltr">Starcraft: Ghost -- Justin Haywald</h3><p dir="ltr" style=""><a href="/starcraft-ghost/" data-ref-id="false">Starcraft: Ghost</a> was going to be a third-person, stealth action game set in the <a href="http://www.gamespot.com/starcraft-ii-heart-of-the-swarm/">Starcraft universe</a>.</p><p dir="ltr" style=""><strong>When did we first hear about it?</strong></p><p dir="ltr" style="">Blizzard announced the shooter spin-off of their popular strategy franchise back in 2002. Partnering with Nihilistic software, the game was slated for release in 2003 on PS2, GameCube, and the original Xbox.</p><p dir="ltr" style=""><strong>And then what happened?</strong></p><p dir="ltr" style="">The game was delayed many, many times. Nihilistic was replaced by Swingin' Ape Studios, which Blizzard subsequently bought. The game faced more delays, and the <a href="http://www.gamespot.com/articles/starcraft-ghost-not-beaming-onto-gamecube/1100-6137109/">Gamecube version was cancelled due to a lack of online support for the console</a>. But players were still able to try out 16-player tournaments staged in Ghost at <a href="http://www.gamespot.com/articles/spot-on-blizzcon-2005/1100-6136853/">Blizzcon 2005</a>. The multiplayer experience was even<a href="http://www.gamespot.com/articles/starcraft-ghost-updated-multiplayer-hands-on-zerg-rush/1100-6136863/"> received positively by GameSpot's editors</a> at the time. But despite all that, the <a href="http://www.gamespot.com/articles/starcraft-ghost-in-purgatory/1100-6146675/">game was postponed indefinitely in 2006</a> so Blizzard could look into the potential of the Xbox 360 and PS3. And that was pretty much the end of any new information on Ghost. A novel charting the backstory of the game's heroine was released that same year, and she's made recent cameos in <a href="http://www.gamespot.com/starcraft-ii-wings-of-liberty/">Starcraft II: Wings of Liberty</a> and <a href="http://www.gamespot.com/starcraft-ii-heart-of-the-swarm/">Heart of the Swarm</a>.</p><p dir="ltr" style=""><strong>The official word</strong></p><p dir="ltr" style="">Starcraft: Ghost is on "indefinite hold." A representative for the company said, "We still love the idea of the game, but no one is working on Ghost right now." Given Blizzard's focus on smaller, more agile teams to make games like <a href="http://www.gamespot.com/hearthstone-heroes-of-warcraft/">Hearthstone</a> (plus the resources put into the studio's flagship <a href="http://www.gamespot.com/world-of-warcraft-warlords-of-draenor/">Warcraft</a>, <a href="http://www.gamespot.com/diablo-iii/">Diablo</a>, and <a href="http://www.gamespot.com/search/?q=starcraft/">Starcraft</a> franchises), it seems unlikely anything similar to the version of Ghost showed off nine years ago is going to come out any time soon.</p><h3 dir="ltr">Furious 4 -- Eddie Makuch</h3><p dir="ltr" style=""><a href="/brothers-in-arms-furious-4/" data-ref-id="false">Brothers in Arms: Furious 4 </a>was a four-player World War II-set action game that follows a band of soldiers hunting down infamous Nazi leader Adolf Hitler.</p><p dir="ltr" style=""><strong>When did we first hear about it?</strong></p><p dir="ltr" style="">Furious 4 was announced during Ubisoft's E3 2011 media briefing.</p><figure data-align="right" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2447158-8292117457-17264.jpg" data-ref-id="1300-2447158" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/225/2256286/2447158-8292117457-17264.jpg" data-ref-id="1300-2447158"><img src="http://static.gamespot.com/uploads/scale_medium/225/2256286/2447158-8292117457-17264.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style=""><strong>And then what happened?</strong></p><p dir="ltr" style="">We saw the game at E3 2011 (<a href="http://www.gamespot.com/articles/e3-2011-brothers-in-arms-furious-4-impressions/1100-6318204/">read our impressions here</a>), but it has never been playable to the public or to press. Its debut trailer had a vibe similar to Quentin Tarantino's <em>Inglourious Basterds</em>, and we found that the game did not have much in common with past Brothers in Arms titles. Furious 4 was expected to launch in 2012, but publisher Ubisoft <a href="http://www.gamespot.com/articles/brothers-in-arms-furious-4-delayed-out-of-2012/1100-6386094/">delayed the game in July of that year</a> (with no explanation as to why) to a release sometime in 2013, a release window the game would also subsequently miss.</p><p dir="ltr" style="">The most surprising announcement surrounding Furious 4 came during PAX Prime in September 2012. It was here that Gearbox confirmed that the game was no longer a Brothers in Arms game, but would in fact be <a href="http://www.gamespot.com/articles/brothers-in-arms-furious-4-to-be-reimagined-into-new-ip/1100-6394527/">reimagined into a new IP</a>. Gearbox Software president Randy Pitchford said at the time that the original idea for Furious 4 evolved away from the core of the Brothers in Arms franchise and so it needed to be "unshackled" from the brand.</p><p dir="ltr" style="">No new release date for what has become of Furious 4 has been announced. The last official update on the game came in February 2013, when Pitchford provided <a href="http://www.gamespot.com/articles/gearbox-talks-next-brothers-in-arms/1100-6403746/">tantalizingly vague details on the project</a> and, importantly, revealed that Ubisoft <a href="http://www.gamespot.com/articles/gearbox-talks-next-brothers-in-arms/1100-6403746/">would not publish the title</a>.</p><p dir="ltr" style=""><strong>The official word</strong></p><p dir="ltr" style="">We've reached out to Gearbox for comment, but have not heard back.</p><h3 dir="ltr">Half-Life 3 -- Kevin VanOrd</h3><p dir="ltr" style=""><a href="/half-life-3/" data-ref-id="false">Half-Life 3 </a>is the supposed third full installment in a series that boasts two of the best first-person shooters ever created.</p><p dir="ltr" style=""><strong>When did we first hear about it?</strong></p><p dir="ltr" style="">Officially, Half-Life 3 doesn't even exist. However, it's widely assumed that the previously announced Half-Life 2: Episode Three has expanded into a full-blown sequel. <a href="http://www.gamespot.com/articles/half-life-2-episode-one-gold-two-dated-three-announced/1100-6151796/" data-ref-id="1100-6151796">Valve confirmed the existence of Episode Three</a> in May of 2006 when announcing that Episode One had gone gold, indicating a release sometime during the 2007 holiday season.</p><p dir="ltr" style=""><strong>And then what happened?</strong></p><p dir="ltr" style="">In the year following the initial announcement of Episode Three, Valve announced that Gordon Freeman <a href="http://www.eurogamer.net/articles/i_valve_060606" rel="nofollow" data-ref-id="false">would return</a> as the main protagonist, released concept art, and even confirmed the existence of Episode Four, which was under development by a third party. Valve's Mark Laidlaw would later confirm that Dishonored developer Arkane Studios had been at work on another episode, titled <a href="http://lambdageneration.com/news/valve/marc-laidlaw-on-the-cancelled-half-life-spin-offs-return-to-ravenholm-and-episode-four/" rel="nofollow" data-ref-id="false">Return to Ravenholm</a>, but the project was since canceled.</p><figure data-align="left" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2447160-1984924811-24127.jpg" data-ref-id="1300-2447160" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/225/2256286/2447160-1984924811-24127.jpg" data-ref-id="1300-2447160"><img src="http://static.gamespot.com/uploads/scale_small/225/2256286/2447160-1984924811-24127.jpg"></a><figcaption>In lieu of Half-Life 3 screens, here's a picture of Gabe Newell.</figcaption></figure><p dir="ltr" style=""> </p><p dir="ltr" style="">And then the silence came. In 2008, Valve superfans spawned a new tradition: look for clues of Episode Three's existence in the files of other Source Engine games. First, it was a folder in the <a href="http://forums.steampowered.com/forums/showthread.php?p=7533035#post7533035" rel="nofollow" data-ref-id="false">Source SDK software</a> that contained apparent Episode Three assets. Years later, snoopers found possible Episode Three-related <a href="http://lambdageneration.com/news/other/new-half-life-choreography-files-for-doctor-magnusson-found-in-portal-2/" rel="nofollow" data-ref-id="false">choreography files</a> in Portal 2's archive cache. Looking for signs of Half-Life 3 has become a fascinating intellectual sport, with t-shirt logos, vague pronouncements from voice actors, and internal project trackers at Valve all used as evidence that the developer is working on… something… maybe… hopefully.</p><p dir="ltr" style="">Valve itself remains frustratingly mum, though its lips haven't been sealed completely shut. In 2010, studio boss <a href="http://www.computerandvideogames.com/240672/gabe-newell-next-half-life-needs-to-scare/" rel="nofollow" data-ref-id="false">Gabe Newell told UK publication Edge</a> that the series had "gotten away from genuinely scaring the player" more than he'd like, and in a <a href="https://archive.org/details/SevenDayCooldown-Episode1Gaben" rel="nofollow" data-ref-id="false">2012 interview</a> with the podcast Seven Day Cooldown, Newell stated, "The problem is, we think that the twists and turns that we're going through would probably drive people more crazy than just being silent about it, until we can be very crisp about what's happening next." Ostensibly, Newell was referring to Ricochet 2 in his Seven Day Cooldown interview, but it's almost universally presumed that he was speaking about Half-Life 3.</p><p dir="ltr" style=""><strong>The official word</strong></p><p dir="ltr" style="">Valve neither confirms nor denies the existence of Half-Life 3 in spite of the mounting circumstantial evidence for its existence. What's certain is that Half-Life 2: Episode Three was in development but has since vanished into the ether. What's less certain is whether that work has been funneled into a full-blown sequel--and whether Half-Life enthusiasts have the resolve to keep on waiting.</p><h3 dir="ltr">Beyond Good &amp; Evil 2 -- Justin Haywald</h3><p dir="ltr" style="">The <a href="http://www.gamespot.com/beyond-good-and-evil-2/">follow-up to the critical hit (and commercial failure) Beyond Good &amp; Evil. </a>Very few confirmed details exist, but a trailer for the game showed the return of central protagonist Jade and her porcine companion Pey'j. The original game had a strong focus on stealth, action, and puzzle solving.</p><p dir="ltr" style=""><strong>When did we first hear about it? </strong></p><p dir="ltr" style="">The original BG&amp;E came out in 2003, but rumors of a sequel started circulating almost immediately despite the game's poor sales. We didn't get official word (and a trailer) of BG&amp;E2 <a href="http://www.gamespot.com/articles/beyond-good-and-evil-returns/1100-6191556/">until a Ubisoft event in 2008</a>. There were no gameplay details, no title, and not even confirmation that the game was an actual sequel.</p><p dir="ltr" style=""><strong>And then what happened? </strong></p><p dir="ltr" style="">During an investor conference following that trailer reveal, Ubisoft talked about upcoming (and unnamed sequels) that were expected by March of the following year. Naturally, fans assumed BG&amp;E2 was one of those games. But the sequel never appeared. Rumors circulated of the game being cancelled or put on-hold, but the game's creator Michel Ancel assured fans that development was still underway. An official announcement seemed imminent with<a href="http://www.gamespot.com/articles/ubisoft-says-keep-the-faith-for-beyond-good-and-evil-2-report/1100-6300921/"> the release of an HD version of the original game in 2011</a>, but still no further word of a sequel.</p><blockquote data-size="large"><p dir="ltr" style="">Ancel has said on record that he wants to "try again" on PS4 and Xbox One.</p></blockquote><p dir="ltr" style="">Part of the game's slow progress has been <a href="http://www.gamespot.com/articles/beyond-good-and-evil-2-making-slow-progress/1100-6399942/">blamed on the director's involvement in other projects</a> like Rayman, and it looks like the project has <a href="http://www.gamespot.com/articles/michel-ancel-beyond-good-and-evil-2-is-possible-but-itEyd-be-painful-on-current-generation/1100-6411015/">shifted development to next-gen hardware in the meantime.</a> Ancel has said on record that he wants to "try again" on PS4 and Xbox One (implying that his previous work on the project had fallen through), but it remains to be seen whether this will result in a surprise rebirth, or whether BG&amp;E will be silently ignored by Ubisoft for yet another year.</p><p dir="ltr" style=""><strong>The official word</strong></p><p dir="ltr" style="">No comment. But given that Ancel is exploring the possibility of bringing the game to next-gen, chances are very, very good that we'll finally hear more about BG&amp;E2 directly from Ubisoft around E3 2014.</p><p dir="ltr" style=""><em>Were you looking forward to these unreleased games? Have we missed any other major missing titles? Let us know in the comments below!</em></p> Mon, 03 Mar 2014 12:00:00 -0800 http://www.gamespot.com/articles/missing-in-action-the-biggest-games-to-have-never-been-released/1100-6418033/

Gamespot's Site MashupWhy is PlayStation 4 beating Xbox One in the the console war?Free South Park game giveaway, Dark Souls 2, and Vince Zampella on this week's The LobbyHouse of Horrors - Jess Rages And Everything Burns In Lucius' FinalePossible PS4 Uncharted 4 test videos leaked -- confirmed fakeGS News - Will Half-Life 3 be revealed? Is Mass Effect Coming to Next-Gen?Titanfall - Life is Better With a Titan TrailerLeaked Dishonored 2 logo reveals possible sequel - ReportUltra Street Fighter IV - Select TrailerCall of Duty: Ghosts multiplayer demo launching March 7Metal Warriors - MegabitTowerFall Ascension - Multiple PlayersWatch Dogs dev promises "big week" -- But what does that mean?Thief Walkthrough GuideDark Souls II, South Park, Rambo - The LobbyMissing In Action: The Biggest Games To Have Never Been Released

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Mon, 03 Mar 2014 20:18:04 -0800 http://www.gamespot.com/videos/why-is-playstation-4-beating-xbox-one-in-the-the-c/2300-6417494/ GameSpot editors Justin Haywald and Carolyn Petit discuss why Sony is ahead and how Microsoft can get back in the fight. Mon, 03 Mar 2014 18:43:00 -0800 http://www.gamespot.com/videos/why-is-playstation-4-beating-xbox-one-in-the-the-c/2300-6417494/ http://www.gamespot.com/articles/free-south-park-game-giveaway-dark-souls-2-and-vince-zampella-on-this-week-s-the-lobby/1100-6418083/ <div data-embed-type="video" data-ref-id="2300-6417486" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417486/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">What's going to happen on this week's episode of our weekly live show, The Lobby? While we can't reveal all of our secrets, we can tease out some of the big stuff you won't want to miss on Tuesday March 3 at 2PM PST (6PM EDT).</p><p style="">Respawn's Vince Zampella will be in the studio to answer all of your pressing <a href="/titanfall/" data-ref-id="false">Titanfall</a> questions. You can ask questions through the <a href="https://twitter.com/gamespot" rel="nofollow" data-ref-id="false">GameSpot Twitter account</a>, in the <a href="http://www.gamespot.com/videos/dark-souls-ii-south-park-rambo-the-lobby/2300-6417486/" data-ref-id="2300-6417486">comments section for the show</a>, or in <a href="http://www.twitch.tv/gamespot" rel="nofollow" data-ref-id="false">the show's Twitch stream</a>.</p><p style="">We'll be showing off <a href="/dark-souls-ii/" data-ref-id="false">Dark Souls II</a>, though we'll try to keep the cursing to a minimum as we play through a small part of the infamously difficult game.</p><p style="">Win a copy of <a href="/south-park-the-stick-of-truth/" data-ref-id="false">South Park: The Stick of Truth</a>! We'll be giving away two copies each of the PS3 and Xbox 360 versions through Twitter during the show. To win, just <a href="https://twitter.com/gamespot" rel="nofollow">follow @GameSpot</a> and mention #GSTheLobby. Winners will be announced live on air.</p><p style="">Watch <a href="/rambo-forever/" data-ref-id="false">Rambo: the new game!</a>...well, they can't all be winners.</p><p style="">But we do have even more exciting surprises that you'll only be able to see by tuning in live tomorrow (and every Tuesday) at 2PM!</p><div data-embed-type="video" data-ref-id="2300-6406755" data-width="100%" data-height="100%"><iframe src="/videos/embed/6406755/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><table data-max-width="true"><thead><tr><th scope="col">Justin Haywald is a senior editor at GameSpot, and you can follow him on<a href="https://twitter.com/JustinHaywald" rel="nofollow"> Twitter @JustinHaywald</a>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></th></tr></thead><tbody><tr><td> </td></tr></tbody></table> Mon, 03 Mar 2014 18:28:00 -0800 http://www.gamespot.com/articles/free-south-park-game-giveaway-dark-souls-2-and-vince-zampella-on-this-week-s-the-lobby/1100-6418083/ http://www.gamespot.com/videos/house-of-horrors-jess-rages-and-everything-burns-i/2300-6417492/ Catch the climactic end of Lucius complete with game-breaking bugs and an awful lot of murdering. Who will prevail between the son of Satan and the Church? Mon, 03 Mar 2014 17:17:00 -0800 http://www.gamespot.com/videos/house-of-horrors-jess-rages-and-everything-burns-i/2300-6417492/ http://www.gamespot.com/articles/possible-ps4-uncharted-4-test-videos-leaked-confirmed-fake/1100-6418081/ <p style="">UPDATE: And the videos are confirmed to be fake. The original images come from a<a href="https://www.youtube.com/watch?v=8jD1bz4N3_0" rel="nofollow" data-ref-id="false"> CG VFX breakdown on YouTube</a>.</p><div data-embed-type="video" data-src="http://www.youtube.com/watch?v=8jD1bz4N3_0" data-width="854" data-height="480"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2F8jD1bz4N3_0%3Fwmode%3Dopaque%26feature%3Doembed&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D8jD1bz4N3_0&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2F8jD1bz4N3_0%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube&amp;wmode=opaque" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p style=""><em>The original story appears below:</em></p><p style="">The Internet is a leaky place today. Not only did we have a <a href="http://www.gamespot.com/articles/leaked-dishonored-2-logo-reveals-possible-sequel-report/1100-6418080/" data-ref-id="1100-6418080">Dishonored II logo (with a promise of more details at E3</a>), we also found some videos of what may be the engine for <a href="/uncharted-4/" data-ref-id="false">Uncharted 4</a> in action.</p><p style="">The videos show off a wide-open, oceanic setting with a ship getting tossed on cresting waves. A whale breaks through the waves in one scene, while Stonehenge rises up in another from waters that turn to sand. If the videos are legitimately from Uncharted 4's development, they obviously aren't meant to show actual gameplay, but instead show the watery environment reacting to different stimuli.</p><div data-embed-type="video" data-src="http://www.youtube.com/watch?v=0N5_iAqgYyE" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2F0N5_iAqgYyE%3Fwmode%3Dopaque%26feature%3Doembed&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D0N5_iAqgYyE&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2F0N5_iAqgYyE%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube&amp;wmode=opaque" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><div data-embed-type="video" data-src="http://www.youtube.com/watch?v=nrZEHjiXYvU" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FnrZEHjiXYvU%3Fwmode%3Dopaque%26feature%3Doembed&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DnrZEHjiXYvU&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2FnrZEHjiXYvU%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube&amp;wmode=opaque" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">YouTube user <a href="https://www.youtube.com/channel/UCUTsR7cfKIEU82auD0uf0OA/feed" rel="nofollow">Neo Gaf</a> posted mirrors of the trailers you can see below.</p><p style="">Uncharted 4 was <a href="http://www.gamespot.com/articles/naughty-dog-reveals-uncharted-for-ps4-and-new-last-of-us-dlc/1100-6416198/" data-ref-id="1100-6416198">revealed as in development late last year at a PlayStation 4 launch event</a>. When the above videos get taken down, you can still enjoy the .gifs from a <a href="http://www.neogaf.com/forum/showthread.php?t=778640" rel="nofollow" data-ref-id="false">NeoGaf thread </a>discussing the leak.</p><p style=""> </p><p style=""> </p><p style=""> </p><p style=""> </p><p style="">And just in case you missed it, here's the official launch trailer for Uncharted 4.</p><div data-embed-type="video" data-ref-id="2300-6416170" data-width="100%" data-height="100%"><iframe src="/videos/embed/6416170/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><table data-max-width="true"><tbody><tr><td><p style="">Justin Haywald is a senior editor at GameSpot, and you can follow him on<a href="https://twitter.com/JustinHaywald" rel="nofollow"> Twitter @JustinHaywald</a></p> Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></td></tr></tbody></table> Mon, 03 Mar 2014 16:23:00 -0800 http://www.gamespot.com/articles/possible-ps4-uncharted-4-test-videos-leaked-confirmed-fake/1100-6418081/ http://www.gamespot.com/videos/gs-news-will-half-life-3-be-revealed-is-mass-effec/2300-6417489/ Bioware are considering the Mass Effect trilogy for Xbox One and PS4, Microsoft are experimenting with graphics, and what will Gabe Newell reveal on Reddit? Mon, 03 Mar 2014 16:00:00 -0800 http://www.gamespot.com/videos/gs-news-will-half-life-3-be-revealed-is-mass-effec/2300-6417489/ http://www.gamespot.com/videos/titanfall-life-is-better-with-a-titan-trailer/2300-6417490/ Take a look at this trailer to see how life is simply better with a Titan. That is unless you run into another Titan. Mon, 03 Mar 2014 15:35:00 -0800 http://www.gamespot.com/videos/titanfall-life-is-better-with-a-titan-trailer/2300-6417490/ http://www.gamespot.com/articles/leaked-dishonored-2-logo-reveals-possible-sequel-report/1100-6418080/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/280/2802776/2447534-dishonored2.jpg" data-ref-id="1300-2447534" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/280/2802776/2447534-dishonored2.jpg" data-ref-id="1300-2447534"><img src="http://static.gamespot.com/uploads/scale_super/280/2802776/2447534-dishonored2.jpg"></a></figure><p style="">A possible (and take this with a huge grain of salt) teaser image for <a href="/dishonored/" data-ref-id="false">Dishonored </a>II has surfaced online. Posted on <a href="http://www.allgamesbeta.com/2014/03/dishonored-2-darkness-of-tyvia.html" rel="nofollow" data-ref-id="false">All Games Beta</a> (via <a href="http://www.neogaf.com/forum/showthread.php?t=778598" rel="nofollow" data-ref-id="false">NeoGaf</a>), the photo shows a possible logo for the sequel to 2012's stealth action-adventure game Dishonored, followed by the text, "Witness the full reveal at E3 2014!" The hashtag #DarknessOfTyvia sits at the bottom of the image, and what looks like a PlayStation 4 light bar is visible just off-screen. </p><p style="">GameSpot has reached out to Bethesda and is awaiting comment on the image's veracity.</p><p style="">The image marks the first time any media has surfaced teasing a Dishonored sequel. Should the image prove to be fake, it would not be the first time a Bethesda title has been falsely advertised. Late last year, alleged Fallout 4 teaser website "TheSurvivor2299.com"<a href="http://www.gamespot.com/articles/fallout-4-teaser-website-is-a-hoax/1100-6416596/" data-ref-id="1100-6416596"> proved to be an elaborate hoax</a> that was put together in order to get Bethesda to reveal the game earlier. </p><p style="">The simplistic "II" pasted next to the regular Dishonored logo doesn't make the image look terribly convincing, but what do you think? Fake or legit? </p><div data-embed-type="video" data-ref-id="2300-6417403" data-width="100%" data-height="100%"><iframe src="/videos/embed/6417403/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p style=""> </p><p style=""> </p><p style=""> </p><p style=""> </p><p style=""> </p><p style=""> </p><p style=""> </p><p style=""> </p><p style=""> </p> Mon, 03 Mar 2014 14:52:00 -0800 http://www.gamespot.com/articles/leaked-dishonored-2-logo-reveals-possible-sequel-report/1100-6418080/ http://www.gamespot.com/videos/ultra-street-fighter-iv-select-trailer/2300-6417488/ Introducing Ultra Street Fighter IV's Edition Select Mode! Players can duke it out across history using their favorite version of any character, complete with their original balance! Create dream match-ups to determine who the strongest fighter really is! Mon, 03 Mar 2014 14:43:00 -0800 http://www.gamespot.com/videos/ultra-street-fighter-iv-select-trailer/2300-6417488/ http://www.gamespot.com/articles/call-of-duty-ghosts-multiplayer-demo-launching-march-7/1100-6418079/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1197/11970954/2369161-cod+ghosts_federation+day+rappel.jpg" data-ref-id="1300-2369161" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1197/11970954/2369161-cod+ghosts_federation+day+rappel.jpg" data-ref-id="1300-2369161"><img src="http://static.gamespot.com/uploads/scale_super/1197/11970954/2369161-cod+ghosts_federation+day+rappel.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Activision is doing something it has never done before with the Call of Duty series. The publisher announced today that it will host a free <a href="/call-of-duty-ghosts/" data-ref-id="false">Call of Duty: Ghosts </a>multiplayer demo on Xbox Live this weekend for Xbox One and PC.</p><p dir="ltr" style="">The promotion runs March 7-10. It will mark the first time Activision has ever offered a multiplayer demo for a Call of Duty game.</p><p dir="ltr" style="">During the special weekend you'll be able to try out three multiplayer maps (Strikezone, Warhawk, and Prison Break), as well as three multiplayer modes: Search &amp; Rescue, Domination, and Team Deathmatch. You'll also get to try out the Extinction game mode.</p><p dir="ltr" style="">It's unclear if the Call of Duty: Ghosts multiplayer demo will require Xbox Live Gold. Though Activision has never released a formal Call of Duty multiplayer demo before, the developer did hold a public beta for <a href="/call-of-duty-4-modern-warfare/" data-ref-id="false">Call of Duty 4: Modern Warfare</a> in 2007.</p><p style="">For more on Call of Duty: Ghosts, check out <a href="/call-of-duty-ghosts/" data-ref-id="false">GameSpot's review</a>.</p><div data-embed-type="video" data-ref-id="2300-6415912" data-width="100%" data-height="100%"><iframe src="/videos/embed/6415912/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a><br /></em></strong></td></tr></tbody></table> Mon, 03 Mar 2014 14:23:00 -0800 http://www.gamespot.com/articles/call-of-duty-ghosts-multiplayer-demo-launching-march-7/1100-6418079/ http://www.gamespot.com/videos/metal-warriors-megabit/2300-6417400/ Peter brings you back 1995 with this action platformer. Jump in your mech suit, and join us for the battle! Mon, 03 Mar 2014 14:18:00 -0800 http://www.gamespot.com/videos/metal-warriors-megabit/2300-6417400/ http://www.gamespot.com/videos/towerfall-ascension-multiple-players/2300-6417487/ The GameSpot crew goes 4 player crazy in the fast paced archery platformer TowerFall Ascension! Mon, 03 Mar 2014 13:57:00 -0800 http://www.gamespot.com/videos/towerfall-ascension-multiple-players/2300-6417487/ http://www.gamespot.com/articles/watch-dogs-dev-promises-big-week-but-what-does-that-mean/1100-6418078/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/536/5360430/2405347-watch_dogs_crane_hack.png" data-ref-id="1300-2405347" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/536/5360430/2405347-watch_dogs_crane_hack.png" data-ref-id="1300-2405347"><img src="http://static.gamespot.com/uploads/scale_super/536/5360430/2405347-watch_dogs_crane_hack.png"></a></figure><p style=""> </p><p dir="ltr" style="">Is Ubisoft preparing to make a major announcement about its upcoming open-world action game <a href="http://www.gamespot.com/watch-dogs/" data-ref-id="false">Watch Dogs</a>? Maybe, according to product manager David Thériault. He <a href="https://twitter.com/davidtherio/status/440455105301987329" rel="nofollow" data-ref-id="false">teased on Twitter today</a> that it is going to be a "big week" for the game and its developers at Ubisoft Montreal.</p><p dir="ltr" style="">Images <a href="http://www.neogaf.com/forum/showthread.php?t=775493" rel="nofollow" data-ref-id="false">posted (and then removed) on PlayStation.com last week</a> told fans to expect a new trailer for Watch Dogs that would not only show off the new game but reveal its release date. No trailer has been released and the game's official release date remains a mystery.</p><p dir="ltr" style="">Watch Dogs was originally expected to launch in November as a launch title for the Xbox One and PlayStation 4, but Ubisoft <a href="http://www.gamespot.com/articles/watch-dogs-delayed-to-spring-2014/1100-6415591/" data-ref-id="1100-6415591">delayed the game to spring 2014 to give the game more polish</a>. Officially, Watch Dogs is due to release by June 30, and that's presumably why so many retailers are currently pegging the game to launch on that day.</p><p dir="ltr" style="">One of 2014's most anticipated games, Watch Dogs is set in a fictional version of Chicago and casts players as master hacker Aiden Pearce. The game is in development for Xbox 360, Xbox One, PlayStation 3, PlayStation 4, PC, and Wii U. The Wii U version will be released <a href="http://www.gamespot.com/articles/watch-dogs-on-wii-u-will-not-launch-alongside-xbox-one-and-ps4-versions/1100-6417640/" data-ref-id="1100-6417640">sometime after the other versions</a>, though it's unclear how long Nintendo fans will need to wait.</p><p style="">For more on Watch Dogs, check out <a href="http://www.gamespot.com/watch-dogs/" data-ref-id="false">GameSpot's previous coverage</a>.</p><div data-embed-type="video" data-ref-id="2300-6416396" data-width="100%" data-height="100%"><iframe src="/videos/embed/6416396/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a><br /></em></strong></td></tr></tbody></table> Mon, 03 Mar 2014 12:53:00 -0800 http://www.gamespot.com/articles/watch-dogs-dev-promises-big-week-but-what-does-that-mean/1100-6418078/ http://www.gamespot.com/articles/thief-walkthrough-guide/1100-6417897/ <p style="">Garrett's world in this revival of Thief is a city of scattered treasures and vigilant watchmen. Depending on how you use Garrett, a prized artifact is only a swoop away or careless movement can summon a guard within seconds. If the downtrodden bystanders of the city weren't so lazy, they too might notice the odd goblet or coin in a corner or alley. Moving within the shadows is more challenging than it looks and we hope this video walkthrough will give you ideas on most of the levels' stealthier paths. These clips also offer mission solutions, best practices and even a few lessons on what not to do.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/536/5360430/2427534-online_240114_ss06_1390472740.jpg" data-ref-id="1300-2427534" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/536/5360430/2427534-online_240114_ss06_1390472740.jpg" data-ref-id="1300-2427534"><img src="http://static.gamespot.com/uploads/scale_super/536/5360430/2427534-online_240114_ss06_1390472740.jpg"></a></figure><p style=""><a href="http://www.gamespot.com/articles/thief-walkthrough-guide-part-1/1100-6417900/" data-ref-id="1100-6417900">Prologue</a></p><p style=""><a href="http://www.gamespot.com/articles/thief-walkthrough-guide-part-2/1100-6417901/" data-ref-id="1100-6417901">Chapter 1: Lockdown</a></p><p style=""><a href="http://www.gamespot.com/articles/thief-walkthrough-guide-part-3/1100-6417902/" data-ref-id="1100-6417902">Chapter 2: Dust to Dust</a></p><p style=""><a href="http://www.gamespot.com/articles/thief-walkthrough-guide-part-3/1100-6418012/" data-ref-id="1100-6418012">Chapter 3: Dirty Secrets</a></p><p style=""><a href="http://www.gamespot.com/articles/thief-walkthrough-guide-part-5/1100-6418072/" data-ref-id="1100-6418072">Chapter 4: A Friend in Need</a></p><p style=""><a href="http://www.gamespot.com/articles/thief-walkthrough-guide-part-6/1100-6418074/" data-ref-id="1100-6418074">Chapter 5: The Forsaken</a></p><p style=""><a href="http://www.gamespot.com/articles/thief-walkthrough-guide-part-7/1100-6418075/" data-ref-id="1100-6418075">Chapter 6: A Man Apart</a></p><p style=""><a href="http://www.gamespot.com/articles/thief-walkthrough-guide-part-8/1100-6418076/" data-ref-id="1100-6418076">Chapter 7: The Hidden</a></p><p style=""><a href="http://www.gamespot.com/articles/thief-walkthrough-guide-part-9/1100-6418077/" data-ref-id="1100-6418077">Chapter 8: The Dawn's Light</a></p> Mon, 03 Mar 2014 12:39:00 -0800 http://www.gamespot.com/articles/thief-walkthrough-guide/1100-6417897/ http://www.gamespot.com/videos/dark-souls-ii-south-park-rambo-the-lobby/2300-6417486/ This week on The Lobby - Dark Souls II, South Park: The Stick of Truth, Rambo The Video Game and Vince Zampella himself! Mon, 03 Mar 2014 12:25:00 -0800 http://www.gamespot.com/videos/dark-souls-ii-south-park-rambo-the-lobby/2300-6417486/ http://www.gamespot.com/articles/missing-in-action-the-biggest-games-to-have-never-been-released/1100-6418033/ <p dir="ltr" style="">Some of the games below haven't been officially announced, yet circumstantial evidence has pointed to their definite existence in years past. Others have been confirmed, but have little concrete details known about them apart from official logos or trademark renewals. And some have even moved a significant way down the development track, with playable versions demonstrated in previous events. But one thing each of the games below have in common is that we've heard very little about them in recent times. Are these games still coming? Are they stuck in development hell? Will we ever get to play them, or have they gone away completely? Our GameSpot editors have joined together to look back at what we know about The Last Guardian, Blizzard's Titan, Starcraft: Ghost, Rockstar's Agent, Rainbow Six Patriots, Brothers In Arms: Furious 4, Beyond Good and Evil 2, and of course, the ever mysterious Half-Life 3.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/gamespot/images/2011/060/1667845-952634_20110302_001.jpg" data-ref-id="1300-1667845" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/gamespot/images/2011/060/1667845-952634_20110302_001.jpg" data-ref-id="1300-1667845"><img src="http://static.gamespot.com/uploads/scale_super/gamespot/images/2011/060/1667845-952634_20110302_001.jpg"></a><figcaption>Let's hope this gorgeous creature from The Last Guardian hasn't been put to sleep.</figcaption></figure><p dir="ltr" style=""> </p><h3 dir="ltr">The Last Guardian -- Peter Brown</h3><p dir="ltr" style=""><a href="/the-last-guardian/" data-ref-id="false">The Last Guardian</a> is a game that chronicles the relationship between a boy and a large, mysterious creature known as Trico, which is complex both in its physiology and personality. It's widely regarded as the follow-up to <a href="/ico/" data-ref-id="false">Ico</a> and <a href="/shadow-of-the-colossus/" data-ref-id="false">Shadow of the Colossus</a>, both PlayStation 2 masterpieces from Fumito Ueda's Team ICO and Sony's Japan Studio.</p><p dir="ltr" style=""><strong>When did we first hear about it?</strong></p><p dir="ltr" style="">Rumors of the game began to spread in 2007 after a member on the PlayStation Universe forum <a href="http://www.psu.com/forums/showthread.php/68887-Team-ICO-is-developing-not-one-but-TWO-games" rel="nofollow" data-ref-id="false">revealed a discussion</a> with a product manager from PlayStation Germany, detailing Team ICO's involvement in two projects, one of which closely resembled its two previous games. Two years later, footage of a game titled Project Trico <a href="http://www.gamespot.com/articles/team-ico-ps3-game-footage-leaked/1100-6210010/" data-ref-id="1100-6210010">leaked</a> online, much to Sony's dismay, confirming the product manager's statement. Finally, at the 2009 Electronic Entertainment Expo, Sony publicly acknowledged Project Trico, changing its name to The Last Guardian, <a href="http://www.gamespot.com/videos/last-guardian-official-movie/2300-6211104/" data-ref-id="2300-6211104">revealing official</a>, updated footage from the game, and giving it a 2011 release date.</p><p dir="ltr" style=""><strong>And then what happened?</strong></p><p dir="ltr" style="">Sony followed up the E3 announcement with <a href="http://www.gamespot.com/videos/the-last-guardian-tgs-2009-trailer/2300-6229136/" data-ref-id="2300-6229136">another trailer</a> at the Tokyo Game Show that same year. It was then expected that there would be more information revealed at E3 2010, but nothing new came until three months later at the Tokyo Game Show. There, Sony <a href="http://www.gamespot.com/articles/the-last-guardian-stationed-for-holiday-2011/1100-6276272/" data-ref-id="1100-6276272">reaffirmed </a>the game's late-2011 release date while also announcing HD remastered versions of Ico and Shadow of the Colossus. Following a <a href="http://www.gamespot.com/articles/the-last-guardian-preview/1100-6301593/" data-ref-id="1100-6301593">practical demo</a> shown to members of the press in 2011, information on The Last Guardian ground to a halt. As the release date approached, it was clear that the game wasn't ready for market, and Fumito Ueda subsequently <a href="http://www.gamespot.com/articles/shadow-of-the-colossus-director-leaves-sony-report/1100-6346855/" data-ref-id="1100-6346855">announced</a> his transition from full-time Sony employee to contractor. The game's executive producer, Yoshifusa Hayama, <a href="http://www.gamespot.com/articles/last-guardian-loses-executive-producer/1100-6347289/" data-ref-id="1100-6347289">resigned</a> from Sony at the same time.</p><p dir="ltr" style="">E3 2012 and 2013 came and went without any new information from Sony, but Ueda <a href="http://www.gamespot.com/articles/last-guardian-news-teased/1100-6403829/" data-ref-id="1100-6403829">confirmed</a> that the game was still in development with himself in the role of creative director. While he remained a part of The Last Guardian's development team, progress had slowed to a trickle as Sony's Japan Studio <a href="http://www.polygon.com/2013/8/21/4643070/fumito-ueda-discusses-ico-shadow-of-the-colossus-and-the-still-in" rel="nofollow" data-ref-id="false">diverted resources</a> from the game to both Knack and Puppeteer.</p><p dir="ltr" style="">The last time Ueda or anyone involved with The Last Guardian mentioned the game was during an interview with <a href="http://www.edge-online.com/news/ueda-terribly-sorry-for-the-last-guardian-delay/" rel="nofollow" data-ref-id="false">Edge</a> in November 2013. "The details of when, where, and how [The Last Guardian] will be completed are beyond my control," he said.</p><p dir="ltr" style=""><strong>The official word</strong></p><p dir="ltr" style="">There hasn't been any official word recently from Sony about The Last Guardian. But the game did appear for the pre-roll announcement for the PlayStation 4, lending credence to the possibility that it may show up at this year's E3.</p><figure data-align="left" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2446250-2388709332-22738.jpg" data-ref-id="1300-2446250" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/225/2256286/2446250-2388709332-22738.jpg" data-ref-id="1300-2446250"><img src="http://static.gamespot.com/uploads/scale_medium/225/2256286/2446250-2388709332-22738.jpg"></a></figure><h3 dir="ltr">Titan -- Martin Gaston</h3><p dir="ltr" style=""><a href="http://www.gamespot.com/titan/" data-ref-id="false">Titan</a> is the codename for what is believed to be World of Warcraft developer Blizzard's next massively multiplayer online game.</p><p dir="ltr" style=""><strong>When did we first hear about it?</strong></p><p dir="ltr" style="">Titan has never been officially unveiled in a traditional sense--you know, with an official title, information about the game, and a video or some screenshots--but numerous job postings for the game have appeared since 2011, and <a href="http://www.gamespot.com/articles/blizzard-confirms-next-gen-mmog-called-titan/1100-6285568/" data-ref-id="1100-6285568">Blizzard's top executives have referenced the project</a> during numerous financial reports.</p><p dir="ltr" style=""><strong>And then what happened?</strong></p><p dir="ltr" style="">The world changed. Blizzard is a company that is exceedingly proud of its philosophies, and anyone walking to the main entrance of Blizzard's headquarters in Irving, California is greeted by a 12-foot bronze statue of Orc warchief Thrall, its base adorned with the company's values. But just how is Blizzard going to apply those values to an MMO, when the entire genre has shifted and contorted massively over the past decade? And just how can you recreate, or better, the staggering success of World of Warcraft?</p><p dir="ltr" style="">Blizzard has said that, at one stage, Titan was being played internally in its offices. But, again, this is one of the most secretive projects in development right now. This is a title being propped up by the pedigree of Blizzard, the company responsible for some of the PC's biggest hits of all time. I think it's safe to say that the public appetite for the MMO has fallen since WoW's peak of 12 million paying subscribers in 2010, and in the meantime entirely new online games have popped up to seemingly conquer the world--games like League of Legends, Minecraft, and Clash of Clans.</p><p dir="ltr" style="">I dabbled with World of Warcraft for a spell, back in the Burning Crusade (2007) era. I had to quit, because I simply found it too addictive. But you have to ask yourself: would you pay for anything like World of Warcraft in 2014? That's something that Blizzard must have been thinking about, too. Last year, Blizzard CEO Mike Morhaime revealed that Titan, whatever it is, is <a href="http://www.gamespot.com/articles/blizzards-next-gen-mmo-unlikely-to-be-subscription-based/1100-6412396/" data-ref-id="1100-6412396">unlikely to be a subscription-based MMO. </a>Blizzard also said it's looking at a new direction for the project, and that it won't see release until 2016 at the very earliest. In the meantime it's shifted some of the game's 100+ staff onto its other titles, such as the upcoming strategy brawler <a href="/heroes-of-the-storm/" data-ref-id="false">Heroes of the Storm</a>.</p><p dir="ltr" style="">Whatever Titan is, has been, or turns out to be, who out there wouldn't champ at the bit to check out the next MMO from the World of Warcraft developer?</p><p dir="ltr" style=""><strong>The official word</strong></p><p dir="ltr" style="">Blizzard says that there is no official word on Titan at this point.</p><p dir="ltr" style=""> </p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2446279-7021779277-18271.jpg" data-ref-id="1300-2446279" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/225/2256286/2446279-7021779277-18271.jpg" data-ref-id="1300-2446279"><img src="http://static.gamespot.com/uploads/scale_super/225/2256286/2446279-7021779277-18271.jpg"></a><figcaption>Rainbow 6: Patriots had Heavy Rain-like onscreen prompts.</figcaption></figure><h3 dir="ltr">Rainbow 6: Patriots -- Carolyn Petit</h3><p dir="ltr" style=""><a href="/tom-clancys-rainbow-6-patriots/" data-ref-id="false">Rainbow 6: Patriots</a> is something of a departure from the Rainbow 6 games of old, with more of a focus on ethical dilemmas. A concept trailer with no actual gameplay footage depicted a Times Square shootout sequence in which the player sometimes had to respond to onscreen prompts reminiscent of those in the games of David Cage, leading some to refer to the game as Heavy Rainbow 6.</p><p dir="ltr" style=""><strong>When did we first hear about it?</strong></p><p dir="ltr" style="">Fearing that it would be leaked, Ubisoft chose to reveal the aforementioned target gameplay footage on November 4, 2011.</p><p dir="ltr" style=""><strong>And then what happened?</strong></p><p dir="ltr" style="">Ubisoft released a story trailer for Patriots that shed light on the True Patriots, a domestic terrorist organization seemingly motivated by rage at those rich and powerful members of society who have made their fortunes by exploiting those who are less fortunate. Ubisoft <a href="http://www.gamespot.com/articles/where-rainbow-6-patriots-can-go-right-and-where-it-can-go-wrong/1100-6346712/">also discussed Patriots publicly</a>, describing a game in which you might constantly face situations in which you need to take actions that seem unethical on the surface but that serve the greater good. For instance, you might need to push a civilian with a bomb strapped to himself off of a bridge to save the lives that would be taken in the bomb blast. Ubisoft also said that Patriots would humanize its enemies by letting you play as members of the True Patriots in situations where members of the group might feel uncertain about their actions.</p><p dir="ltr" style="">Things got shaken up <a href="http://www.gamespot.com/articles/ubisoft-cuts-top-rainbow-6-patriots-staff-report/1100-6365058/">in March of 2012</a>, however, when top members of Patriots' development team were removed from the project, and a new creative director was appointed. In <a href="http://www.gamespot.com/articles/ubisoft-good-chance-rainbow-6-patriots-is-next-gen-game/1100-6399878/">November of 2012</a>, Ubisoft CEO Yves Guillemot confirmed that the game remained in development, but by May of 2013, the lack of any announcements on the game from Ubisoft led GameStop to cancel preorders and pull the game from its database. In <a href="http://www.gamespot.com/articles/rainbow-six-patriots-moves-to-next-gen/1100-6410181/">June of last year</a>, Ubisoft marketing executive Tony Key confirmed that the game had been shifted to next-gen consoles after originally being announced for the Xbox 360 and PlayStation 3.</p><p dir="ltr" style=""><strong>The official word</strong></p><p dir="ltr" style="">In <a href="http://www.gamespot.com/articles/rainbow-6-patriots-still-in-development/1100-6413530/">August of last year</a>, Ubisoft executive director Alain Corre said that the game is "still cooking." "It's an important franchise for Ubisoft. We want to make sure, on this one, like all the other games we're working on, that we bring it when we feel it's perfect," he said. "When we're happy with what we see, when we think we can bring something new to gamers, then we say, 'OK, this is a good time to release it.'"</p><figure data-align="left" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2447154-1465888592-22912.jpg" data-ref-id="1300-2447154" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/225/2256286/2447154-1465888592-22912.jpg" data-ref-id="1300-2447154"><img src="http://static.gamespot.com/uploads/scale_medium/225/2256286/2447154-1465888592-22912.jpg"></a></figure><h3 dir="ltr">Agent -- Mark Walton</h3><p dir="ltr" style=""><a href="/agent/" data-ref-id="false">Agent </a>is a first-person stealth action game set during the cold war. Developer Rockstar, creators of the excellent Grand Theft Auto series, promised "a paranoid journey into the world of counter-intelligence, espionage, and political assassinations."</p><p dir="ltr" style=""><strong>When did we first hear about it?</strong></p><p dir="ltr" style="">Sony first dropped hints about Agent back in 2007, but it wasn't until the company's 2009 E3 press conference that <a href="http://www.gamespot.com/articles/rockstar-details-agent/1100-6211142/">the name of the game and its premise were revealed</a>. Ben Feder, then president of Rockstar parent Take-Two Interactive, even believed the game could potentially be <a href="http://www.gamespot.com/articles/take-two-grooming-agent-to-be-the-next-gta/1100-6211640/">as big as the venerable Grand Theft Auto series</a>, saying, "We think this has the potential to be yet another great Rockstar North franchise title. ... It's the Houser Brothers and Rockstar North. It's the A team working on an AAA title. I think the subject matter, the characters, the story, the environment, the background--all the elements are there. It's such a rich environment to play in."</p><p dir="ltr" style=""><strong>And then what happened?</strong></p><p dir="ltr" style="">Silence. So little had been heard about Agent since 2009 that the assumption was it had been cancelled. Then, during an earnings report in 2011, publisher Take-Two confirmed that the game was <a href="http://www.gamespot.com/articles/agent-max-payne-3-still-in-development/1100-6315325/">in fact still in development</a>. 2011 proved to be the most active in Agent's history, with some actual, honest-to-god screenshots from the game appearing thanks to an <a href="http://www.gamespot.com/articles/first-images-of-rockstars-agent-appear/1100-6328969/">ex-Rockstar North employee's online portfolio</a>.</p><p dir="ltr" style="">A year later, when Take-Two CEO Strauss Zelnick was <a href="http://www.gamespot.com/articles/take-two-addresses-agent-absence/1100-6389609/">asked about the status of game</a>, he simply said, "we haven't announced anything about that title". It would be another two years before anything on the game materialised, and even then, all we saw was <a href="http://www.gamespot.com/articles/rockstar-renews-agent-trademarks/1100-6411893/">a simple trademark renewal from Take-Two</a>.</p><p dir="ltr" style="">Quite what's happening to the title now is anyone's guess, but given the recent launch of the PlayStation 4 and Xbox One, it's unlikely to still be a PS3 exclusive. Just after the announcement of the PS4 last year we spoke with Sony's president of Worldwide Studios Shuhei Yoshida, and asked him about the status of Agent. It was not the answer we wanted: "You are asking the wrong person. I have some knowledge, but I'm not in a position to talk about it."</p><p dir="ltr" style=""><strong>The official word</strong></p><p dir="ltr" style="">We reached out to Rockstar but have received no comment. Even if the game is still in active development, it's not like Rockstar's "A team" could have been working on it solidly since its announcement, with the studio having released the critically acclaimed GTAV last year.</p><p dir="ltr" style=""> </p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2447157-2276290107-69594.jpg" data-ref-id="1300-2447157" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/225/2256286/2447157-2276290107-69594.jpg" data-ref-id="1300-2447157"><img src="http://static.gamespot.com/uploads/scale_super/225/2256286/2447157-2276290107-69594.jpg"></a><figcaption>Starcraft: Ghost in action.</figcaption></figure><h3 dir="ltr"> </h3><h3 dir="ltr">Starcraft: Ghost -- Justin Haywald</h3><p dir="ltr" style=""><a href="/starcraft-ghost/" data-ref-id="false">Starcraft: Ghost</a> was going to be a third-person, stealth action game set in the <a href="http://www.gamespot.com/starcraft-ii-heart-of-the-swarm/">Starcraft universe</a>.</p><p dir="ltr" style=""><strong>When did we first hear about it?</strong></p><p dir="ltr" style="">Blizzard announced the shooter spin-off of their popular strategy franchise back in 2002. Partnering with Nihilistic software, the game was slated for release in 2003 on PS2, GameCube, and the original Xbox.</p><p dir="ltr" style=""><strong>And then what happened?</strong></p><p dir="ltr" style="">The game was delayed many, many times. Nihilistic was replaced by Swingin' Ape Studios, which Blizzard subsequently bought. The game faced more delays, and the <a href="http://www.gamespot.com/articles/starcraft-ghost-not-beaming-onto-gamecube/1100-6137109/">Gamecube version was cancelled due to a lack of online support for the console</a>. But players were still able to try out 16-player tournaments staged in Ghost at <a href="http://www.gamespot.com/articles/spot-on-blizzcon-2005/1100-6136853/">Blizzcon 2005</a>. The multiplayer experience was even<a href="http://www.gamespot.com/articles/starcraft-ghost-updated-multiplayer-hands-on-zerg-rush/1100-6136863/"> received positively by GameSpot's editors</a> at the time. But despite all that, the <a href="http://www.gamespot.com/articles/starcraft-ghost-in-purgatory/1100-6146675/">game was postponed indefinitely in 2006</a> so Blizzard could look into the potential of the Xbox 360 and PS3. And that was pretty much the end of any new information on Ghost. A novel charting the backstory of the game's heroine was released that same year, and she's made recent cameos in <a href="http://www.gamespot.com/starcraft-ii-wings-of-liberty/">Starcraft II: Wings of Liberty</a> and <a href="http://www.gamespot.com/starcraft-ii-heart-of-the-swarm/">Heart of the Swarm</a>.</p><p dir="ltr" style=""><strong>The official word</strong></p><p dir="ltr" style="">Starcraft: Ghost is on "indefinite hold." A representative for the company said, "We still love the idea of the game, but no one is working on Ghost right now." Given Blizzard's focus on smaller, more agile teams to make games like <a href="http://www.gamespot.com/hearthstone-heroes-of-warcraft/">Hearthstone</a> (plus the resources put into the studio's flagship <a href="http://www.gamespot.com/world-of-warcraft-warlords-of-draenor/">Warcraft</a>, <a href="http://www.gamespot.com/diablo-iii/">Diablo</a>, and <a href="http://www.gamespot.com/search/?q=starcraft/">Starcraft</a> franchises), it seems unlikely anything similar to the version of Ghost showed off nine years ago is going to come out any time soon.</p><h3 dir="ltr">Furious 4 -- Eddie Makuch</h3><p dir="ltr" style=""><a href="/brothers-in-arms-furious-4/" data-ref-id="false">Brothers in Arms: Furious 4 </a>was a four-player World War II-set action game that follows a band of soldiers hunting down infamous Nazi leader Adolf Hitler.</p><p dir="ltr" style=""><strong>When did we first hear about it?</strong></p><p dir="ltr" style="">Furious 4 was announced during Ubisoft's E3 2011 media briefing.</p><figure data-align="right" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2447158-8292117457-17264.jpg" data-ref-id="1300-2447158" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/225/2256286/2447158-8292117457-17264.jpg" data-ref-id="1300-2447158"><img src="http://static.gamespot.com/uploads/scale_medium/225/2256286/2447158-8292117457-17264.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style=""><strong>And then what happened?</strong></p><p dir="ltr" style="">We saw the game at E3 2011 (<a href="http://www.gamespot.com/articles/e3-2011-brothers-in-arms-furious-4-impressions/1100-6318204/">read our impressions here</a>), but it has never been playable to the public or to press. Its debut trailer had a vibe similar to Quentin Tarantino's <em>Inglourious Basterds</em>, and we found that the game did not have much in common with past Brothers in Arms titles. Furious 4 was expected to launch in 2012, but publisher Ubisoft <a href="http://www.gamespot.com/articles/brothers-in-arms-furious-4-delayed-out-of-2012/1100-6386094/">delayed the game in July of that year</a> (with no explanation as to why) to a release sometime in 2013, a release window the game would also subsequently miss.</p><p dir="ltr" style="">The most surprising announcement surrounding Furious 4 came during PAX Prime in September 2012. It was here that Gearbox confirmed that the game was no longer a Brothers in Arms game, but would in fact be <a href="http://www.gamespot.com/articles/brothers-in-arms-furious-4-to-be-reimagined-into-new-ip/1100-6394527/">reimagined into a new IP</a>. Gearbox Software president Randy Pitchford said at the time that the original idea for Furious 4 evolved away from the core of the Brothers in Arms franchise and so it needed to be "unshackled" from the brand.</p><p dir="ltr" style="">No new release date for what has become of Furious 4 has been announced. The last official update on the game came in February 2013, when Pitchford provided <a href="http://www.gamespot.com/articles/gearbox-talks-next-brothers-in-arms/1100-6403746/">tantalizingly vague details on the project</a> and, importantly, revealed that Ubisoft <a href="http://www.gamespot.com/articles/gearbox-talks-next-brothers-in-arms/1100-6403746/">would not publish the title</a>.</p><p dir="ltr" style=""><strong>The official word</strong></p><p dir="ltr" style="">We've reached out to Gearbox for comment, but have not heard back.</p><h3 dir="ltr">Half-Life 3 -- Kevin VanOrd</h3><p dir="ltr" style=""><a href="/half-life-3/" data-ref-id="false">Half-Life 3 </a>is the supposed third full installment in a series that boasts two of the best first-person shooters ever created.</p><p dir="ltr" style=""><strong>When did we first hear about it?</strong></p><p dir="ltr" style="">Officially, Half-Life 3 doesn't even exist. However, it's widely assumed that the previously announced Half-Life 2: Episode Three has expanded into a full-blown sequel. <a href="http://www.gamespot.com/articles/half-life-2-episode-one-gold-two-dated-three-announced/1100-6151796/" data-ref-id="1100-6151796">Valve confirmed the existence of Episode Three</a> in May of 2006 when announcing that Episode One had gone gold, indicating a release sometime during the 2007 holiday season.</p><p dir="ltr" style=""><strong>And then what happened?</strong></p><p dir="ltr" style="">In the year following the initial announcement of Episode Three, Valve announced that Gordon Freeman <a href="http://www.eurogamer.net/articles/i_valve_060606" rel="nofollow" data-ref-id="false">would return</a> as the main protagonist, released concept art, and even confirmed the existence of Episode Four, which was under development by a third party. Valve's Mark Laidlaw would later confirm that Dishonored developer Arkane Studios had been at work on another episode, titled <a href="http://lambdageneration.com/news/valve/marc-laidlaw-on-the-cancelled-half-life-spin-offs-return-to-ravenholm-and-episode-four/" rel="nofollow" data-ref-id="false">Return to Ravenholm</a>, but the project was since canceled.</p><figure data-align="left" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2447160-1984924811-24127.jpg" data-ref-id="1300-2447160" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/225/2256286/2447160-1984924811-24127.jpg" data-ref-id="1300-2447160"><img src="http://static.gamespot.com/uploads/scale_small/225/2256286/2447160-1984924811-24127.jpg"></a><figcaption>In lieu of Half-Life 3 screens, here's a picture of Gabe Newell.</figcaption></figure><p dir="ltr" style=""> </p><p dir="ltr" style="">And then the silence came. In 2008, Valve superfans spawned a new tradition: look for clues of Episode Three's existence in the files of other Source Engine games. First, it was a folder in the <a href="http://forums.steampowered.com/forums/showthread.php?p=7533035#post7533035" rel="nofollow" data-ref-id="false">Source SDK software</a> that contained apparent Episode Three assets. Years later, snoopers found possible Episode Three-related <a href="http://lambdageneration.com/news/other/new-half-life-choreography-files-for-doctor-magnusson-found-in-portal-2/" rel="nofollow" data-ref-id="false">choreography files</a> in Portal 2's archive cache. Looking for signs of Half-Life 3 has become a fascinating intellectual sport, with t-shirt logos, vague pronouncements from voice actors, and internal project trackers at Valve all used as evidence that the developer is working on… something… maybe… hopefully.</p><p dir="ltr" style="">Valve itself remains frustratingly mum, though its lips haven't been sealed completely shut. In 2010, studio boss <a href="http://www.computerandvideogames.com/240672/gabe-newell-next-half-life-needs-to-scare/" rel="nofollow" data-ref-id="false">Gabe Newell told UK publication Edge</a> that the series had "gotten away from genuinely scaring the player" more than he'd like, and in a <a href="https://archive.org/details/SevenDayCooldown-Episode1Gaben" rel="nofollow" data-ref-id="false">2012 interview</a> with the podcast Seven Day Cooldown, Newell stated, "The problem is, we think that the twists and turns that we're going through would probably drive people more crazy than just being silent about it, until we can be very crisp about what's happening next." Ostensibly, Newell was referring to Ricochet 2 in his Seven Day Cooldown interview, but it's almost universally presumed that he was speaking about Half-Life 3.</p><p dir="ltr" style=""><strong>The official word</strong></p><p dir="ltr" style="">Valve neither confirms nor denies the existence of Half-Life 3 in spite of the mounting circumstantial evidence for its existence. What's certain is that Half-Life 2: Episode Three was in development but has since vanished into the ether. What's less certain is whether that work has been funneled into a full-blown sequel--and whether Half-Life enthusiasts have the resolve to keep on waiting.</p><h3 dir="ltr">Beyond Good &amp; Evil 2 -- Justin Haywald</h3><p dir="ltr" style="">The <a href="http://www.gamespot.com/beyond-good-and-evil-2/">follow-up to the critical hit (and commercial failure) Beyond Good &amp; Evil. </a>Very few confirmed details exist, but a trailer for the game showed the return of central protagonist Jade and her porcine companion Pey'j. The original game had a strong focus on stealth, action, and puzzle solving.</p><p dir="ltr" style=""><strong>When did we first hear about it? </strong></p><p dir="ltr" style="">The original BG&amp;E came out in 2003, but rumors of a sequel started circulating almost immediately despite the game's poor sales. We didn't get official word (and a trailer) of BG&amp;E2 <a href="http://www.gamespot.com/articles/beyond-good-and-evil-returns/1100-6191556/">until a Ubisoft event in 2008</a>. There were no gameplay details, no title, and not even confirmation that the game was an actual sequel.</p><p dir="ltr" style=""><strong>And then what happened? </strong></p><p dir="ltr" style="">During an investor conference following that trailer reveal, Ubisoft talked about upcoming (and unnamed sequels) that were expected by March of the following year. Naturally, fans assumed BG&amp;E2 was one of those games. But the sequel never appeared. Rumors circulated of the game being cancelled or put on-hold, but the game's creator Michel Ancel assured fans that development was still underway. An official announcement seemed imminent with<a href="http://www.gamespot.com/articles/ubisoft-says-keep-the-faith-for-beyond-good-and-evil-2-report/1100-6300921/"> the release of an HD version of the original game in 2011</a>, but still no further word of a sequel.</p><blockquote data-size="large"><p dir="ltr" style="">Ancel has said on record that he wants to "try again" on PS4 and Xbox One.</p></blockquote><p dir="ltr" style="">Part of the game's slow progress has been <a href="http://www.gamespot.com/articles/beyond-good-and-evil-2-making-slow-progress/1100-6399942/">blamed on the director's involvement in other projects</a> like Rayman, and it looks like the project has <a href="http://www.gamespot.com/articles/michel-ancel-beyond-good-and-evil-2-is-possible-but-itEyd-be-painful-on-current-generation/1100-6411015/">shifted development to next-gen hardware in the meantime.</a> Ancel has said on record that he wants to "try again" on PS4 and Xbox One (implying that his previous work on the project had fallen through), but it remains to be seen whether this will result in a surprise rebirth, or whether BG&amp;E will be silently ignored by Ubisoft for yet another year.</p><p dir="ltr" style=""><strong>The official word</strong></p><p dir="ltr" style="">No comment. But given that Ancel is exploring the possibility of bringing the game to next-gen, chances are very, very good that we'll finally hear more about BG&amp;E2 directly from Ubisoft around E3 2014.</p><p dir="ltr" style=""><em>Were you looking forward to these unreleased games? Have we missed any other major missing titles? Let us know in the comments below!</em></p> Mon, 03 Mar 2014 12:00:00 -0800 http://www.gamespot.com/articles/missing-in-action-the-biggest-games-to-have-never-been-released/1100-6418033/


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Titanfall might get a DLC season pass, pilot-only mode could come after launch

Written By Kom Limpulnam on Senin, 03 Maret 2014 | 11.52

Tonight during a special Microsoft Store event in Connecticut, Titanfall developer Respawn Entertainment explained that the upcoming game could get a DLC season pass and teased that a pilot-only mode may come sometime after launch.

Respawn community manager Abbie Heppe said cofounder Vince Zampella's tweet this week about the game not having a season pass was a mistake. She clarified tonight that the game won't have an online pass, but said the company has nothing to announce--at least right now--regarding a season pass. Electronic Arts did away with online passes last year.

A tweet from the official Titanfall Twitter account apologizes for the confusion.

The season pass would presumably include access to various Titanfall DLC packs at a discounted rate compared to buying them individually. Though Respawn has yet to announce firm plans for post-release support for Titanfall, the developer said previously that DLC for the game was in the planning stages. Titanfall is a major multiplayer shooter, so significant add-on content should be expected.

Also during the special event tonight at the Westfarms Mall in West Hartford, Conn. Heppe said though a pilot-only multiplayer mode for Titanfall won't be available at release, "we'll see what happens after launch." The chief intrigue of Titanfall is its pilots vs. mechs gameplay, so a pilots-only mode would be a surprise.

Titanfall launches March 11 for Xbox One and PC, with an Xbox 360 version--developed externally at Bluepoint Games--to follow on March 25. Microsoft is throwing a huge party in Texas to mark the game's release.

Filed under:
Titanfall
Xbox One
Xbox 360
PC
Respawn Entertainment
Electronic Arts

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Loadout’s “billions” of weapon configurations bring in two million players in two weeks

Over two million users signed up for free-to-play shooter Loadout in its first 14 days of release, logging in over 9 million hours in the game, developer Edge of Reality has announced.

The developer said that Loadout has been so popular that it made getting into the game difficult on day one. Edge of Reality has since improved its infrastructure, but is still having trouble meeting demand.

Loadout's most notable feature is its weapon-crafting system, with over "44 billion possible variations" for players to assemble, allowing them to define their own class and play style.

"The incredible surge of interest at launch shattered all our expectations, and it unfortunately just became too much for our servers to handle in the beginning," Edge of Reality CEO Rob Cohen said in a press release. "Very few Steam titles have reached the peak concurrent users we achieved upon release. We're committed to delivering an excellent game to our community, and we continue to work hard to ensure that our servers provide all our players with the same fluid, responsive, and enjoyable experience across the board."

Our review found that Loadout stands out against other shooters with its humor, entertaining multiplayer modes, and addictive weapon-crafting system.

Filed under:
Loadout
PC

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Titanfall might get a DLC season pass, pilot-only mode could come after launch

Written By Kom Limpulnam on Minggu, 02 Maret 2014 | 11.52

Tonight during a special Microsoft Store event in Connecticut, Titanfall developer Respawn Entertainment explained that the upcoming game could get a DLC season pass and teased that a pilot-only mode may come sometime after launch.

Respawn community manager Abbie Heppe said cofounder Vince Zampella's tweet this week about the game not having a season pass was a mistake. She clarified tonight that the game won't have an online pass, but said the company has nothing to announce--at least right now--regarding a season pass. Electronic Arts did away with online passes last year.

A tweet from the official Titanfall Twitter account apologizes for the confusion.

The season pass would presumably include access to various Titanfall DLC packs at a discounted rate compared to buying them individually. Though Respawn has yet to announce firm plans for post-release support for Titanfall, the developer said previously that DLC for the game was in the planning stages. Titanfall is a major multiplayer shooter, so significant add-on content should be expected.

Also during the special event tonight at the Westfarms Mall in West Hartford, Conn. Heppe said though a pilot-only multiplayer mode for Titanfall won't be available at release, "we'll see what happens after launch." The chief intrigue of Titanfall is its pilots vs. mechs gameplay, so a pilots-only mode would be a surprise.

Titanfall launches March 11 for Xbox One and PC, with an Xbox 360 version--developed externally at Bluepoint Games--to follow on March 25. Microsoft is throwing a huge party in Texas to mark the game's release.

Filed under:
Titanfall
Xbox One
Xbox 360
PC
Respawn Entertainment
Electronic Arts

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PlayStation platforms gets critically acclaimed cloning puzzle game The Swapper in May

Facepalm Games' The Swapper, a puzzle-platformer previously available only on the PC, is coming to the PlayStation 4, PlayStation 3, and PlayStation Vita as a Cross Buy title this year, Sony has announced on the PlayStation Blog.

Curve Studios, which previously created ports for Thomas Was Alone and Proteus (as well as its own Stealth Bastard) will port The Swapper to PlayStation platforms. Sony has yet to announce what The Swapper will cost when it's released.

The Swapper is set on a damaged space station and research facility, which was in part created with clay models, giving the game a dark, creepy look. You're able to create up to four clones of yourself, switch between them, and control them simultaneously in order to solve a variety of devious puzzles.

Our review of the PC version found that The Swapper was a smart, good-looking game with engaging puzzle mechanics and great atmosphere, if a little short.

Filed under:
The Swapper
PlayStation 4
PlayStation 3
PlayStation Vita

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Twitch Plays Pokemon collects all badges, enters home stretch

Written By Kom Limpulnam on Sabtu, 01 Maret 2014 | 11.52

UPDATE:

And they did it! Twitch Plays Pokemon has officially beaten the Final Four and become a Pokemon Master...but they still need to beat their rival, BLUE.

The original story appears below.

Against seemingly impossible odds, the Twitch Plays Pokemon stream has collected all of the game's badges and is getting ready to take on the Elite Four.

If you'd like a complete recap of events, Reddit has put together an exhaustively time-stamped recap, or you can read a more narrative retelling. But this public Google document is the easiest way to see at a glance what's up in the game. According to the document, the players are working towards getting past one of the game's trickier ledge sections (tricky when you have 50,000 people playing, at least) as they head towards Victory Road.

Also notable is that the stream was able to revive the Helix fossil into the Pokemon Omanyte. The Helix Fossil is an item given to the player early in the game that cannot be thrown away; it has been elevated to a savior-like status in the chat with prayers of "Praise Helix" and "Base Helix."

Users are able to balance the game by shifting control between an Anarchy mode (where every command from the chat is input into the game) and Democracy (where the most popular commands go through). But none of the spin-off games (like QWOP and Tetris) have reached the same level of incredible popularity. The phenomenon has seen some drop-off from it's high count of over 100k viewers, currently sitting at just over 50k viewers, though it's likely the game will see another uptick as it nears its conclusion.

Are you going to tune in more frequently now that it's over? And if so, will you work to sabotage the people trying to finish the game, or are you part of the group trying to shift the game to democracy, order, and finality? Either way, Twitch Plays Pokemon has turned out to be a surprising experiment that no one could've seen coming.

Filed under:
Pokemon Red Version
Pokemon FireRed Version
Pokemon Blue Version
Pokemon LeafGreen Version
PC
3DS

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Basement Crawl Review

Basement Crawl opens with a cutscene that promises horror and perhaps a bit of mystery. A grandmother sternly tells her granddaughter of the dangers that lurk outside their home, though the grandmother's warning is itself tinged with a sinister tone. What has happened to the outside world? How have these two people survived? Is the grandmother evil? What are these horrific creatures that we're getting glimpses of?

Then you start the game and find a lackluster, multiplayer-only Bomberman clone bereft of features and personality. Any promise the premise had is immediately lost, and disappointment--not terror--lurks around every corner.

Basement Crawl is a grid-based game for multiple players in which you bomb things. As one of four different characters, each with slightly different starting stats (one is a bit faster, one has a bit more health, and so on), you lay down bombs--sorry, "traps"--which explode in straight lines in four directions: up, down, left, and right. You can collect power-ups for longer explosions, kick traps away from you, and hide behind a predictable pattern of unbreakable blocks, all in an effort to kill the opposing players over and over again.

Wait, am I the crash test dummy in the center or on the left? They both look the same!

If this sounds familiar, then you've probably played a Bomberman game before. Basement Crawl may call its bombs traps, but even the game's dark visuals can't hide the fact that this is just Bomberman with a shoddy horror theme.

Basement Crawl's biggest problem isn't that it's derivative, however; it's that it gives you no options. Never mind that there is no single-player mode whatsoever, not even an option to play against bots for practice. There simply aren't any settings to toggle for what kinds of rules you want to play by. Even when you create your own custom game (which is likely, since there's no matchmaking), you can't set options like match time, the number of kills needed to win, whether or not certain power-ups are disabled, or even a player limit. Your only options are Deathmatch or Team Deathmatch. That's it.

Want to limit your online match to four players, because you think having eight players in a match is too hectic and not very fun? Too bad. Want to disable the ability to kick traps, because that's all some players ever use? No dice. For having been inspired by a classic party game, Basement Crawl sure doesn't want you to have any chance at forming house rules. But hey, you can take your room full of four local players and join online matches with them, so that's something, right?

Ooooh, look at all that blood outside the arena. So scary!

One thing you do get to choose is the arena, though differences between arenas are negligible and almost entirely cosmetic. They come in three flavors, with a few different grid shapes for each: Restaurant Dungeon, Abandoned Circus, and Forgotten Factory. Notably, none of these environments is a basement.

One thing all these environments have in common is that they are dark and cramped. So dark and cramped, in fact, that it's easy to lose track of the action. A pillar of light highlights your location when you spawn, but if you lose track of your character after that first moment, good luck finding it again. It's bad enough that there are only four characters to go around for eight players, but they're not visually distinct enough from each other to quickly pick them out in the dark environments anyway. There is often so much happening onscreen--much of which looks too similar to its surroundings already--that you lose track of the action constantly. As you play, you hear people screaming and a creepy child laughing, but none of it is the least bit effective at delivering on the premise of horror.

It's hard to tell in the dark. How many players are here, again?

The only sense of progression is the ability to play online against strangers in an effort to increase your online rank. But since there's no form of matchmaking, your rank means very little. And if you want to increase it at all, you have to actually win matches--as in, win first place in Deathmatch (or as a team in Team Deathmatch). Otherwise, you get nothing. Reaching the maximum rank of 30 could take a very long time.

To top it all off, Basement Crawl is buggy at worst and unfinished at best. For example, when you pause an offline game, the action pauses, but the match timer keeps ticking down. How do you get the act of pausing wrong? It has been a while since a good Bomberman game was released, and nobody else seems to be interested in mimicking that classic gameplay. If you can get a solid group of four local Bomberman fans, and you have no desire to change any of the game's standard settings, you can have some simple fun blowing each other up. But if you're really desperate for this kind of experience, you're better off hunting down just about any Bomberman game from years past, rather than getting dirty crawling through the muck in this basement.


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Official Minecraft movie coming from Warner Bros

Written By Kom Limpulnam on Jumat, 28 Februari 2014 | 11.52

Looks like Warner Bros has been tapped to be working on a potential Minecraft movie. Creator Markus "Notch" Persson revealed the news on Twitter earlier today.

According to Notch's post on Twitter, an individual attempted to pre-emptively leak the news. The Minecraft creator followed up with, "I wanted to be the leak!"

The crowdfunding campaign for a Minecraft-inspired full-length feature film was recently shut down. Developer Mojang's End User License Agreement (EULA) for Minecraft specifies that users cannot "make commercial use of anything we've made" or "try to make money from anything we've made."

A documentary chronicling the development of Minecraft was produced by 2 Player Productions and released in December 2012. Other Minecraft licensing deals have included arrangements for various clothing, accessories, and toys.

Filed under:
Minecraft

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